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PostPosted: Fri Aug 26, 2011 11:26 pm 
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Lieutenant, Junior Grade
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Joined: Wed Mar 26, 2008 1:46 am
Posts: 24
Hello folks.
I got a problem using custom bullet sprites with the railgun turret. Half the bullet overshoots the impactpoint/ the point where it deals damage to a section. My guess is that you have to do something to a bullet sprite to make it compatible with the railgun.
Does anyone know how to "convert" a standard sprite to railgun compatible?
Thanks in advance for your answers


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PostPosted: Sun Aug 28, 2011 4:31 am 
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Joined: Sat Sep 22, 2007 2:28 pm
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Extra space before the head of the bullet sprite very nearly the same length as the sprite itself, like a thrusterex sprite. In fact, I've used a few thruster gfx as railgun bullets and vice versa with good results. Make sure you add space in front instead of squishing the sprite shorter, too.


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PostPosted: Mon Aug 29, 2011 12:02 am 
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Joined: Wed Mar 26, 2008 1:46 am
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Tried it and it works like a charm! Thank you ^^

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