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PostPosted: Fri Nov 15, 2013 2:17 am 
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Commodore
Commodore

Joined: Wed Jul 03, 2013 6:50 pm
Posts: 520
viewtopic.php?f=3&t=7034

There you go. Have fun. :)

Be warned, though, although it's the newest stable release (there is one newer, but unstable), it is relatively buggy and you will likely encounter some annoying glitches.

It is a great release nontheless.

Also, the PD tables have been changed - this means PD no longer intercepts blasters, flareguns etc.

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PostPosted: Fri Nov 15, 2013 2:35 am 
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Captain
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Joined: Wed Nov 13, 2013 12:43 am
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Location: A place with sand, lots of sand.
PD doesn't take blasters and flares... But flares were supposed to distract PD!
Flareguns are now useless. I just encountered that newest release you were talking about. Although the bubbleshield looks cool, I can predict my laptop will hate it. It's already struggling with all those fancy trails from missiles.

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Quite frankly I wonder why I ever began making ships for this. You see, my work never becomes quite as good as I feel it deserves to.


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PostPosted: Fri Nov 15, 2013 2:52 am 
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Commodore
Commodore

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-Desert- wrote:
PD doesn't take blasters and flares... But flares were supposed to distract PD!
Flareguns are now useless. I just encountered that newest release you were talking about. Although the bubbleshield looks cool, I can predict my laptop will hate it. It's already struggling with all those fancy trails from missiles.

I really, honestly recomment you do not mess with the bubbleshield release. The shield module is really nice, but the thing is just way too buggy.

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PostPosted: Fri Nov 15, 2013 4:06 am 
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Admiral
Admiral
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Joined: Sun Aug 30, 2009 1:14 am
Posts: 1501
Location: Castle Anthrax
-Desert- wrote:
PD doesn't take blasters and flares... But flares were supposed to distract PD!
Flareguns are now useless. I just encountered that newest release you were talking about. Although the bubbleshield looks cool, I can predict my laptop will hate it. It's already struggling with all those fancy trails from missiles.

PD is made more "realistic" in a sense. All PD will shoot at fighters. Flareguns also sucked to begin with and I have yet to see a ship that actually used them.
Point rockets were pretty much worthless anyways.
The bubbleshield release is cool, but the actual shield module itself is extremely temperamental. There's a few other little bits and things, but for the most part it isn't terribly game breaking.

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PostPosted: Fri Nov 15, 2013 2:37 pm 
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Captain
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Joined: Wed Nov 13, 2013 12:43 am
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Location: A place with sand, lots of sand.
PD (excluding those stupid blindspot pointrockets) is now meant as anti-fighter mainly istead of anti-projectile? Or is this me being dumb?

That bubbleshield release seemed weir to me anyhow. Although the shield looks nice, you are right in saying it is bug-ridden, but hey, the post said something like "a ton of bugs for you to find"

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PostPosted: Fri Nov 15, 2013 3:45 pm 
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Admiral
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PD is mainly meant for taking out physical objects coming near the ship being defended, whether that be debris, autocannon slugs, fighters, or missiles.

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PostPosted: Sat Nov 16, 2013 3:37 pm 
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Captain
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Joined: Wed Nov 13, 2013 12:43 am
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Location: A place with sand, lots of sand.
So it still takes out shells of all kinds, such as AC's, torpedos and nukeshells? Makes sense. PD dedicated to dangerous things. The figter part seems pretty fun to me...

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Quite frankly I wonder why I ever began making ships for this. You see, my work never becomes quite as good as I feel it deserves to.


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PostPosted: Tue Jan 21, 2014 1:04 am 
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Captain
Captain

Joined: Wed Nov 13, 2013 12:43 am
Posts: 267
Location: A place with sand, lots of sand.
Bump-de-bump, bumping my thread to announce that I'm trying out shiny right now.

Here's a nice screenshot of this new thing I'm working on:
Attachment:
File comment: I'm always too lazy to actually rename these thing into something more descriptive.
SMscreen04.png
SMscreen04.png [ 12.21 KiB | Viewed 1209 times ]


Don't worry about the center turret, it's supposed to be under some sections but F11 somehow ignores that.

And for pity's sake, hit me with what I've done wrong. I won't bite you. (yet)

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Quite frankly I wonder why I ever began making ships for this. You see, my work never becomes quite as good as I feel it deserves to.


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PostPosted: Tue Jan 21, 2014 8:34 am 
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Admiral
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Location: Castle Anthrax
Nice, small. No problems I see. Not really unbelievably awesome, but good, solid.

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PostPosted: Tue Jan 21, 2014 6:20 pm 
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Captain
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Joined: Wed Nov 13, 2013 12:43 am
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Location: A place with sand, lots of sand.
Really? Huzzah :3 It still needs a name, know anything?

I guess I need to colour things to make them better, but there's probably something else I missed...

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Quite frankly I wonder why I ever began making ships for this. You see, my work never becomes quite as good as I feel it deserves to.


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PostPosted: Wed Feb 26, 2014 10:56 pm 
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Captain
Captain

Joined: Wed Nov 13, 2013 12:43 am
Posts: 267
Location: A place with sand, lots of sand.
Oh hell no, I've just wrecked my flash drive. (stupid enough to not make backups of those ships)

Buying new one, but it'll take a while for me to get everything back to what it was.

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Quite frankly I wonder why I ever began making ships for this. You see, my work never becomes quite as good as I feel it deserves to.


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PostPosted: Tue Mar 18, 2014 6:41 am 
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Rear Admiral
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Joined: Fri Jul 27, 2012 3:30 am
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I tell ya what would make it awesome, if you coloured it black and yellow and called it 'Flash-drive'.

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Deus Est Mechanicus

Owner of 'The Novian Empire', a Delphinius Gulf Wars faction.
Fleet Version 1.8 is finally available for download!
http://www.wyrdysm.com/phpBB3/viewtopic.php?f=70&t=7081


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PostPosted: Tue Mar 18, 2014 8:03 pm 
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Captain
Captain

Joined: Wed Nov 13, 2013 12:43 am
Posts: 267
Location: A place with sand, lots of sand.
Good one xD

I wrecked the new one (never buy stuff from Lexar then...) but I'll just do things from my laptop for now until I find time/money for a new ICIDU (since they never broke with me)

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Quite frankly I wonder why I ever began making ships for this. You see, my work never becomes quite as good as I feel it deserves to.


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PostPosted: Wed Mar 19, 2014 4:14 am 
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Lieutenant, Junior Grade
Lieutenant, Junior Grade

Joined: Tue Mar 11, 2014 5:35 am
Posts: 18
AGH!Seeing those two parts used like wings in that way....I need to go rethink my life and remodel the Cacorona...Nice ship btw.


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PostPosted: Wed Mar 19, 2014 8:12 pm 
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Captain
Captain

Joined: Wed Nov 13, 2013 12:43 am
Posts: 267
Location: A place with sand, lots of sand.
...What the fuck was that. You mean my first shiny ship? Yes, it might be crude but I'm inexperienced with those things right now.

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Quite frankly I wonder why I ever began making ships for this. You see, my work never becomes quite as good as I feel it deserves to.


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