The Troubleshooting Thread
Moderators: th15, Moderators
-
- Ensign
- Posts: 2
- Joined: Mon Dec 15, 2008 7:56 am
I don't seem to be graced with an error file, but anyway...
I tried launching BSF, (both 0.89 and 0.88 versions), you get the little BSF screen, wait 30 seconds, then it says 'An unexpected error has been encountered running the game' or similar and that's that, no play for me
I've tried uninstall/re-install, the old game version (as above), running in '98 compatibility, delelting the two sound dll's, nothing works. Help!
I tried launching BSF, (both 0.89 and 0.88 versions), you get the little BSF screen, wait 30 seconds, then it says 'An unexpected error has been encountered running the game' or similar and that's that, no play for me
I've tried uninstall/re-install, the old game version (as above), running in '98 compatibility, delelting the two sound dll's, nothing works. Help!
-
- BANNED
- Posts: 413
- Joined: Thu Nov 06, 2008 9:35 pm
-
- Captain
- Posts: 465
- Joined: Fri Aug 24, 2007 11:49 pm
- Location: Beyond the comprehensions of space and time
Great, now everthing is super slow.SHAD0Wdump wrote:Do not turn off particles,turn them back on and this problem will go away.
Look Up
upon reading this:
50% of people will have scrolled up
25% will have looked at their ceiling
The last 25% can now feel smug because everyone else has taken orders from a little sig box.
upon reading this:
50% of people will have scrolled up
25% will have looked at their ceiling
The last 25% can now feel smug because everyone else has taken orders from a little sig box.
-
- Vice Admiral
- Posts: 1435
- Joined: Tue Dec 04, 2007 7:31 am
Well, I'm not sure if this is the right place, but here is my problem:
I had made a couple noob-ish ships (AEGIS everywhere as well as every weapon spammed as much as the piece would allow without overlap). I set them against each other and they fought and killed and everything was good.
Well, after discovering these forums earlier today , I realized that people actually made real ships that didn't look like crap and decided I should do the same. I created some small drone ships and decided to test them. Much to my surprise, they backpedaled as fast as they could and ended up at opposite sides of the map, just sitting there. Confused, I decided that it was because I had made them too small and made a much bigger ship. It too retreated when set to battle. Then I decided it was because I set the AI to 4000. Changed it back to normal and same thing. Finally, I found out I was using v.88 and downloaded v.89 to see if that would work. Nope, every new ship (created today) still runs away as fast as it can while every other ship stays and fights.
Any ideas as to what may have caused this? Oh, and ever since downloading v.89, anything larger than about 10 sections causes the game to lag so much that the FPS drops to about 3 before even a shot is fired. Not sure if it's related but you guys might be able to help me with this too.
Running MS XP Professional with service pack 2
I had made a couple noob-ish ships (AEGIS everywhere as well as every weapon spammed as much as the piece would allow without overlap). I set them against each other and they fought and killed and everything was good.
Well, after discovering these forums earlier today , I realized that people actually made real ships that didn't look like crap and decided I should do the same. I created some small drone ships and decided to test them. Much to my surprise, they backpedaled as fast as they could and ended up at opposite sides of the map, just sitting there. Confused, I decided that it was because I had made them too small and made a much bigger ship. It too retreated when set to battle. Then I decided it was because I set the AI to 4000. Changed it back to normal and same thing. Finally, I found out I was using v.88 and downloaded v.89 to see if that would work. Nope, every new ship (created today) still runs away as fast as it can while every other ship stays and fights.
Any ideas as to what may have caused this? Oh, and ever since downloading v.89, anything larger than about 10 sections causes the game to lag so much that the FPS drops to about 3 before even a shot is fired. Not sure if it's related but you guys might be able to help me with this too.
Running MS XP Professional with service pack 2
-
- Commander
- Posts: 139
- Joined: Thu Oct 23, 2008 4:17 am
heh, that would explain it. But seriously, I tried almost everything I could think of. Old version or new, altered AI ranges, altered AI behaviors, large and small ships as well as different cores. Nothing has worked so far.As for your ships...maybe the captains are all cowards?
I will tinker with the graphics options, although my question is, was there an increase in the graphics between .88 and .89? Because the change is very significant.
___________________________________________
ERROR in
action number 1
of Step Event
for object obj_sidebar:
Error in code at line 134:
l_colour = global.colour[obj_core.l_colourtype,l_colourmod]
at position 57: Array index >= 32000
Not sure how this happened. Nothing in my ship is black. I didn't even custom colour it yet...
ERROR in
action number 1
of Step Event
for object obj_sidebar:
Error in code at line 134:
l_colour = global.colour[obj_core.l_colourtype,l_colourmod]
at position 57: Array index >= 32000
Not sure how this happened. Nothing in my ship is black. I didn't even custom colour it yet...
Nuke the site from orbit. Alternately, reinstall everything or use the zip 'installers'?Zone21 wrote:heh, that would explain it. But seriously, I tried almost everything I could think of. Old version or new, altered AI ranges, altered AI behaviors, large and small ships as well as different cores. Nothing has worked so far.As for your ships...maybe the captains are all cowards?
They're a bit wonky sometimes, unfortunately. I think th15 is trying to iron a few more kinks out of the surfacing right now.Zone21 wrote:I will tinker with the graphics options, although my question is, was there an increase in the graphics between .88 and .89? Because the change is very significant.
/l、
゙(゚、 。 7
l、゙ ~ヽ
じしf_, )ノ
゙(゚、 。 7
l、゙ ~ヽ
じしf_, )ノ