Now, I have a really bad feeling that some people had problems with this, and someone already gave the answer, but I simply couldn't find it.
I basically got tired of listening to BSF's original score and decided to play some different music while playing. I therefore grabbed a few chants and converted them to .ogg (lower case, not OGG), and placed them in the BSF root folder. However, when I was in the sandbox, every time I select the indicated piece of music, I get error messages. Not really sure what's wrong. Help?
Custom Music Issue
Moderators: th15, Moderators
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- Commander
- Posts: 247
- Joined: Sat Jan 31, 2009 1:38 pm
- Location: A clustered inhabitance
Custom Music Issue
If admirals hate and trash your ships,
If you can't get it right;
Then off you go, but don't call quits;
Just go make custom sprites.
Solare:
http://www.wyrdysm.com/phpBB3/viewtopic.php?f=2&t=4858
If you can't get it right;
Then off you go, but don't call quits;
Just go make custom sprites.
Solare:
http://www.wyrdysm.com/phpBB3/viewtopic.php?f=2&t=4858
Re: Custom Music Issue
Turn off the ingame music.
Use winamp.
Problem solved.
Use winamp.
Problem solved.
/l、
゙(゚、 。 7
l、゙ ~ヽ
じしf_, )ノ
゙(゚、 。 7
l、゙ ~ヽ
じしf_, )ノ
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- Commodore
- Posts: 626
- Joined: Fri Apr 17, 2009 11:50 am
Re: Custom Music Issue
technically problem avoided.
you probibly have to rename the new ones to what the origonals were, its either a fucked up bit of music code for GM or a fucked up bit of music code for BSF, either way, its a fucked up code thats doing this i think.
meh mute works.
you probibly have to rename the new ones to what the origonals were, its either a fucked up bit of music code for GM or a fucked up bit of music code for BSF, either way, its a fucked up code thats doing this i think.
meh mute works.