So I installed the BSF repack from this thread:
viewtopic.php?f=23&t=5764
Now it seems whenever I see a ship with a tachyon repeater (the final Nagaya ship, for example) I get the following error when it fires:
___________________________________________
ERROR in
action number 1
of Collision Event with object ShipSection
for object EBulletTachyon:
Error in code at line 65:
part_particles_create_color(global.SFX_Sparker,x,y,global.SFX_Spark,l_sparkcolour,l_damage*2)
at position 70: Unknown variable l_sparkcolour
____________________________________________
if I choose ignore, this message repeats until all of the tachyon projectiles have faded away.
Is there any way to fix this, or will I just have to switch to the stock .exe when I want to see that particular weapon in use?
Error with Tachyon Repeater in MIRV repack
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Re: Error with Tachyon Repeater in MIRV repack
Oh, that. I've no idea whatsoever about that error, but here's an idea: grab the latest stable release in here:
viewtopic.php?f=3&t=7034
It's not the newest and not completely bug-free, but it is the best advice I can give you.
If that still gives errors, I've no idea, because it works for me in that version.
viewtopic.php?f=3&t=7034
It's not the newest and not completely bug-free, but it is the best advice I can give you.
If that still gives errors, I've no idea, because it works for me in that version.
Quite frankly I wonder why I ever began making ships for this. You see, my work never becomes quite as good as I feel it deserves to.