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 Post subject: Zalausai's .ini files
PostPosted: Tue Feb 26, 2013 7:59 am 
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The Tutorialist
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Location: Looking for angels in the Maze of the Dead.
This thread will be dedicated to allowing others to utilize .ini files that I have prepared. This is to streamline and ease frustrations when using the shipbuilder.

Key:
Ini file name:
Contents

Zalausai's Sprites: The most common sprites used.
Doodads: 26 doodads, including windows and hex shields
Group 1: Kae_Shn 1 - 512
Group 2: Dst-Swnc 1 - 145, SS_ProSectionax 1 - 14
Group 3: Kae_Robo 1 - 48, Kae_Msc-SW 1 - 32
Group 4: Kae_Sml-SW 1 - 32, Spr_Micro 1 - 100
Spoiler: show
Attachment:
Zalausai Sprites.zip [1.16 MiB]
Downloaded 204 times


Shining: Utilizes The Kaelis Shiny Sprites (Plus Sprites themselves)
Group 1: 1 - 128
Group 2: 129 - 256
Group 3 257 - 384
Group 4: 385 - 512
Spoiler: show
Attachment:
Shining.zip [297.99 KiB]
Downloaded 190 times

Attachment:
Ini Files.zip [4.48 KiB]
Downloaded 168 times

Attachment:
Ini Files v1.01.zip [4.48 KiB]
Downloaded 173 times


Kaelis Sprites (Provided in the ship maker repack)
Group 1: Mecha SW 1-64
Group 2: Mecha SW 65-128
Group 3: Detail SW 1 - 24, Misc SW 1 - 24, Small SW 1 - 32
Group 4: Generic SW 1 - 104

DDC_Flares
Group 1: All of the DDC_Flares Sprites, arranged by color
Spoiler: show
Attachment:
DDC_Flares.zip [66.75 KiB]
Downloaded 198 times


Doodads
Expands the standard doodad collection from 9 to 26.
Includes SS Windows, Teamstripes, and the Fraxy_112 lightball (right-click it and set its blending mode to "additive")
Now with SS_Hex shields
Spoiler: show
Attachment:
Doodads v1.03.zip [39.89 KiB]
Downloaded 196 times


Living Vessel
Group 1: Bio sprites
Group 2: Machine bioship NC sprites
Spoiler: show
Attachment:
Living Vessel.zip [537.75 KiB]
Downloaded 145 times


Doodads Noc_Runes
Replaces doodad selection with the 20 Noc_Rune sprites when used. (Also includes the sprites themselves).
Spoiler: show
Attachment:
Doodads Noc_runes.zip [5.99 KiB]
Downloaded 145 times




Zalausai Edit: Ini Files v1.01 Now available; Removed two copies of Kae_Shn037 from the ini list, there can be only one.
Zalausai Edit: Added DDC_Flares.zip
Zalausai Edit: Added Doodads file.

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Has written a series of tutorials for the newbies
Zalausai's Tutorial Index

Created: Elements of Discord, Heaven's Grace, and Hell's Last Battalion.

I stop in from time to time to check in on the community. Though I don't spend much time with shipmaker anymore, I can take requests or write a tutorial for someone.
Proud parent since: 8/15/2013 (Baby Boy)

Good shipbuilders never die . . . they just fade away.


Last edited by Zalausai on Sun Jun 30, 2013 9:12 am, edited 7 times in total.

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PostPosted: Thu Mar 21, 2013 7:03 am 
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The Tutorialist
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Location: Looking for angels in the Maze of the Dead.
DDC_Flares and associated ini file added to the first thread.

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Has written a series of tutorials for the newbies
Zalausai's Tutorial Index

Created: Elements of Discord, Heaven's Grace, and Hell's Last Battalion.

I stop in from time to time to check in on the community. Though I don't spend much time with shipmaker anymore, I can take requests or write a tutorial for someone.
Proud parent since: 8/15/2013 (Baby Boy)

Good shipbuilders never die . . . they just fade away.


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PostPosted: Mon Mar 25, 2013 2:02 pm 
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The Tutorialist
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Location: Looking for angels in the Maze of the Dead.
Added doodad file containing and supporting 24 doodads.
The "fraxy lightball" (Fraxy_112) that Anna uses is also present within the doodads folder and it pre-setup to work as a doodad from that folder in this download.
Fraxy Lightball notes: (right-click it and set its blending mode to "additive") You can also change its color for colored light effects. Overlap two for increased effect.

_________________
Has written a series of tutorials for the newbies
Zalausai's Tutorial Index

Created: Elements of Discord, Heaven's Grace, and Hell's Last Battalion.

I stop in from time to time to check in on the community. Though I don't spend much time with shipmaker anymore, I can take requests or write a tutorial for someone.
Proud parent since: 8/15/2013 (Baby Boy)

Good shipbuilders never die . . . they just fade away.


