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Posted: Sun Dec 16, 2007 3:41 pm
by SHYATAROO
I think the one question that should be asked that hasn't is:
how can I help?
A: Have the author(s) set up a paypal account for donations for whatever need be (most likley soon enough server costs, thanks to Games For WIndows Magazine)
What If I want to help make the game?
A: thats between you and the author(s) but I suggest if you can help out with a sequel (as I assume this is just a portfolio game not a acutal full fleged one) especially if you know how to do netcoding
Posted: Sun Dec 16, 2007 10:54 pm
by TormakSaber
I don't think th15 is allowed to take donations. Part of the gaming license he's working with, it's non-profit.
Posted: Mon Dec 17, 2007 4:13 am
by The Boz
TormakSaber wrote:I don't think th15 is allowed to take donations. Part of the gaming license he's working with, it's non-profit.
AFAIK, GameMaker games are fully marketable...
Posted: Mon Dec 17, 2007 4:44 am
by TormakSaber
This work is licensed under a Creative Commons Attribution- Noncommercial- No Derivative Works 3.0 License.
I mean that license.
Posted: Mon Dec 17, 2007 4:58 am
by The Boz
Oh, that license. *smacks head*
Posted: Mon Dec 17, 2007 7:37 am
by th15
Really? I don't think so, it's not considered paying for the product.
Posted: Mon Dec 17, 2007 8:03 am
by TormakSaber
I don't know a thing about it, I'm just guessing.
Posted: Mon Dec 17, 2007 9:52 am
by Arcalane
Hosting donations aren't the same as, say, actually charging money for the game.
Posted: Mon Dec 17, 2007 4:16 pm
by Kingoomieiii
Arcalane wrote:Hosting donations aren't the same as, say, actually charging money for the game.
Exactly. Wikipedia requests donations all the time, and they get away with it because there's no "premium content" only for donators
Posted: Tue Dec 18, 2007 1:29 am
by Game_boy
This work is licensed under a Creative Commons Attribution- Noncommercial- No Derivative Works 3.0 License.
I can't see anything wrongw ith donations. Many free projects with even more strictly free terms (e.g. GNU GPL) make money from donations.
Posted: Fri Dec 28, 2007 1:21 am
by Arcalane
Edited in a question about part/flak arcs that seems to get asked relatively frequently.
Posted: Tue Jan 15, 2008 3:51 am
by TormakSaber
Q: How do I target Boosters and Aegis Deflectors in Shipmaker?
A: Select the Aegis Deflector or Booster Module, hover the cursor over the target section, then hit the T key.
Posted: Tue Jan 15, 2008 9:19 am
by TheBlueEcho
TormakSaber wrote:Q: How do I target Boosters and Aegis Deflectors in Shipmaker?
A: Select the Aegis Deflector or Booster Module, hover the cursor over the target section, then hit the T key.
Yea but the T key causes the ship to scroll.
Posted: Tue Jan 15, 2008 9:58 am
by TormakSaber
Not in my Shipmaker? Both my SM3 beta (with .85j) and SM2...
Posted: Tue Jan 15, 2008 6:48 pm
by Arcalane
The background scrolls, not the ship. It's a minor problem of the "T" key also being assigned to "scroll background up".