Im not saying it would be complex or hard to do. Its just a lot of work for small reward.AnnihilatorX wrote:I understands it's a elaborate system but I fail to see proper implementation will make it too complex.
Okay, shut up =PAnnihilatorX wrote:...just tell me to shut up.
But seriously... i appreciate your intentions, but the fact is that you don't know how it works inside SM, so your effort is pretty much pointless.
No. Theres is much more to it than just parenting. There are data structures responsible for... well, a lot of stuff, and sometimes its a one-to-many relationship, not one-to-one.AnnihilatorX wrote:To store that undo info, you just need to store the 2 object's parameter sets, no?
If you mean that new objects will be assigned the ID of previously deleted objects then no, it doesn't always work like that, and you have no control over how IDs are assigned.AnnihilatorX wrote:... and unknown ID are added as new blocks with same ID
Otherwise, you are correct in your assumptions.