Hestia Alpha

Discuss all things Battleships Forever that aren't Ships and Shipmaker - Missions, Development, etc.!

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KV2
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Post by KV2 »

Image
How about this one.
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th15
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Post by th15 »

I went with Slamscape's suggestion. Here's a picture of the new Hestia Alpha in action.

Image

I think it says something about game's emphasis on active defences and Deflector modules that simple ablative armour is a novel concept! I went with Blasters since the Enyo already covers the role of a Pulse-boat well enough. The Boosters give the Hestia Alpha the ability to carry out "shock" assaults as it allows the ship to output an impressive amount of firepower for a short time.

EDIT: The one at the bottom is the unscathed one. The one at the top has lost the foremost prongs.
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KV2
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Post by KV2 »

Awsome...Dam I wish my weapon layout would be selcted.
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TranquilRage
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Post by TranquilRage »

The first ships that have dedicated ablative armour that I can see are my Monoliths. But those are strengthened with deflectors.
Havock
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Post by Havock »

The Infamous RayCav wrote:havok: one of the best designs I've seen so far, but I would like to make a suggestion:

Image

I'm not too fond of adding in extra sections when not necessary (the stub-wing thingies), and the forward wing thingies are kinda "naked." Also, I'm just not fond of mining beams, but that's my personal preference.
I just thought it looked nice, it makes the transition between hull and "wings" a little better.
The mining beam is there for a lack of another "light beamer" really, the alternative was to add a blaster or gatblaster where the beam is now, in the same narrow firing arc.

But good suggestion on moving the gatpulses to the front.
Perhaps move the point defense to the tips of the wings?
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Post by th15 »

I like the design of the hull too, can't think of a good weapons loadout for it though.
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slamscape
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Post by slamscape »

Awesome, thank you for using my suggestion.
Captain Trek
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Post by Captain Trek »

I'm thinking two things about the new design...

1: Since it's starting to look quite a bit different from the Hesita prime now, maybe it should be given it's own name. I think Ares and Poseidon would be good candidates...

2: Perhaps the particle guns should be moved to different sections so that they don't chew up the booster charge...
Mjolnir
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Post by Mjolnir »

I think it looks like a GTVA Sobek class corvettte from Freespace 2. Thus im stealing the basic design and making a Sobek. Nahahahaha (i hope you don't mind)
The Infamous RayCav
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Post by The Infamous RayCav »

th15 wrote:I like the design of the hull too, can't think of a good weapons loadout for it though.
I like to too, too much to not see it in the game.



It would be nice if some of the new modules/weapons (rail guns etc.) could be released in the new shipmaker.


Also, love the new Hestia Alpha.
Captain Trek
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Post by Captain Trek »

Me too... it conveys the sense of being 'outdated, but not quite a hunk of junk just yet' quite well...
The Infamous RayCav
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Post by The Infamous RayCav »

Oh, I really like the new Hestia Alpha, but I think it could use more armor :D


Image
Major Diarrhia
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Post by Major Diarrhia »

I'm completely surprised you went with that design th15. I like it a lot but it's extremely strong in comparison to the wide wing ship with six blasters you didn't use.

I like RayCav's uparmor.

The thing about the armor is it doesn't even need to act as a shield because of how the HP system works. It only needs to be more forward, or more rearward, of the center then a current piece in order to add more HP to the original section. It's why I add those end caps to on the noses of my Hestia variants.
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Post by Major Diarrhia »

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Captain Trek
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Post by Captain Trek »

Personally, I think the new (well, old...) Hestia has enough armour now. Any more would probably make it overpowered... Although the new look those two new armour sections give the ship TIRC...
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