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PostPosted: Sun Apr 26, 2009 12:03 am 
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Lieutenant, Junior Grade
Lieutenant, Junior Grade

Joined: Wed Sep 05, 2007 4:23 am
Posts: 19
Hello, I have been messing around with mspaint to make a simple custom turret. However I have no idea how to make the custom turret turn on the axis I want. For those who have made turrets that turn properly care to enlighten us?


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PostPosted: Sun Apr 26, 2009 12:30 am 
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Joined: Sun Jan 27, 2008 4:50 am
Posts: 2519
Location: Antwerp, Belgium
It all depends on how far your sprite is from it's border, on all four sides. The center of the "image" is the sprite's turning axis, but the "sprite" isn't necessarily centered. Arc's custom turrets, for example, have a one pixel border on one side, and a two pixel border on the other side, because the sprite's width has an odd number of pixels.

I hope that made sense...

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