BSF 2 suggestion topic.
Posted: Wed Aug 20, 2008 10:25 pm
As it is clear by now that BSF will never again be updated, and the BSF wishlist had reached 95 pages, it has been archived and this topic has been created. Suggestions for BSF 2 go here, but please, do mind that not everything you suggest can be added.
THINGS THAT HAVE ALREADY BEEN SUGGESTED
In-game functionality
Shipmaker Functionality
Module & Weapon additions
Out-of-game functionality
THINGS THAT WILL MOST CERTAINLY BE ADDED IN BSF2
___________________________________________________
(*) Enterprise D style. Saucer separation doohickey or whatsitcalled. That kind of splitting.
(**) Explanation here
THINGS THAT HAVE ALREADY BEEN SUGGESTED
In-game functionality
Code: Select all
* Three-way battles
* Civilian AI, Fighter AI
* Custom ships in Campaign after winning
* Gas Giant Background Planet
* No Module Glow
* Ships/stations launching other ships/KKWs
* Custom Formations
* Recording/Replay feature
* "Launch Arc" stat for all weapons
* Ability to color nebulas, in the same way one can color planets.
* Visible (but subtle) damage effects
* More control over aegis/deflectors - stats, visibility, depth, visual effects, scripting etc
* True fighters - ability to give fighter squadrons simple commands, fighter bays, modules that affect only fighters, custom weapons w/fighter behavior
* Weapon/module upgrades
* Ability to define ship subsystems from section or a group of sections with custom behavior when destroyed/damaged (say, weapons control, engineering,...).
* Repair bays (you have to dock with them, special functionality), construction yards
* Ability to link and script (conditions etc) weapons and modules
* Custom sprites and effects for weapons/modules and their projectiles/effects
* Turrets (custom sprites, make turrets out of a section/group of sections, multiple weapons, custom stats and behavior, etc
* Ability to give all beams inner and outer color
* Splitting ships. (*)
* Fixing the Ctrl-select ability.
* Independant tracking for missiles
Code: Select all
* Selection of multiple pieces, groups, hiding and freezing sections/groups
* Mirror selection along arbitrary axis with arbitrary pivot
* Automatic symmetry - if you insert/modify a piece while symmetry is on, it gets automatically inserted/modified on the other side (sides) as well, with correct parenting etc
* Array tool - quick insertion of many pieces with custom rules
* Ability to use custom hp calculation formulas
* Ability to move/rotate selection by a defined step (nudge)
* Select children tool
* Ability to set arbitrary pivot (the point around which something moves/scales/rotates) for exction/selection
* Ability to rotate and scale selection (multiple pieces) uninformly or non-uniformly
* Ability to move along rotated pivot (so if a section is rotated 45 degrees, if you move it up itll move at 45 degree angle)
* Ability to 'paint' color onto sections with a brush
* Ability to change colors with a single click or key, much like in SMHelper
* Custom color table, select pieces of a certain color, set selected pieces to a certain color, sample color from existing section
* Precise moving, rotating and scaling with mouse; gizmos
* Parent editing mode - right mouse selects the section you want to act as parent, left mouse click picks children that will be parented to that section
* Shot-size Modification w/o turret size change
* Hiding Thrusters
* A group saver. (**)
Module & Weapon additions
Code: Select all
* Mines
* Electrical/Lightning Bolt style weapon
* Flux Beam Weapon Effect (see above)
* Grapple Module
* Bubble-shield deflectors
* "Spray" asteroid fields (painting multiple w/ one click)
* Asteroid Core (for asteroid mining bases & platforms)
* Splitting Missiles (MIRV)
* ECM Module
Code: Select all
*Ability to import custom sections, along with distribution functionality (section packs, few sections packed together; easy download and installation) and integration with ship database (you see what custom section packs each ship uses, and have the ability to download them with the ship).
Code: Select all
* Online Multiplayer
____________________________________________________If you're looking for the old BSF wishlist, it is here.
(*) Enterprise D style. Saucer separation doohickey or whatsitcalled. That kind of splitting.
(**) Explanation here