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Shellcore Command sections

Posted: Thu Aug 26, 2010 3:02 am
by Robert Joe
Here are most of the sections (Along with a few I made) from Shellcore Command, a game inspired by battleships forever.

Sections:
Spoiler!
Weapons:
Spoiler!
Image Image Image Image Image Image Image Image Image Image
Bullets:
Spoiler!
ImageImage
Doodads (Cores):
Spoiler!
Image ImageImage Image Image Image
Here is an example:

Image

Yes, if you cannot already tell, this is my first post. So, I eagerly await being told to lurk more.....

Re: Shellcore Command sections

Posted: Thu Aug 26, 2010 3:25 am
by Anna
They're dull and boring, and according to the description on Newgrounds, the game was inspired by Warning Forever, not by Battleships Forever. Warning Forever also inspired Battleships Forever.

Also, I love copper, and I think having a Rickroll link in your sig makes you a stupid, unfunny cunt.

Welcome to the forum.

Re: Shellcore Command sections

Posted: Thu Aug 26, 2010 5:11 am
by LongcatX
not bad, i LOVE that game

Re: Shellcore Command sections

Posted: Thu Aug 26, 2010 6:18 am
by Squishy
Not gonna lie:

Game was good. Skirmish was a blast but sorely needed the exploration of Command.


Shellcore Sections not really gonna measure up against the selection currently available, but we can start transplanting our favourite shellcores in BSF now.

Re: Shellcore Command sections

Posted: Thu Aug 26, 2010 6:45 am
by Corporal Jomn
You should've added these when most of us were still into ye olde vector sections.

Offtopic:
If you click on "Visit Community" on Skirmish, you can go to their forum where there is a beta of Episode 2.

Re: Shellcore Command sections

Posted: Thu Aug 26, 2010 7:07 am
by AlphaDetisMegas
Corporal Jomn wrote:You should've added these when most of us were still into ye olde vector sections.

Offtopic:
If you click on "Visit Community" on Skirmish, you can go to their forum where there is a beta of Episode 2.
But back then, this game was still far and wide in concept stage lol, check the date it was posted on newgrounds.

Re: Shellcore Command sections

Posted: Thu Aug 26, 2010 8:44 am
by Robert Joe
Anna wrote:Also, I love copper, and I think having a Rickroll link in your sig makes you a stupid, unfunny cunt.
Consider yourself very lucky that this is not an off-topic thread, I don't think anyone enjoys reading fifty or so paragraphs of someone ranting about how copper is a useless metal....

Also, the Rick Roll thing is just a joke. If you are nosy enough to find that link, you deserve to fall victim to a lame, old, overused "prank".

Anyway, back on topic, I added infected (enemy) versions of all the sprites. (In other words I re-colored them.)

Re: Shellcore Command sections

Posted: Thu Aug 26, 2010 9:06 am
by Corporal Jomn
He's both a moderator and a very experienced poster, so I don't suggest you piss him off. :P

Re: Shellcore Command sections

Posted: Thu Aug 26, 2010 9:22 am
by AlphaDetisMegas
Corporal Jomn wrote:He's both a moderator and a very experienced poster, so I don't suggest you piss him off. :P
Being moderator doesn't give you a awfull lot of power, like everyone seems to think.

Anyways, wouldn't just ripping the sprites directly been more efficient, and less time consuming?

Also, Anna is my god and I love him forever.

Re: Shellcore Command sections

Posted: Thu Aug 26, 2010 9:47 am
by LongcatX
Robert Joe wrote: I eagerly await being told to lurk more.....
lurk more!

Re: Shellcore Command sections

Posted: Thu Aug 26, 2010 9:58 am
by Anna
Robert Joe wrote:Consider yourself very lucky that this is not an off-topic thread, I don't think anyone enjoys reading fifty or so paragraphs of someone ranting about how copper is a useless metal....
Oh please, I'd love to hear any logical arguments you could throw out for that ridiculous assertion. I'd be more than happy to start a thread on the subject in Off-Topic. It might be entertaining.
Also, the Rick Roll thing is just a joke. If you are nosy enough to find that link, you deserve to fall victim to a lame, old, overused "prank".
"Nosy enough"? If you put something in your sig, it's generally with the intent that people will read it. That's kind of the entire point. But it doesn't matter. Arcalane has removed it from your sig, so no big deal.
Anyway, back on topic, I added infected (enemy) versions of all the sprites. (In other words I re-colored them.)
You do realise that if you'd just made the sections have a white outline and a grey interior, then people could recolour them any way they want in shipmaker, right?

Re: Shellcore Command sections

Posted: Sat Aug 28, 2010 6:07 am
by Twi
Eh, I'm pretty sure I've already exhausted most of the reasons you'd say, Seraph or whatever you wish to be called.

Including curing cancer, apparently.

On another note, Battleships Forever is indeed an awesome game.