HorseMonster_DetailedWeapons

Share your custom sprites. Go on, show us how good you are with pixels. I dare you.

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HorseMonster
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Post by HorseMonster »

New and improved version!
Last edited by HorseMonster on Fri Apr 23, 2010 6:59 am, edited 1 time in total.
dyoano
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Post by dyoano »

how do i install these? i get a folder full of pngs and sprites. some instructions please? im a noob :[

also, i'm kinda confused. are these meant to be used as sections, with weapons concealed underneath to make it look like they're actually firing, or are they individual fully functional weapons in their own right?

thanks in advance.
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Corporal Jomn
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Post by Corporal Jomn »

Take a weapon, open the ED2 tab, click "Change Custom Weapon Sprite," go to custom sprites, then click on whatever weapon graphic you want. The same can be done for bullets.
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dyoano
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Post by dyoano »

sweet, thanks it works now :D
these weapons are AWESOME!

oh, and this has been brought up before, but whats up with the twin cannon barrel syncing? autocannon fires simutaneously, so did anybody find a way to fix this?
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Arcalane
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Post by Arcalane »

Blame HorseMonster for making the animations that way. There's no way to fix it without changing the sprite.
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HorseMonster
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Re: HorseMonster_DetailedWeapons

Post by HorseMonster »

New version including new weapons.
Last edited by HorseMonster on Sat Aug 14, 2010 1:01 am, edited 1 time in total.
Kaelis
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Re: HorseMonster_DetailedWeapons

Post by Kaelis »

Heres a preview sheet, because they deserve one:

Image
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HorseMonster
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Re: HorseMonster_DetailedWeapons

Post by HorseMonster »

New version, including new starwarsy laser bolts and a bunch of new missiles.

Image

http://www.mediafire.com/?e6lb6745bue13d0
Last edited by HorseMonster on Sat Aug 21, 2010 11:26 pm, edited 2 times in total.
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Arcalane
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Re: HorseMonster_DetailedWeapons

Post by Arcalane »

Image
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themastersays
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Re: HorseMonster_DetailedWeapons

Post by themastersays »

these things are awesome. save me so much time trying to make weapons with drivers.
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HorseMonster
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Re: HorseMonster_DetailedWeapons

Post by HorseMonster »

Download updated.
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Re: HorseMonster_DetailedWeapons

Post by Rahnzan »

The point defense (16?) gun does not rotate correctly.

How can I go about making my own weapon sprites? Is there anything I need to know? How do you set it so the game knows where to rotate the gun? Tried doing a search but I keep hitting this thread, and tons of roleplaying malarky.

Edit: These are beautiful by the way.
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Re: HorseMonster_DetailedWeapons

Post by ArcaneDude »

All you need is an image editor, like MSpaint, or Paint.NET. The game will rotate the gun on a fixed pixel, which should be in the middle of the sprite. This can't be changed AFAIK.
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Re: HorseMonster_DetailedWeapons

Post by Anna »

HorseMonster wrote:Download updated.
The download link now links to your laser wars ships. It does not contain any custom sprites at all. You uh... might wanna fix that.
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HorseMonster
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Re: HorseMonster_DetailedWeapons

Post by HorseMonster »

Errr, no it isn't. The link in the first post is: http://www.mediafire.com/?e6lb6745bue13d0
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