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Posted: Fri Feb 06, 2009 11:43 pm
by _Ti__
Wicky_42 wrote:Hah, this is a forum dedicated to people who are into sci-fi - of COURSE there's gonna be Browncoats around ;)
Independence ftw! hehe

anyway, very nice sections, the mini ones will help alot with the mini fleet Im working on. What about some Imperial Guard-ish sections now?

Posted: Sat Feb 07, 2009 4:40 am
by Kaelis
_Ti__ wrote:What about some Imperial Guard-ish sections now?
No idea how should an 'Imperial Guard-ish' section look like.

Posted: Sat Feb 07, 2009 5:34 am
by _Ti__
Kaelis wrote:
_Ti__ wrote:What about some Imperial Guard-ish sections now?
No idea how should an 'Imperial Guard-ish' section look like.
It was more of a joke, but what I wanted was something more WW1/Steampunk-ish.

Posted: Sat Feb 07, 2009 7:30 am
by FIREST0RM000
If you have some time, I think a pack with solar panels and other "old earth" type of sprites would be awesome. perhaps some little satellite looking sprites and other things that look like they might belong on the ISS.

Also, great work on the mini sections. they are very useful

Posted: Sat Feb 07, 2009 7:45 am
by Kaelis
This talk about WH40k gave me an idea.

NECRON GLYPH PACK
http://filesmelt.com/Filehosting2/downl ... necron.rar
Put them into Kae_necron directory.







_Ti__ wrote:It was more of a joke, but what I wanted was something more WW1/Steampunk-ish.
Define how should WW1/Steampunk look like in BSF, then.
FIREST0RM000 wrote:If you have some time, I think a pack with solar panels and other "old earth" type of sprites would be awesome. perhaps some little satellite looking sprites and other things that look like they might belong on the ISS.
Id need some inspirational images for that. Most of my sections that have some certain (non-generic) style are inspired by something i saw.

Posted: Sat Feb 07, 2009 8:00 am
by BoVinE
steampunk in bsf would probably be with hard angles and things like tubes, pipe, rivets and smokestacks.

Posted: Sat Feb 07, 2009 8:02 am
by Kaelis
Pipes, rivets, smokestacks - okay, but hard angles? Every non-curvy sections has hard angles...

Posted: Sat Feb 07, 2009 8:17 am
by FIREST0RM000

Posted: Sat Feb 07, 2009 8:21 am
by Kaelis
Sure, post entire images here instead of links, very smart :|

To be honest, theyre not too good. I just don't see any sections in there.

Posted: Sat Feb 07, 2009 8:25 am
by FIREST0RM000
Sure, post entire images here instead of links, very smart
sorry
To be honest, theyre not too good. I just don't see any sections in there.
basically I'm just looking for some solar panels, trusses (stock 16 just doesn't cut it), and maybe some ISS modules to play with. not sure what else to give you.

Posted: Sat Feb 07, 2009 8:48 am
by Kaelis
FIREST0RM000 wrote:basically I'm just looking for some solar panels, trusses (stock 16 just doesn't cut it), and maybe some ISS modules to play with. not sure what else to give you.
In that case you could just make them yourself, you know... you don't need to arts major to plop a few pixels in paint.

Posted: Sat Feb 07, 2009 9:10 am
by FIREST0RM000
In that case you could just make them yourself, you know... you don't need to arts major to plop a few pixels in paint.
I assure you that I've tried. I just really suck at it. maybe I'll give it another shot.

Posted: Sat Feb 07, 2009 9:44 am
by Wicky_42
Good god Kaelis - you're a man after my own heart! Nice Necron pack there.

If I was going to make any suggestions it would be for more polygon shapes - hexagons, pentagons, septagons etc, elongated, irregular, regular, detailed and not. Would allow for some new interesting ship shapes, much like the bunch of alien sections you did. I'm only suggesting this because I lack the ability.

For now...

Posted: Sat Feb 07, 2009 9:51 am
by Kanosint
I second the WWI/Steampunk pack ;3 God, that'd rock so hard o_O

Posted: Sat Feb 07, 2009 11:53 am
by BoVinE
Kaelis wrote:Pipes, rivets, smokestacks - okay, but hard angles? Every non-curvy sections has hard angles...
True enough, I just meant that aside from tube sections there probably wouldn't be any curves.