Hey got a simple noob question can anyone help ?

Discuss all things Battleships Forever that aren't Ships and Shipmaker - Missions, Development, etc.!

Moderators: th15, Moderators

Post Reply
DeadlyPeanut
Ensign
Ensign
Posts: 3
Joined: Sun Nov 01, 2009 4:48 pm

Hey got a simple noob question can anyone help ?

Post by DeadlyPeanut »

Hey just a simple question and i can't find the answer anywhere

Is it possible to change the size of the battle zone ? like when you are making an encounter , i see the height and width thing there both a 2048 it must be possible to change them but i can't find a way to. :/

thanks
ArcaneDude
Fleet Admiral
Fleet Admiral
Posts: 2520
Joined: Sun Jan 27, 2008 4:50 am
Location: Antwerp, Belgium

Post by ArcaneDude »

Move your mouse over the heigth and width counter and click the right mouse key. Then you can change the size, and switch between dimensions using enter.
Check out The Star Wreck project!
Check out the Epic Music Library
Image
And in this Alliance we bestow our hope and will, that the Dogs of War may never harass the people of our homes again, and that it will bring peace, equality and liberty for all in need and despair. One Universe, One Goal. By the Manifest we command this.~ Saren Vil Ush
DeadlyPeanut
Ensign
Ensign
Posts: 3
Joined: Sun Nov 01, 2009 4:48 pm

Post by DeadlyPeanut »

bleh i knew it was something simple stupid me :/

Follow up question

My FPS goes to hell once i start making larger battles any settings i can change ? i don't think its my PC i got a pretty good machine. i don't really have a giant amount of ships either a few maybe 40-50 not sure if thats alot. even in the making once i add the ships nothing is fighting i get bad FPS then when i go to fight it its just annoyingly slow till you kill off the ships
Droid
Vice Admiral
Vice Admiral
Posts: 1173
Joined: Mon Jan 07, 2008 2:07 pm
Location: Canada

Post by Droid »

40-50 is a lot.
Wait, no its not...it's a fuckton.
DeadlyPeanut
Ensign
Ensign
Posts: 3
Joined: Sun Nov 01, 2009 4:48 pm

Post by DeadlyPeanut »

lol ok guess having big fights is outa the question :(
User avatar
LactoseTolerant
Captain
Captain
Posts: 413
Joined: Mon Oct 05, 2009 10:00 am
Contact:

Post by LactoseTolerant »

BSF's engine isn't the most spectacular, but it's damn good compared to other free games and engines. My laptop that can run EVE without qualms has trouble running a 20 ship battle.

Think of it as the "Crysis" of free games :wink: .
Got questions about ShipMaker? Look here!

Life happens.
Raul
Captain
Captain
Posts: 314
Joined: Sun Apr 20, 2008 5:17 am

Post by Raul »

Well if you make very simple ships of 5-10 sections you can pull off a dozen or so, though it will still be lagtastic. Also not that it helps much but I noticed a significant decrease in speed when you have a ship selected, so pressing G to turn off the user interface speeds it up slightly.
Droid
Vice Admiral
Vice Admiral
Posts: 1173
Joined: Mon Jan 07, 2008 2:07 pm
Location: Canada

Post by Droid »

Well, you could have 40-50 single section, single weapon ships...probably.
You know, make the whole ship one sprite, give it one weapon (Preferably with slow RoF).
User avatar
M123
Captain
Captain
Posts: 356
Joined: Wed Sep 26, 2007 9:25 pm
Location: Queensland, Australia

Post by M123 »

LactoseTolerant wrote:Think of it as the "Crysis" of free games :wink: .
Pfft, Crysis runs better than BSF, explosion-for-explosion. :P
Image
Image
thanto_
Commander
Commander
Posts: 157
Joined: Sat Feb 02, 2008 4:47 pm

Post by thanto_ »

Yes, but Crysis didn't use the GM engine.
AlphaDetisMegas
Captain
Captain
Posts: 317
Joined: Sat Dec 13, 2008 7:59 pm
Location: Location,location,location.!

Post by AlphaDetisMegas »

And if it did, there's some serious manipulation required to get it to run a 3d game so smooth.
Nothing is forever. It can't be. 'Cause everyone changes.
Image
Whether they want to or not, they need to change. Myself... Even you!
Post Reply