Alchemy 3.0: You Are (Not) Original

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Doogie12
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Re: Alchemy 3.0: You Are (Not) Original

Post by Doogie12 »

Chiiro, I hate you.
naysayers will be shot
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Re: Alchemy 3.0: You Are (Not) Original

Post by Chiiro »

I get that sometimes. :'(
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Let me see what spring is like on Jupiter and Mars~
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Majicnanas
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Re: Alchemy 3.0: You Are (Not) Original

Post by Majicnanas »

That's a very nice ship you have there, be a shame if anything were to happen to it..........
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Zalausai
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Re: Alchemy 3.0: You Are (Not) Original

Post by Zalausai »

Although it has to look like the silhouette, can I use moving sections as long as it starts out like it is supposed to?
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Necrontyr1998
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Re: Alchemy 3.0: You Are (Not) Original

Post by Necrontyr1998 »

I don't see why not.
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Re: Alchemy 3.0: You Are (Not) Original

Post by STARSTRUCK »

Zalausai wrote:Although it has to look like the silhouette, can I use moving sections as long as it starts out like it is supposed to?
Not a problem. I'd give you brownie points for it if you actually managed to pull it off.
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Re: Alchemy 3.0: You Are (Not) Original

Post by Zalausai »

I'm going to give it a try.

My plans
Spoiler!
A ship of a size over 500 and having over 30 points of articulated arms, plus topping it off with direct control and WFTU weapon balancing. FTW!
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calvin1211
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Re: Alchemy 3.0: You Are (Not) Original

Post by calvin1211 »

"Size over 500" and "WFTU balance" seem kinda mutually exclusive.
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Re: Alchemy 3.0: You Are (Not) Original

Post by Zalausai »

calvin1211 wrote:"Size over 500" and "WFTU balance" seem kinda mutually exclusive.
I'm just going to give it a few violet superheavy lasers. I'm going to use beams, but the DPV, range, and reload time will be meticulously maintained as they appear on the spreadsheet. And maybe about a dozen light violet lasers. I have no intentions of using it in the WFTU, though.
Last edited by Zalausai on Thu Apr 11, 2013 11:11 am, edited 1 time in total.
Has written a series of tutorials for the newbies
Zalausai's Tutorial Index

Created: Elements of Discord, Heaven's Grace, and Hell's Last Battalion.

I stop in from time to time to check in on the community. Though I don't spend much time with shipmaker anymore.
Proud parent since: 8/15/2013 (Baby Boy)

Good shipbuilders never die . . . they just fade away.
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Zalausai
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Re: Alchemy 3.0: You Are (Not) Original

Post by Zalausai »

STARSTRUCK wrote: If you want to show off, however, it is perfectly acceptable to use the sketch as-is (or bigger, ahahahaha).
Zalausai wrote:Although it has to look like the silhouette, can I use moving sections as long as it starts out like it is supposed to?
Not a problem. I'd give you brownie points for it if you actually managed to pull it off.
Spoiler!
Image

Darkness Grand Vizier
Spoiler!
A horrific experiment performed on a terran dreadnought with great success by the Darkness. Slow and heavily armored, this monstrosity awaits any who venture too deeply into Darkness space.

Original image size increased by 20%

Class: Beyond Dreadnought
Sections: 280
Articulated Parts: 40
Core HP: 1250
Size: 557.92
Speed: 0.5
Accel: 0.2
Turning: 0.5

Weapons: Equivalent. . .
Superheavy Blue Laser x 8
Tiny Blue Laser x 4
Darkness Grand Vizier SM.jpg
Due to doodad glitches, they had to be removed before playing in the sandbox.
Darkness Grand Vizier.jpg
The non-doodaded version is available.
Darkness Grand Vizier.zip
(78.11 KiB) Downloaded 202 times
Zalausai Edit: Updated Weapons, Fixed some articulation problems, Removed Doodad Version
Last edited by Zalausai on Fri Apr 12, 2013 11:38 pm, edited 5 times in total.
Has written a series of tutorials for the newbies
Zalausai's Tutorial Index

Created: Elements of Discord, Heaven's Grace, and Hell's Last Battalion.

I stop in from time to time to check in on the community. Though I don't spend much time with shipmaker anymore.
Proud parent since: 8/15/2013 (Baby Boy)

Good shipbuilders never die . . . they just fade away.
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CryoSleep
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Re: Alchemy 3.0: You Are (Not) Original

Post by CryoSleep »

I think you win Z.
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Re: Alchemy 3.0: You Are (Not) Original

Post by Zalausai »

CryoSleep wrote:I think you win Z.
I have to prove that I'm not a newbie sometime or later. I might as well send in my best ship to "rock the house".
Has written a series of tutorials for the newbies
Zalausai's Tutorial Index

Created: Elements of Discord, Heaven's Grace, and Hell's Last Battalion.

I stop in from time to time to check in on the community. Though I don't spend much time with shipmaker anymore.
Proud parent since: 8/15/2013 (Baby Boy)

Good shipbuilders never die . . . they just fade away.
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Necrontyr1998
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Re: Alchemy 3.0: You Are (Not) Original

Post by Necrontyr1998 »

I'm still trying to get my head around how that *gestures towards the ship variant*
Turns into that *gestures to the amazing transformed version*.
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Fleet Version 1.8 is finally available for download!
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R0ni
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Re: Alchemy 3.0: You Are (Not) Original

Post by R0ni »

That thing is damn monstaar! ( O. O)
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Miram
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Re: Alchemy 3.0: You Are (Not) Original

Post by Miram »

its look a perfect darkness ship
I'm rare akuma you argument is invalid.
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