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PostPosted: Mon Mar 25, 2013 2:23 pm 
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We don't use teamstripes as doodads, we use them as sections Z

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PostPosted: Mon Mar 25, 2013 3:00 pm 
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That's idiocy. Teamstripes aren't supposed to be sections, they're doodads. If not, there will be weird stuff with bullet collision.

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PostPosted: Mon Mar 25, 2013 3:04 pm 
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The Tutorialist
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Location: Looking for angels in the Maze of the Dead.
If you want them as sections, go ahead, you don't have to use the doodad versions. (But why would painted stripes explode?)
I present these files as options to improve use of custom content. That's all.

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Has written a series of tutorials for the newbies
Zalausai's Tutorial Index

Created: Elements of Discord, Heaven's Grace, and Hell's Last Battalion.

I stop in from time to time to check in on the community. Though I don't spend much time with shipmaker anymore, I can take requests or write a tutorial for someone.
Proud parent since: 8/15/2013 (Baby Boy)

Good shipbuilders never die . . . they just fade away.


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PostPosted: Mon Mar 25, 2013 3:08 pm 
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I use them as sections because i can't flip it when i need to

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PostPosted: Mon Mar 25, 2013 3:09 pm 
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Just use negative X/Y scale values. Problem solved.

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PostPosted: Mon Mar 25, 2013 3:09 pm 
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...Doodads can be flipped with the edit tab. Set x or y scaling to negative.

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PostPosted: Mon Mar 25, 2013 3:11 pm 
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Correct.

Set the x or y scale to a negative number to flip a doodad (horizontally or vertically, respectively). It works just like with sections. I use it to change the direction of Doo-Full-Line by setting its X scale to -1.

_________________
Has written a series of tutorials for the newbies
Zalausai's Tutorial Index

Created: Elements of Discord, Heaven's Grace, and Hell's Last Battalion.

I stop in from time to time to check in on the community. Though I don't spend much time with shipmaker anymore, I can take requests or write a tutorial for someone.
Proud parent since: 8/15/2013 (Baby Boy)

Good shipbuilders never die . . . they just fade away.


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PostPosted: Mon Mar 25, 2013 3:12 pm 
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OK then i didn't know that.

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Cryoware Enterprises, where ideas go
Cryoware Heavy Yards, Heavy ships
Delphinus Gulf Wars (Formerly War for the Universe)
Coalition of Terra
Quote of the occasion: It takes one man to change the world


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PostPosted: Mon Mar 25, 2013 3:19 pm 
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Location: Looking for angels in the Maze of the Dead.
I vote this for sticky (After the above argument is fuckin' cleaned up), because it contains useful .ini files. I also plan on making a few more .ini files.

_________________
Has written a series of tutorials for the newbies
Zalausai's Tutorial Index

Created: Elements of Discord, Heaven's Grace, and Hell's Last Battalion.

I stop in from time to time to check in on the community. Though I don't spend much time with shipmaker anymore, I can take requests or write a tutorial for someone.
Proud parent since: 8/15/2013 (Baby Boy)

Good shipbuilders never die . . . they just fade away.


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PostPosted: Mon Mar 25, 2013 4:44 pm 
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I agree, you've got my vote.

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http://www.wyrdysm.com/phpBB3/viewtopic.php?f=70&t=7081


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PostPosted: Mon Mar 25, 2013 5:06 pm 
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The artist formerly known as SilverWingedSeraph
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This forum is not a democracy

This board is hardly active enough to warrant stickying a thread like this. Assuming that changes, I might consider stickying this thread, despite the fact that dozens of people have made .ini files similar to these that are probably better.

You should absolutely not be including the Fraxy_112 sprite in the Doodads folder. It belongs in the fucking /Fraxy Sprites/ folder, which I already have three goddamn duplicates of, because idiots wouldn't leave sprites where they belonged, or wouldn't name folders the way they were told, so all the fraxy sprites ended up getting spread around under "/Fraxy Sprites/" or "/FraxySprites/" or even just "/fraxy/".

We do not want people to require duplicates of sections. The fraxy_112 does not belong in the "/Doodads/" folder. Do not put it there, do not use it from there.

Likewise, the SS Windows sprites do not go in the /Doodads/ folder. They are meant to just be extracted into the Custom sprites folder, and not in any sub-folder.

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PostPosted: Mon Mar 25, 2013 7:29 pm 
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The Tutorialist
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Joined: Tue Feb 12, 2013 11:42 am
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Location: Looking for angels in the Maze of the Dead.
I'll rework the doodads ini file after todays classes.

_________________
Has written a series of tutorials for the newbies
Zalausai's Tutorial Index

Created: Elements of Discord, Heaven's Grace, and Hell's Last Battalion.

I stop in from time to time to check in on the community. Though I don't spend much time with shipmaker anymore, I can take requests or write a tutorial for someone.
Proud parent since: 8/15/2013 (Baby Boy)

Good shipbuilders never die . . . they just fade away.


Top
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