Crash On Startup
Moderators: th15, Moderators
Crash On Startup
So, I click on the Ship Maker (or the game itself), and this happens:
After checking the Readme, I tried restarting. Still happens. Deleted the bgm and bass .dlls. Still happens.
I'm running this on XP Pro with an Intel Core 2 Duo with a 9600 GTS card and 2 GB of RAM.
After checking the Readme, I tried restarting. Still happens. Deleted the bgm and bass .dlls. Still happens.
I'm running this on XP Pro with an Intel Core 2 Duo with a 9600 GTS card and 2 GB of RAM.
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- Commodore
- Posts: 626
- Joined: Fri Apr 17, 2009 11:50 am
The technical information can't be copy & pasted and is extremely long.
And I tried reinstalling. That didn't work. Nor did changing the ini.
game_errors.log contains this:
And I tried reinstalling. That didn't work. Nor did changing the ini.
game_errors.log contains this:
Code: Select all
FATAL ERROR in
action number 1
of Other Event: User Defined 1
for object TwinAutocannon:
COMPILATION ERROR in code action
Error in code at line 27:
bullet = instance_create(x+lengthdir_x(10,image_angle-25)y+lengthdir_y(10,image_angle-25),l_bullet)
at position 61: Symbol , or ) expected.
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- Commodore
- Posts: 626
- Joined: Fri Apr 17, 2009 11:50 am
I do see the error in that code tho
Missing Comma
(10,image_angle-25)y+lengthdir_y
shud be
(10,image_angle-25),y+lengthdir_y
Hell i've failed things missing a comma like that before heaps.
=P
Fixed code:
bullet = instance_create(x+lengthdir_x(10,image_angle-25),y+lengthdir_y(10,image_angle-25),l_bullet)
Probably wanna check that out.
But if it were broke everyone's would return that constantly, cause of how game maker first does a basic check on the code.
Missing Comma
(10,image_angle-25)y+lengthdir_y
shud be
(10,image_angle-25),y+lengthdir_y
Hell i've failed things missing a comma like that before heaps.
=P
Fixed code:
bullet = instance_create(x+lengthdir_x(10,image_angle-25),y+lengthdir_y(10,image_angle-25),l_bullet)
Probably wanna check that out.
But if it were broke everyone's would return that constantly, cause of how game maker first does a basic check on the code.
The issue is highlighted even more by the fact the way the image_angle is being reduced by 25, not 10 as it is in the latest version;
Try updating first, since it sounds like someone got their hands on a very old copy.
Code: Select all
bullet = instance_create(x+lengthdir_x(10,image_angle-10),y+lengthdir_y(10,image_angle-10),l_bullet)
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- Vice Admiral
- Posts: 1344
- Joined: Sat Sep 22, 2007 2:28 pm
I've tried 90d and 90b, and even one that has a version number of 0.86.1.0, and they all get the same results.Arcalane wrote:The issue is highlighted even more by the fact the way the image_angle is being reduced by 25, not 10 as it is in the latest version;
Try updating first, since it sounds like someone got their hands on a very old copy.Code: Select all
bullet = instance_create(x+lengthdir_x(10,image_angle-10),y+lengthdir_y(10,image_angle-10),l_bullet)
I've tried updating XP, the .Net framework (I have 1.1, 2.0, 3.0 and 3.5 with all the latest updates), tried disabling the firewall and all my anti-spyware, anything and everything I could think of.
So far the only thing that seems to work is installing it on a different computer.