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Having a heavy problem with BSF

Posted: Mon Sep 13, 2010 7:18 am
by .Xrate.
I'm having a GOOD problem with BSF, the game doen'st start for real. When i say to it to start, it shows me the picture of the warships in battle, and everything, but when is the time for the game to really start it just doen'st, it stays with a Black Screen (i've kept for 45 Minutes and nothing happened) just the black screen.

Also my computer meets all the MINIMUM System Requirements, so it would have to at least start.

Here goes the specifications:

1.60GHz Processor
768MB RAM
256MB Graphics Card
60GB Hard Disk Space (don't know if matters however...)

Also i don't have exactly a computer, but it is instead a Notebook.

Re: Having a heavy problem with BSF

Posted: Mon Sep 13, 2010 9:15 am
by Squishy
Notebook? You mean one class smaller than laptop?

What's the OS?

Re: Having a heavy problem with BSF

Posted: Mon Sep 13, 2010 9:28 am
by .Xrate.
Well it is a Netbook but for me they are the same thing. My OS is Windows XP Professional SP3.

Re: Having a heavy problem with BSF

Posted: Mon Sep 13, 2010 9:37 am
by Squishy
Well I'm baffled.

The ONLY thing i could see that is the problem is the measly 768MB ram.

Re: Having a heavy problem with BSF

Posted: Mon Sep 13, 2010 9:43 am
by th15
There should be an game_errors.log file in your battleships forever folder, can you post the text inside it?

Re: Having a heavy problem with BSF

Posted: Mon Sep 13, 2010 9:47 am
by .Xrate.
But can't be it, i usually play on my Brother's Notebook, he has only a little more than 768MB RAM and i can play just fine.

Well at least i can make ship Blueprints... :cry:

The text is here:

FATAL ERROR in
action number 1
of Other Event: User Defined 1
for object TwinAutocannon:

COMPILATION ERROR in code action
Error in code at line 27:

bullet = instance_create(x+lengthdir_x(10,image_angle-25)y+lengthdir_y(10,image_angle-25),l_bullet)

at position 61: Symbol , or ) expected.

Re: Having a heavy problem with BSF

Posted: Mon Sep 13, 2010 9:57 am
by TheBuilder
Just ignore any errors like that and the game should continue playing just fine.

Re: Having a heavy problem with BSF

Posted: Mon Sep 13, 2010 10:02 am
by .Xrate.
But i can't it doen'st say anything just stay with the black screen, it doen'st show anything.

By the way, th15 your game is awesome!

Re: Having a heavy problem with BSF

Posted: Mon Sep 13, 2010 2:59 pm
by vidboi
have you tried uninstalling and reistalling bsf? that could help

if that doesn't, try using the meta build to see if it's just that copy of bsf or it's a problem with your computer

Re: Having a heavy problem with BSF

Posted: Mon Sep 13, 2010 9:46 pm
by Squishy
If you haven't tried it yet, try turning down all the graphics options.

Turn off music, turn of aliasing, windowed mode, etc.

Re: Having a heavy problem with BSF

Posted: Mon Sep 13, 2010 11:58 pm
by AlphaDetisMegas
Have you tried deleting all the weapons in SM and trying again, it's a error concerning a bullet, so yeah.

Re: Having a heavy problem with BSF

Posted: Tue Sep 14, 2010 3:12 am
by Arcalane
AlphaDetisMegas wrote:Have you tried deleting all the weapons in SM and trying again, it's a error concerning a bullet, so yeah.
Learn to fucking read, ADM. BSF isn't even starting. It's not an issue with the weapon.

The twin autocannon bug is an old, weird one that pops up now and again and can be rectified by ensuring you have the latest version installed, sometimes by reinstalling, or maybe by using one of the MIRV builds.

Re: Having a heavy problem with BSF

Posted: Tue Sep 14, 2010 6:31 am
by .Xrate.
I've unistalled more than 3 times and it still doen'st start. I don't know how to get the Meta Build, Could you post a link?

I would turn all it off Squishy, if i could get to the main menu.

Well i don't think its a problem with the version as i have the 90.d, however i think that this aren't the latest version, 'cause i'm off from the BSF universe from a long, long, time.

Also i got some questions about the last Metagame that i've seen on the forums, like

*Are there going to be another soon?
*If there is going to be another one, how can we play it?

Thanks for helping me.

EDIT: I've TRIED to run the MIRV beta, and it DOEN"ST run, how can i solute this? I really have to play BSF, i have 4 new ships to test and i can't put download links of my designs if i can't even test them!

Here goes the game_errors.log:

ERROR in
action number 1
of Other Event: User Defined 0
for object ctr_editbuttons:

Error in code at line 63:

if l_strvalue = "-1" && l_default then l_valuetext = "Default"

at position 20: Cannot compare arguments.


ERROR in
action number 1
of Other Event: User Defined 0
for object ctr_editbuttons:

Error in code at line 63:

if l_strvalue = "-1" && l_default then l_valuetext = "Default"

at position 20: Cannot compare arguments.

Re: Having a heavy problem with BSF

Posted: Thu Sep 16, 2010 4:51 am
by .Xrate.
I tried to star the game again.... Fail. Game_log here:

ERROR in
action number 1
of Other Event: User Defined 0
for object ctr_editbuttons:

Error in code at line 63:

if l_strvalue = "-1" && l_default then l_valuetext = "Default"

at position 20: Cannot compare arguments.


ERROR in
action number 1
of Other Event: User Defined 0
for object ctr_editbuttons:

Error in code at line 63:

if l_strvalue = "-1" && l_default then l_valuetext = "Default"

at position 20: Cannot compare arguments.

Re: Having a heavy problem with BSF

Posted: Thu Sep 16, 2010 5:17 am
by th15
Open up your bfconfig.ini file in your battleships forever folder and replace all the text with the text below. This will turn off all the graphic and sound settings in order to at least narrow down the range of possibilities.
Spoiler!
[Alien Ship Colours]
1blue = 255
1green = 0
1red = 255
2blue = 255
2green = 0
2red = 128
3blue = 128
3green = 128
3red = 255

[Allied Ship Colours]
1blue = 255
1green = 255
1red = 0
2blue = 128
2green = 128
2red = 64
3blue = 196
3green = 196
3red = 128

[Display]
Doodads = 0
Fullscreen = 0
Gradients = 0
Interpolation = 0
Particles = 0
Sbsurfsize = 1024
Shimmer = 0
Surfaces = 0
Widescreen = 0

[Game]
Difficulty = Normal
Scrollspeed = 20

[Glow Colour]
blue = 0
green = 80
red = 160

[Misc]

[Pirate Ship Colours]
1blue = 0
1green = 0
1red = 255
2blue = 64
2green = 64
2red = 255
3blue = 45
3green = 45
3red = 155

[Player Colours]
1blue = 0
1green = 255
1red = 0
2blue = 64
2green = 255
2red = 64
3blue = 128
3green = 255
3red = 128

[Razor Alien Colours]
1blue = 255
1green = 255
1red = 255
2blue = 255
2green = 255
2red = 255
3blue = 255
3green = 255
3red = 255

[Sound]
MusicVol = 0
SFXVol = 0