custom modules.
Moderators: th15, Moderators
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- Lieutenant Commander
- Posts: 76
- Joined: Sat Mar 06, 2010 1:49 pm
custom modules.
hey all. its zeke here, i was wondering if it was my version, or something that hasn't been impleminted yet... i just had to ask. on weapons, you can change the ughly sprite to a fancy shiny new weapon wiht a customsprite, can we do the same for Modules?
Re: custom modules.
No, not directly, but you can alpha-zero or depth the module and put another sprite over it.
Re: custom modules.
It's possible, but not currently supported. Maybe in an upcoming version... which'll be out about the same time hell freezes over, I expect.
/l、
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゙(゚、 。 7
l、゙ ~ヽ
じしf_, )ノ
-
- Lieutenant Commander
- Posts: 76
- Joined: Sat Mar 06, 2010 1:49 pm
Re: custom modules.
haha ok. the reason i was asking specifically was because they look so ugly over the ship, but as specified above, using the current features can bypass this.Arcalane wrote:It's possible, but not currently supported. Maybe in an upcoming version... which'll be out about the same time hell freezes over, I expect.