Kaelis' Section Factory

Share your custom sprites. Go on, show us how good you are with pixels. I dare you.

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bien4500
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Post by bien4500 »

Say, any chance of TSA weapons?
Kaelis
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Post by Kaelis »

Naah, ill leave that to you guys.
25000st
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Post by 25000st »

Gosh, Kaelis. You're really working fast here, although I presume most of the credit goes to your program. These are really nice.
maarten
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Post by maarten »

25000st wrote:Gosh, Kaelis. You're really working fast here, although I presume most of the credit goes to your program. These are really nice.
Actually, the new ones look slightly lighter and less cool then the ones he converted by hand.(The mechas right?)
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Anna
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Post by Anna »

maarten wrote:Actually, the new ones look slightly lighter and less cool then the ones he converted by hand.(The mechas right?)
Except he did most of the mecha ones using the app too. The reason they look less cool is because the Mecha sections were in general more detailed and had more interesting shapes even before being SW-ized.
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Noctis
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Post by Noctis »

I have a feeling the steampunk sections will be a combination of really awesome and dang bland.
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Grasmaaier
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Post by Grasmaaier »

I think I'll go start on weapons myself, but I can't animate really nice, I'll try though.
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Post by Kaelis »

DETAIL-SHIPWRIGHT PACK
http://blaise-studio.com/kaelis/bsf/Kae_dtl-sw.rar
Put them into Kae_dtl-sw directory.
Image
Last edited by Kaelis on Mon Sep 14, 2009 3:44 am, edited 2 times in total.
Noctis
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Post by Noctis »

Kaelis wrote:DETAIL-SHIPWRIGHT PACK
http://blaise-studio.com/kaelis/Kae_dtl-sw.rar
Put them into Kae_dtl-sw directory.
Image
whooo yeah, finally.

These go great with the mech.
25000st
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Post by 25000st »

The new sections are very nice.
I'm still waiting for the steampunk though! Kepp it up Kaelis! :D
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Post by Kaelis »

Unless there is huge demand, i won't be doing the steampack. I don't want to put hours of work into something that will be rarely used, as it happened with Kae_sp.
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Arcalane
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Post by Arcalane »

Shame, there's some really useful little fiddly bits in there. It's excellent for detailing ships and such.
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Kaelis
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Post by Kaelis »

You are free to convert them yourself, though.
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Post by Squishy »

Do you plan on converting some or all of the alien sections?
Realism, seriously? It's a space ship game. Realism was thrown out the window a long time ago.
25000st
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Post by 25000st »

Aww...

I liked the steampunk. :(

Oh well, I understand you also only have so much time.
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