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PostPosted: Sun Feb 16, 2014 11:27 am 
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Ensign
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Joined: Sun Feb 16, 2014 11:24 am
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How did you get surfaces to work in rooms above 4000 units high and wide? :shock:

I wish to make a game like yours, I love the concept, but having such large surfaces is impossible in such large rooms. I wonder if it's possible to make surfaces view sized?


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PostPosted: Mon Feb 17, 2014 2:06 am 
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Joined: Sun May 13, 2007 12:01 am
Posts: 947
It's just a 4096x4096 surface. That's all. No it's not good.

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PostPosted: Mon Feb 17, 2014 8:36 am 
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Admiral
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Joined: Sun Aug 30, 2009 1:14 am
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Location: Castle Anthrax
DeProgrammer wrote:
How did you get surfaces to work in rooms above 4000 units high and wide? :shock:

I wish to make a game like yours, I love the concept, but having such large surfaces is impossible in such large rooms. I wonder if it's possible to make surfaces view sized?

Slitting his wrists in the name of Satan.

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PostPosted: Mon Feb 17, 2014 10:24 am 
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Ensign
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dude that's so hot omfg


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PostPosted: Tue Feb 18, 2014 8:32 am 
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*turns around very slowly and leaves, pretending he never saw any of this*

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Fleet Version 1.8 is finally available for download!
http://www.wyrdysm.com/phpBB3/viewtopic.php?f=70&t=7081


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