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Posted: Sun Dec 16, 2007 3:41 pm
by SHYATAROO
I think the one question that should be asked that hasn't is:


how can I help?

A: Have the author(s) set up a paypal account for donations for whatever need be (most likley soon enough server costs, thanks to Games For WIndows Magazine)

What If I want to help make the game?

A: thats between you and the author(s) but I suggest if you can help out with a sequel (as I assume this is just a portfolio game not a acutal full fleged one) especially if you know how to do netcoding

Posted: Sun Dec 16, 2007 10:54 pm
by TormakSaber
I don't think th15 is allowed to take donations. Part of the gaming license he's working with, it's non-profit.

Posted: Mon Dec 17, 2007 4:13 am
by The Boz
TormakSaber wrote:I don't think th15 is allowed to take donations. Part of the gaming license he's working with, it's non-profit.
AFAIK, GameMaker games are fully marketable...

Posted: Mon Dec 17, 2007 4:44 am
by TormakSaber
This work is licensed under a Creative Commons Attribution- Noncommercial- No Derivative Works 3.0 License.
I mean that license.

Posted: Mon Dec 17, 2007 4:58 am
by The Boz
Oh, that license. *smacks head*

Posted: Mon Dec 17, 2007 7:37 am
by th15
Really? I don't think so, it's not considered paying for the product.

Posted: Mon Dec 17, 2007 8:03 am
by TormakSaber
I don't know a thing about it, I'm just guessing. :D

Posted: Mon Dec 17, 2007 9:52 am
by Arcalane
Hosting donations aren't the same as, say, actually charging money for the game. :)

Posted: Mon Dec 17, 2007 4:16 pm
by Kingoomieiii
Arcalane wrote:Hosting donations aren't the same as, say, actually charging money for the game. :)
Exactly. Wikipedia requests donations all the time, and they get away with it because there's no "premium content" only for donators

Posted: Tue Dec 18, 2007 1:29 am
by Game_boy
This work is licensed under a Creative Commons Attribution- Noncommercial- No Derivative Works 3.0 License.
I can't see anything wrongw ith donations. Many free projects with even more strictly free terms (e.g. GNU GPL) make money from donations.

Posted: Fri Dec 28, 2007 1:21 am
by Arcalane
Edited in a question about part/flak arcs that seems to get asked relatively frequently.

Posted: Tue Jan 15, 2008 3:51 am
by TormakSaber
Q: How do I target Boosters and Aegis Deflectors in Shipmaker?

A: Select the Aegis Deflector or Booster Module, hover the cursor over the target section, then hit the T key.

Posted: Tue Jan 15, 2008 9:19 am
by TheBlueEcho
TormakSaber wrote:Q: How do I target Boosters and Aegis Deflectors in Shipmaker?

A: Select the Aegis Deflector or Booster Module, hover the cursor over the target section, then hit the T key.
Yea but the T key causes the ship to scroll.

Posted: Tue Jan 15, 2008 9:58 am
by TormakSaber
Not in my Shipmaker? Both my SM3 beta (with .85j) and SM2...

Posted: Tue Jan 15, 2008 6:48 pm
by Arcalane
The background scrolls, not the ship. It's a minor problem of the "T" key also being assigned to "scroll background up". :?