Kaelis' Section Factory

Share your custom sprites. Go on, show us how good you are with pixels. I dare you.

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Anna
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Post by Anna »

Slayer0019 wrote:lightstriker, despite my inherent respect for anyone with a higher post count than me, you strain me to maintain my composure. You may find that your interpretations of my posts will change when you actually begin to read what I say.

Hypothetical Wisdom, thank you for taking the time to pay attention.

Kaelis, all I'm trying to say is that despite the inherent skill involved in the creation of these sections, if time may be better spent elsewhere, all I ask is that time be applied in the most efficient way possible.
Exactly, you idiot. You're telling Kaelis how to spend his FREE TIME. He makes these sections in his FREE TIME. For his OWN AMUSEMENT. You dumb fucking bastard. He doesn't need to do anything you tell him to do, and your demands of "use your time more efficiently to fix bugs" are so unreasonable that if it were within my power, I'd tempban your stupid ass right now. I never thought I'd see the day when I agree with Lightstriker so very much.

Get out of this thread.
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Siber
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Post by Siber »

Slayer, you may not mean to come off as disrespectful and demanding, but you do. I think the main reason for this is that you keep restating your opinion of what you would prefer Kaelis did with regards to Battleships Forever despite there being very good reasons for him to be doing things the way he's doing. There's nothing wrong with saying what you want, but you shouldn't harp on it constantly, which you have in the last several posts, even after Kaelis expressed his feelings on the matter. I would not have phrased things quite as harshly as Lightstriker, but I agree with his sentiments about how your posts read.

All that said, I strongly urge everyone to drop this and move on.
seriously Anna. seriously oh my gawd seriously.

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Blackhart
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Post by Blackhart »

These new sections are quite interesting, I'm looking forward to using them in my ships. Nice work!
Slayer0019
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Post by Slayer0019 »

I figured I'd said too much around the point I start getting responses aimed at certain lines in my posts.

Fair enough, I will now leave this topic. Carry on as previously, Kaelis, for I see with .90b released that everything is getting done anyway. Sorry for any inconveniences.
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[img]http://i192.photobucket.com/albums/z148/JohnDG/sig-1.png[/img]
Kaelis
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Post by Kaelis »

Yet another steampunk update.

Image
_Ti__
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Post by _Ti__ »

very nice ones! I was going to ask for some bigger armor parts, inpired from ww1 vehicles, like these:
http://www.brigadegames.com/Merchant2/m ... t_Count=24
http://techcenter.davidson.k12.nc.us/Group9/tank.jpg
http://upload.wikimedia.org/wikipedia/c ... V_tank.jpg

a bit off topic, but I found this while searching: http://www.landships.freeservers.com/ts ... _model.jpg
weird :shock:
[url=http://www.wyrdysm.com/phpBB2/viewtopic.php?t=2315][b]ENEBRA COLONIAL NAVY[/b][/url]
[img]http://img.photobucket.com/albums/v60/_Ti__/ECNsig.jpg[/img]
Hypothetical Wisdom
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Post by Hypothetical Wisdom »

Nice, Kaelis! One question: Does each new update to the steampunk pack overwrite the older editions? Or does it add to them? Because I noticed that the big cog isn't in this new picture.
Will work for kewl sig/av

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Kaelis
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Post by Kaelis »

Overwrite...? That would be dumb. And if you compare previous 'update' with this one, youll notice that theyre completely different sections.
Hypothetical Wisdom
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Post by Hypothetical Wisdom »

Alright. Anyway, I like the smokestacks in at the end of the 2nd row and at the beginning of the 1st row.
Will work for kewl sig/av

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Noctis
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Post by Noctis »

Kaelis wrote:Yet another steampunk update.

Image
Aww sweet I love steam punk. Heres a little inspiration if you need some
http://www.eager-beavers.net/suekichi2/ ... ?temp=TMP0
http://www.keiththompsonart.com/pages/mortar.html
http://www.keiththompsonart.com/pages/nautiloid.html
http://www.keiththompsonart.com/pages/steelbelly.html
http://www.keiththompsonart.com/pages/brasslion.html

I know you can't really make anything out of these specifically but maybe it will spark some ideas :D

Also, have you thought about just an assortment of gears? Can't have steam punk/ clockwork without gears

Anyways, regardless, awesome work all around
_Ti__
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Post by _Ti__ »

[url=http://www.wyrdysm.com/phpBB2/viewtopic.php?t=2315][b]ENEBRA COLONIAL NAVY[/b][/url]
[img]http://img.photobucket.com/albums/v60/_Ti__/ECNsig.jpg[/img]
Kaelis
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Post by Kaelis »

Thanks for inspirations, guys, although most of those i already have.

Next up will be pipes/cables/railings, more plating, plus some more random assorted stuff.
Noctis wrote:Also, have you thought about just an assortment of gears? Can't have steam punk/ clockwork without gears
The problem with gears is that theyre hard to make - those three gears ive made so far took a long time to get right. Ill try some more, but i promise nothing.
Draco18s
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Post by Draco18s »

Oh my god.

Steampunk Cellphone.

Image

You dial with punch cards!
Noctis
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Post by Noctis »

Kaelis wrote:Thanks for inspirations, guys, although most of those i already have.

Next up will be pipes/cables/railings, more plating, plus some more random assorted stuff.
Noctis wrote:Also, have you thought about just an assortment of gears? Can't have steam punk/ clockwork without gears
The problem with gears is that theyre hard to make - those three gears ive made so far took a long time to get right. Ill try some more, but i promise nothing.
Sweet. Whatever you feel like doing is cool. If you make it, awesome, if not, its understandable.

any idea of when you'll release the pack?

and what program are you using for these?
TheBlueEcho
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Post by TheBlueEcho »

Those first ones were ok, but these last two Previews are much more appealling. Keep up the good work.
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