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 Post subject: Se7eN's SW weapons
PostPosted: Sat Aug 29, 2009 12:59 am 
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Lieutenant
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Posts: 33
seeing as kaelis isn't going to make SW style weapons I thought I could make some of my own.
so here they are

Image

the contents are:
left, right and short railgun in red, blue, green, orange and pink
beamer
shockbeamer
pulsegun in blue and green
flak gun
machinegun
twin machinegun
autocannon
small particlegun in pink, green and white
big particlegun
demeter launcher
blaster
plasma charge launcher
weasel
dark and light driver style weapon
aegis module cover
booster module cover
Turret Section

Repeater
Pulsar
Scatterbeam
Small Pulsegun
Tachyon Repeater
Tachyon
Heavy Missile
Light Missile
Torpedo launcher

Vulcan
Particle Rifle
Particle Cannon
Flux Projector

Animated vulcan
Gluon Bolter
Gravbeam
Teller Torpedo
EMP Torpedo
Medium Beamer
Tri Light Machinegun

Animated Machinegun
Animated Autocannon
Animated Tri Light Machinegun
Animated Heavy Cannon (sawn off repating artillery)
Animated Light Cannon (sawn off stock autocannon)
Gat blaster
couple more coloured circles (modules)

NEW:
Demeter Pod Launcher
Mining Beam
Ship Deployer

OLD http://www.wyrdysm.com/battleshipsforev ... eapons.rar
http://filesmelt.com/downloader/Svn_SW_weapons.rar
http://filesmelt.com/downloader/Svn_SW_weapons1.rar
http://filesmelt.com/downloader/Svn_SW_weapons2.rar
http://filesmelt.com/downloader/Svn_SW_weapons3.rar


http://filesmelt.com/downloader/Svn_SW_weapons4.rar

Extract to
Svn_SW_weapons


Last edited by se7en on Fri Sep 11, 2009 12:01 am, edited 7 times in total.

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 Post subject:
PostPosted: Sat Aug 29, 2009 1:56 am 
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Admiral
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wow not bad, I will try a few of these.


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 Post subject:
PostPosted: Sat Aug 29, 2009 10:57 am 
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Captain
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Posts: 493
These remind me of Cycerin's illustrated BSF ships. Is that where you got these?


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 Post subject:
PostPosted: Sat Aug 29, 2009 8:02 pm 
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Posts: 352
Not a bad start at all, these weapons are pretty sweet. could use some missiles and more alien weapons, though - just a suggestion ;)

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 Post subject:
PostPosted: Sun Aug 30, 2009 3:54 am 
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Update already.

added missiles,a torp and some alien weapons

@25000st yes give this man a medal

which of theese would you guys prefer
animate them
more weapons - what ones
more colours - what colours
etc.


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 Post subject:
PostPosted: Sun Aug 30, 2009 7:54 am 
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Commander
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Location: Location: Location: Location: Location: Location:
In order:
More weapons, such as Particle Rifles, dual beam emitters, etc.
Animation

That being said, the weapons look good, and I will be using them.


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 Post subject:
PostPosted: Sun Aug 30, 2009 8:58 am 
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Commander
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Posts: 137
Location: Maine
Why not create a new weapon just for this style? Like a flechette cannon or MAC gun.

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 Post subject:
PostPosted: Mon Aug 31, 2009 1:59 am 
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Updaet

Vulcan
Particle Rifle
Particle Cannon
Flux Projector

Actualy ohgod i'm lazy so you probably won't get them animated for a while but when i make new weapons/modules i will post them here i might eventually (after making some more SW style stock ships) animate some of them


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 Post subject:
PostPosted: Mon Aug 31, 2009 6:32 am 
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Posts: 493
These are really cool. They actually look like weapons that would be found on space-ships. The colors are also a nice addition. I would really like animation.


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 Post subject:
PostPosted: Mon Aug 31, 2009 3:05 pm 
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Posts: 395
This is good stuff. Nice pixelwork of my drawings, and nice original designs in the same style.


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 Post subject:
PostPosted: Tue Sep 01, 2009 1:30 am 
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Thanks for all the positive comments

Updated
couple more things and and a go at animating the vulcan.
is it any good?


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 Post subject: How do you use them
PostPosted: Tue Sep 01, 2009 4:16 am 
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Location: Pumpkin world
These are really nice, but how do you set them as weapons in shipmaker? (so they can shoot and stuff)
When I import the sprite it always becomes a section.

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 Post subject:
PostPosted: Tue Sep 01, 2009 4:20 am 
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Posts: 34
Put a weapon on place and then in the ED2 part change it's sprite to the desired.


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 Post subject:
PostPosted: Tue Sep 01, 2009 10:27 am 
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Pseudofeline Overlord
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Location: UK
I think the pack needs some bigger, beefier cannons. The particle rifle/particle cannon sprites are rather 'weak' thoug, and it definitely needs animations.

Other than that, really good. These lovely pieces of kit look right at home on some of the SWA-ized pirate ships in the metagame. :)

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 Post subject:
PostPosted: Wed Sep 02, 2009 5:54 am 
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Update
see first post for details

just gonna say that i'm going to finish the stock ships that i'm working on then i will do over the particle rifle/cannon and probably some others as well and add animation to some of the weapons so just be patient and wait a few days I will animate some then.


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