Majicnanas's Spacecraft and Spacecraft Ideas.

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Majicnanas
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Re: Majicnanas's Spacecraft and Spacecraft Ideas.

Post by Majicnanas »

I need some ideas for my next ship, got any?
Add me on steam @majicnanas
366storm
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Re: Majicnanas's Spacecraft and Spacecraft Ideas.

Post by 366storm »

If you would allow me to make a recommendation, a plant-like ship (to keep in with the Green magic theme) that slowly moves its vines when not targeting an enemy. Also it should move a non-rotational weapon on the vine's tip when targeting an enemy.
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Majicnanas
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Re: Majicnanas's Spacecraft and Spacecraft Ideas.

Post by Majicnanas »

D: I don't work with triggers dude. But, that might work for Zal.

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366storm
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Re: Majicnanas's Spacecraft and Spacecraft Ideas.

Post by 366storm »

Thank you for the welcome. It is very much appreciated :D I am sorry the idea doesn't work for you though, unfortunate.
Doogie12
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Re: Majicnanas's Spacecraft and Spacecraft Ideas.

Post by Doogie12 »

That's just because Majic doesn't want to bother with triggers. Zalausai, on the other hand, loves them. You should check out his elements of discord thread.
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Majicnanas
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Re: Majicnanas's Spacecraft and Spacecraft Ideas.

Post by Majicnanas »

Yeah.. Sorry if that came out wrong.
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Majicnanas
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Re: Majicnanas's Spacecraft and Spacecraft Ideas.

Post by Majicnanas »

Enjoy! :D ....
Attachments
SMScreenshots.rar
(1.25 MiB) Downloaded 123 times
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Danny420Dale
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Re: Majicnanas's Spacecraft and Spacecraft Ideas.

Post by Danny420Dale »

Why a rar file?!
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Zalausai
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Re: Majicnanas's Spacecraft and Spacecraft Ideas.

Post by Zalausai »

366storm wrote:If you would allow me to make a recommendation, a plant-like ship (to keep in with the Green magic theme) that slowly moves its vines when not targeting an enemy. Also it should move a non-rotational weapon on the vine's tip when targeting an enemy.
Interesting. I'll have some free time after Halloween at the latest. I'll give this a try. The vines may not be able to move AND bend to a target due to complications of turrets and moving sections on the same parenting tree. I'll runs some tests, but don't expect that particular effect. I'll post it in my thread, not here. It'll get done. I just can't set a specific time.

Ideas for Majicnanas:
http://www.tolitz.com/images/ots/shadow-battlecrab.jpg
http://static.fjcdn.com/pictures/Badass ... 386376.png
http://mimg.ugo.com/201011/9/6/6/132669 ... poster.jpg
The third one is from the movie "event horizon" a spaceship uses dimensional jump technology and goes to hell and comes back possessed. This movie is the specific reason that HG uses jump gates and doesn't use them on the ship exclusively.

Enjoy
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Majicnanas
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Re: Majicnanas's Spacecraft and Spacecraft Ideas.

Post by Majicnanas »

Thanks Zal, but first link is dead. (Atleast for me)

I think a hosted event would help more, so I can practice some things I wouldn't normally work with.
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Zalausai
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Re: Majicnanas's Spacecraft and Spacecraft Ideas.

Post by Zalausai »

Majicnanas wrote:Thanks Zal, but first link is dead. (Atleast for me)
First link, with Img BBCcode used.

Image
Last edited by Zalausai on Wed Oct 30, 2013 5:24 pm, edited 1 time in total.
Has written a series of tutorials for the newbies
Zalausai's Tutorial Index

Created: Elements of Discord, Heaven's Grace, and Hell's Last Battalion.

I stop in from time to time to check in on the community. Though I don't spend much time with shipmaker anymore.
Proud parent since: 8/15/2013 (Baby Boy)

Good shipbuilders never die . . . they just fade away.
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CryoSleep
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Re: Majicnanas's Spacecraft and Spacecraft Ideas.

Post by CryoSleep »

It doesn't show up to me
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Zalausai
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Re: Majicnanas's Spacecraft and Spacecraft Ideas.

Post by Zalausai »

CryoSleep wrote:It doesn't show up to me
Link redone using photobucket. It should work now. If not. . . then I got nothin'.
Has written a series of tutorials for the newbies
Zalausai's Tutorial Index

Created: Elements of Discord, Heaven's Grace, and Hell's Last Battalion.

I stop in from time to time to check in on the community. Though I don't spend much time with shipmaker anymore.
Proud parent since: 8/15/2013 (Baby Boy)

Good shipbuilders never die . . . they just fade away.
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CryoSleep
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Re: Majicnanas's Spacecraft and Spacecraft Ideas.

Post by CryoSleep »

A ship that went to hell? that's a bit awesome, i've always imagine human ships beating the crap out of demons but EH's plot doesn't sound like it kicked demon ass
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Cryoware Enterprises, where ideas go
Cryoware Heavy Yards, Heavy ships
Delphinus Gulf Wars (Formerly War for the Universe)
Coalition of Terra
Quote of the occasion: It takes one man to change the world
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Zalausai
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Re: Majicnanas's Spacecraft and Spacecraft Ideas.

Post by Zalausai »

It didn't, it disappeared and came back possessed with freaky stuff. It was a less known film. However, I like horror films that feature characters with military or scientific backgrounds a little more than normal ones. At least with those characters, you can expect them to know what the hell their doing. . . and not trip when running.

Ex: Event Horizon, Resident Evil 1 (the later ones start to suck), Dog Soldiers (soldiers vs werewolves), deathwatch

On topic: I wonder which of the images Majicnanas will be inspired by.
Has written a series of tutorials for the newbies
Zalausai's Tutorial Index

Created: Elements of Discord, Heaven's Grace, and Hell's Last Battalion.

I stop in from time to time to check in on the community. Though I don't spend much time with shipmaker anymore.
Proud parent since: 8/15/2013 (Baby Boy)

Good shipbuilders never die . . . they just fade away.
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