Page 67 of 77

Posted: Tue Feb 19, 2008 9:12 pm
by Giles
Kaelis wrote:
The Boz wrote:So if the game's feature-complete (...)
Huh? Where did you get that info from?
TH15 said it about the v0.86 release, check the main page.

Posted: Tue Feb 19, 2008 11:12 pm
by Jafo
Giles wrote:
Kaelis wrote:
The Boz wrote:So if the game's feature-complete (...)
Huh? Where did you get that info from?
TH15 said it about the v0.86 release, check the main page.
Check TH15's post on page 64 of this thread (look for the rainbow picture :P ).

Posted: Wed Feb 20, 2008 1:06 am
by Normandy
It's better that way so people don't know we're a community eventually doomed to die the slow death of many great games before us.

Posted: Wed Feb 20, 2008 1:12 am
by Kaelis
Giles wrote:TH15 said it about the v0.86 release, check the main page.
Check yourself, its about shipmaker, not the game.
Jafo wrote:Check TH15's post on page 64 of this thread (look for the rainbow picture :P ).
Browsed through few last pages of this thread, no info on completeness of anything from th15, and no rainbow image for that matter.

Posted: Wed Feb 20, 2008 1:27 am
by Siber
th15 wrote:You can now create your own encounters involving custom ships and share them around. An encounter is fully self-contained, as the .shp files for the custom ships used in an encounter are embedded into the .enc file itself. This means that it's now easy to share your own custom battles with everyone. Re-enact your favourite space battles in an encounter, dream up whole new conflicts and share them with your friends!

Also new is the new projectile colouring system which allows full re-colouring of bullets, as seen below:[imagesnip]

With this release, Battleships Forever is officially feature complete. There's still some way to go with the content and polish, but all the features that I intend to implement are hereby live.
Page 65. More features therefore seems unlikely.

Posted: Wed Feb 20, 2008 1:32 am
by Kaelis
Siber wrote:Page 65. More features therefore seems unlikely.
Bah, bastard :(

Shouldve waited for that image to load :P

Posted: Thu Feb 21, 2008 1:55 am
by TheBlueEcho
Th15, will you be making BF widescreen compatible?

Posted: Thu Feb 21, 2008 1:59 am
by Latooni
Don't widescreen monitors have a 4:3 setting?

Posted: Thu Feb 21, 2008 2:05 am
by Kaelis
Müg wrote:Don't widescreen monitors have a 4:3 setting?
Most of them do. Your point?

Posted: Thu Feb 21, 2008 2:09 am
by TheBlueEcho
Müg wrote:Don't widescreen monitors have a 4:3 setting?
1 If it does I don't know about it. so where would one find it?
2 My New Widescreen is DVI, or in other words it's digital. Theres no conversion of the video data or Image when going from the computer to the screen.

Posted: Thu Feb 21, 2008 2:19 am
by Latooni
Kaelis wrote:
Müg wrote:Don't widescreen monitors have a 4:3 setting?
Most of them do. Your point?
I've just always wondered if manufacturers were so stupid that they'd not include one, because the crapfuck I've seen on other places when there isn't widescreen support made me think that it was impossible to play without stretching, which seemed silly.

It's not a reason not to include it; why not use the extra screen real estate if it's there?

Posted: Thu Feb 21, 2008 3:32 am
by Kaelis
Müg wrote:It's not a reason not to include it; why not use the extra screen real estate if it's there?
Uh, what? Im not exactly sure what you're saying, but 4:3 leaves half of screen space empty on widescreen displays. Thats why the 'crapfuck on other places where there isnt widescreen support'.

Anyway, what does this have to do with TheBlueEcho's request for a widescreen mode?

Posted: Thu Feb 21, 2008 4:08 am
by Latooni
Kaelis wrote:
Müg wrote:It's not a reason not to include it; why not use the extra screen real estate if it's there?
Anyway, what does this have to do with TheBlueEcho's request for a widescreen mode?
Uh, it has everything to do with it? If you'll look closely, it's a mild endorsement for including such an idea.

Posted: Thu Feb 21, 2008 4:09 am
by TheBlueEcho
Kaelis Failed UnEpicly to see the meaning in that.

Posted: Thu Feb 21, 2008 5:15 am
by Kaelis
TheBlueEcho wrote:Kaelis Failed UnEpicly to see the meaning in that.
Yeah, and i still don't get it :|