Weird bug

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Warpman
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Weird bug

Post by Warpman »

well. It's a rather frequent bug.
at some point a bug appears (no messages or anything)
when some part gets destroyed it stays there (a "corpse" part flies off, while the part itself remains at place.)
when the core gets blown up the whole ship blasts, but remains with 1 hp\part. well, when a beam blasts a ship after that bug such things happen.
Image
a bug appeared at mission 10 of Grinder when I tested my new corvette.
When the core gets blown up by a beam there are SO MANY wrecks(flying parts) and power-ups that even my beefy PC gets owned with 1 fps.
IS there a possible solution?
I don't give a damn.
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Arcalane
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Post by Arcalane »

No offense but your PC is clearly not that beefy if you are running with surfaces off, interpolation off and are getting bogged down by ship explosions. Everything is running perfectly fine for me at acceptable framerates. No ghost section problems, no insane inexplicable lag when coring enemy ships, nothing. Also, why bother cranking up the powerup spawn rate? Seems useless to me.

Have you tried reinstalling BSF? Sounds more like a corruption issue than coding issues.

For reference;

Code: Select all

------------------
System Information
------------------
Time of this report: 7/5/2009, 12:20:25
       Machine name: HYPNOS
   Operating System: Windows Vista™ Home Premium (6.0, Build 6000) (6000.vista_gdr.090302-1506)
           Language: English (Regional Setting: English)
System Manufacturer: Dell Inc.
       System Model: Inspiron 531
               BIOS: oC)Phoenix - AwardBIOSTeDell System v6.00PG
          Processor: AMD Athlon(tm) 64 X2 Dual Core Processor 5600+ (2 CPUs), ~2.8GHz
             Memory: 2046MB RAM
          Page File: 2517MB used, 1806MB available
        Windows Dir: C:\Windows
    DirectX Version: DirectX 10
DX Setup Parameters: Not found
     DxDiag Version: 6.00.6000.16386 32bit Unicode

---------------
Display Devices
---------------
        Card name: NVIDIA GeForce 8600 GT 
     Manufacturer: NVIDIA
        Chip type: GeForce 8600 GT
         DAC type: Integrated RAMDAC
       Device Key: Enum\PCI\VEN_10DE&DEV_0402&SUBSYS_050510DE&REV_A1
   Display Memory: 1011 MB
 Dedicated Memory: 243 MB
    Shared Memory: 767 MB
     Current Mode: 1680 x 1050 (32 bit) (59Hz)
          Monitor: Generic PnP Monitor
      Driver Name: nvd3dum.dll,nvwgf2um.dll
   Driver Version: 7.15.0011.7824 (English)
      DDI Version: 9Ex
Driver Attributes: Final Retail
 Driver Date/Size: 10/7/2008 01:33:00, 5963776 bytes
      WHQL Logo'd: Yes
  /l、
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Warpman
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Post by Warpman »

My PC is a bit beefier than the one you listed down there.


I turned everything because I tested a HUGE battle today. The same bug happened. But the bug in case of a 900 part ship was that hard that fps fell down to 0.

win7 has bugs in 0.9 versions
vista has no bugs in any
xpsp3 had weird bugs in ancient versions but 0.9 works perfectly
((That means that in case of BSF win7 < Xp&vista))

Code: Select all

------------------
System Information
------------------
Time of this report: 7/5/2009, 15:03:44
       Machine name: DNAPC
   Operating System: Windows 7 Ultimate 32-bit (6.1, Build 7000) (7000.winmain_win7beta.081212-1400)
           Language: Russian (Regional Setting: Russian)
System Manufacturer: MICRO-STAR INTERNATIONAL CO.,LTD
       System Model: MS-7360
               BIOS: Default System BIOS
          Processor: Intel(R) Core(TM)2 Duo CPU     E4600  @ 2.40GHz (2 CPUs), ~2.4GHz
             Memory: 3326MB RAM
          Page File: 1065MB used, 5884MB available
        Windows Dir: C:\Windows
    DirectX Version: DirectX 11
DX Setup Parameters: Not found
   User DPI Setting: Using System DPI
 System DPI Setting: 96 DPI (100 percent)
    DWM DPI Scaling: Disabled
     DxDiag Version: 6.01.7000.0000 32bit Unicode

------------
---------------
Display Devices
---------------
        Card name: NVIDIA GeForce 9800 GT  
     Manufacturer: NVIDIA
        Chip type: GeForce 9800 GT
         DAC type: Integrated RAMDAC
       Device Key: Enum\PCI\VEN_10DE&DEV_0614&SUBSYS_11741462&REV_A2
   Display Memory: 2417 MB
 Dedicated Memory: 1009 MB
    Shared Memory: 1407 MB
     Current Mode: 1440 x 900 (32 bit) (60Hz)
          Monitor: SyncMaster T190/T190G(Analog)
      Native Mode: 1440 x 900 (59.887Hz)
      Driver Name: nvd3dum.dll,nvwgf2um.dll,nvwgf2um.dll
   Driver Version: 8.15.0011.8585 (English)
      DDI Version: 10
     Driver Model: WDDM 1.1 Pre Release
Driver Attributes: Final Retail
 Driver Date/Size: 5/1/2009 05:02:00, 7593472 bytes
      WHQL Logo'd: Yes
  
Tomorrow Win7beta will be turned into Real Win7....*pets the installation disc*
I don't give a damn.
Swamp Fox
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Post by Swamp Fox »

Warpman wrote:Tomorrow Win7beta will be turned into Real Win7....*pets the installation disc*
Do you mind telling me where you got this information? If it's correct I would certainly like to know, but last I had heard W7 was only being released for production in July, with the actual retailing starting about 2/3 of the way through October (I can't remember the actual date at the moment).
"Okay. I'm gonna get your money for ya. But if you don't get the President of the United States on that phone, you know what's gonna happen to you?"
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Arcalane
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Post by Arcalane »

I doubt GM properly supports W7 yet so that probably plays into it. Also, one of the main choking points of BSF's power is CPU, and yours is a bit weaker.

Still, why no surfaces and interpolation? If your PC is decent then it should have no problems with them, unless you're running massive metagame-esque fleet battles.
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Warpman
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Post by Warpman »

Massive battles are my weak point. I can't play without THE XXL SIZE Battles.
I reinstalled the game . And disabled the protection systems.
And NO BUGS.
Still Massive battles with many shipspawners are a mess and lead it to 15 FPS with all-on or 20 FPS with all-off. (Btw. I don't like the fluffy effects. So I seek the way to disable to effect of shake when something blows up because fighters are blowing so fast that I can't admire the massacre.)


Bug is solved. Protection system that Win7 gained from Vista.
*waits for BSF2*
I don't give a damn.
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