v0.90c Bug Reports - READ FIRST POST

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Crimsonflame
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Re: v0.90c Bug Reports - READ FIRST POST

Post by Crimsonflame »

Keyboard arrows in shipmaker sometimes stop responding

Stumbled upon how to reproduce and fix this problem completely by accident while messing with triggers on my ProtoF.

Reproducing
1.Select the Edit/ED2/Eff tab.
2.Select any field as if you were going to type.
3.With the field still selected go into preview mode.
4.Come out of preview mode.
5.Select a different section or switch tabs.

Fix
1.Open the Edit/ED2/Eff.
2.Select and then deselect any typable field.

Problem solved
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Blue-Rex
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Post by Blue-Rex »

The angle box on thruster ex's do not work.
I don't know if this is a bug or something already found.
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liberator408
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Post by liberator408 »

I've gotten an error at startup and no matter how many times I reinstall or restart it remains the same.


ERROR in
action number 1
of Other Event: Game Start
for object GUI_MainTitle:

Error defining an external function.

How do I fix this?
apache1990
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Post by apache1990 »

Blue-Rex wrote:The angle box on thruster ex's do not work.
I don't know if this is a bug or something already found.
This is not a bug, thrusters have a special box to change their angle instead of the usual angle box.
(Well, it's sort bug-like, though. If it could be changed to use the regular angle box later, it would be nice.)
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Post by Danny420Dale »

Speaking of thrusters...

Coloring and sometimes alpha settings on modules require multiple passes with the save function before they become permanent, and sometimes they refuse to save the color/alpha state at all, particularly after mirroring a ship. Large ships with high numbers of thrusters (yes I know, I put thrusters everywhere like a fucking Space Shuttle or something) or other modules seem to incur this bug, particularly ones up past Inferno tonnage. Remember when weapons suffered color/alpha-state loss after a save/reload cycle as well before it got fixed? I suspect a relationship with that bug.
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Blue-Rex
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Post by Blue-Rex »

Where might this other box be cuz I can't find it. I suspect it is right in front of me but I'm overlooking it.
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apache1990
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Post by apache1990 »

'Tis the Arc Offset box.
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Blue-Rex
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Post by Blue-Rex »

Oh, 'hits forehead' :oops: Duh! Oh well. Thanks anyways. Now I feel stupid.
"I like nonsense, it wakes up the brain cells. Fantasy is a necessary ingredient in living, it's a way of looking at life through the wrong end of a telescope. Which is what I do, and that enables you to laugh at life's realities." --Dr. Seuss
Hege
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Post by Hege »

liberator408 wrote:I've gotten an error at startup and no matter how many times I reinstall or restart it remains the same.


ERROR in
action number 1
of Other Event: Game Start
for object GUI_MainTitle:

Error defining an external function.

How do I fix this?
I have this same error and problem here aswell, and nothing seems to work.
Even though my game has worked before in this same computer it has now started to give out this error for no reason what so ever. And I'm even on an XP computer.

Any light on this matter?
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th15
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Post by th15 »

Check if the .dll files are missing, if that doesn't work, you can edit the config ini to have music off and the game won't try to load the dlls.
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M123
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Post by M123 »

I'm not sure if this one has been found yet:

If I set the game to fullscreen using the in-game option, this is what the sandbox looks like. Note the uncapped FPS, at 300.

Image

Now, if I use alt + enter to set the game to fullscreen while in the sandbox, this is the result:

Image

The game remains playable, with the interface as a sort of semi-transparent overlay across the map. The interesting thing is that the framerate has increased to more than 3 times what it was before! (987)
Image
Image
Homer
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Post by Homer »

M123 wrote:framerate has increased to more than 3 times what it was before! (987)
Woah thats alot My advice would be not to play in full screen.
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thanto_
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Post by thanto_ »

Reproduction of the keyboard error in .90d:

1. select any item.
2. click in any editable field in which you can type (IE: not the drop-downs)
3. Select some other object


Fix:

1. select something (or keep whatever you clicked on selected)
2. click in an editable field (again, something other than drop-down)
3. either click on a drop-down field or click in empty space to deselect the field



Looks to me that the field is not properly releasing keyboard input when you select a different object, whereas it does so properly when deselecting the field by clicking on empty space.
secretten
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Post by secretten »

I seem to be getting this error when I start BSF.

Code: Select all

___________________________________________
ERROR in
action number 1
of Other Event: Game Start
for object GUI_MainTitle:

Error defining an external function.
Any ideas?
th15
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Post by th15 »

Check if the .dll files are missing and that you have read/write/execute permissions in the folder.
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