D.A.T Faction

Let's face it, the main attraction of BSF is building your own ships. Share them! If you need help, check the Shipmaker Info & Help forum a little ways down.

Moderators: th15, Moderators

Post Reply

How did you think I did for a first try?

Poll ended at Sun Jun 16, 2013 5:23 pm

"Jaw drop"
0
No votes
Awesome!
0
No votes
Amazing.
0
No votes
Great!
0
No votes
Good.
1
9%
Hum...
1
9%
Meh.
5
45%
Not good.
1
9%
Bad.
0
No votes
Horrible!
1
9%
"Trows Into the dumpster."
2
18%
 
Total votes: 11

User avatar
Kendom
Lieutenant
Lieutenant
Posts: 39
Joined: Tue Dec 18, 2012 8:12 pm
Location: In a well known Multiverse

D.A.T Faction

Post by Kendom »

Hello Everyone, I bring to this community my first faction with lots of new ships raging from fighters to a capital ship.
More detailed ship information included in the Winrar.

History(Awesome English incoming!):The DAT was a Human race that rose with the trading events in the galaxy; But when the war happened and the race saw their prosperity go away, they decided
to make the DAT Corporation to secure their wealth.
The corporation made a committeemen to accomplish three objectives: Defend, Attack any being that threatened or attacked their empire. Ally: Try to ally any
form of life or intelligence to secure their trade routes and finally: Trade, find any possible source of money, and try to achieve it.
They accomplished all these rules to become, a nice, trusty but vengeful faction in order to secure their technology and wealth.

Now to the ships:

FIGHTERS

Normal Fighter:

Image
Attributes: Fast, accurate, great at dog fighting.

Bomber:

Image
Attributes: Not that fast, good damage, can deploy mines for fighters or bombers(kind of).

Fighter Bomber(Mk2 Fighter/Bomber)

Image
Attributes: Fast, mixed weapons, armored, a lot of sections.

Frigates

Deflector

Image
Attributes:Can make a shield wall, the core is exposed, you can laugh at it's fire power, useless without a deflector.

Normal Frigate

Image
Attributes:Medium Speed, Medium armor, mixed weapons(both long and short range), balanced(kind of)

Anti-Patrol Frigate

Image
Attributes:Less armor than normal one, has burst weapons, great in killing fighter ships. Also has a long range weapon.

Mobile Missile Launcher

Secret...

Cruisers

Normal Cruiser

Image
Attributes:Nice Armor, good damage, perfect for clearing smaller ships.

Demolisher Cruiser

Image
Attributes:More armor than normal one, slow as ****, doesn't know what is the turning speed, perfect for killing larger ships, packs a lot of fire power, it shoots NUKES!

Carrier

Image
Attributes:Deploys 4 fighters, 4 bombers, 2 Mk2 fighters/bombers, Crap armor.

Titan Sized

Capital Ship

Image
Attributes:Really big, really strong, really slow, nuff said.
Fun fact:My biggest ship so far, isn't that awesome?

SUPPORT

M.R.U(Mobile repair unit)

Image
Attributes:Can Repair other ships, armored for it's size, slow as ****, without it's propellants it can't even move.

Mobile Shield

Image
Attributes:Looks bad, really strong and useful, without it's shield it's next to useless.

Mine Placer

Image
Attributes:Can place mines on the battlefield that can get destroyed by interceptors and do about 300 in damage, slow, I tried to give them triggers but it didn't worked pretty well...

Structures/Turrets

Turret

Image
Attributes:Doesn't move, has boosters, packs some firepower, no long ranged weapons.

Missile defense turret

Image
Attributes:An upgraded version of the turret, long ranged(or so), has E.M.P rockets, might be bugged, noisy.

Starbase

Image
Attributes:Really big, really strong, a city armed to the teeth, nuff said.(might be bugged).



I hope that was all of them, if you liked them(or not) download them and have fun with them with your sandbox, I tried to make them balanced, but sometimes it doesn't make up for the targets.
I given buffs and debuffs in some weeks, I hope you enjoy them, but first here's the must read(also included in the winrar.):
Spoiler!
1-I tried to make the ships as balanced as possible, but that might not be always the case.

2-My grammar is bad, but I try hard, suck it up!

3-No texture packs outside the game were used so no question marks.

4-Some ships use parts of the game that are still in development, as a result they might be bugged, the ones that might give you that issue are:
Carrier,Missile defense turret and Starbase. Use them at your own risk.

5-Whatever you do don't take them out from the original DAT folder, bad things might happen.

6-Have FUN!

7-Comment!
The Arrival of the Existence awaits...

Download!:
Attachments
DAT.rar
Here you go, there shouldn't be anything missing.
(58.13 KiB) Downloaded 188 times
User avatar
calvin1211
Commodore
Commodore
Posts: 720
Joined: Wed Apr 07, 2010 7:12 pm

Re: D.A.T Faction

Post by calvin1211 »

My complaint for the main line ships is that you're using too much of the highly-detailed sections. It ends up looking really cluttered as a result.
User avatar
Kendom
Lieutenant
Lieutenant
Posts: 39
Joined: Tue Dec 18, 2012 8:12 pm
Location: In a well known Multiverse

Re: D.A.T Faction

Post by Kendom »

yea... I think i will stop using them since I don't get around really well with more than 20+ sections to use...
User avatar
Necrontyr1998
Rear Admiral
Rear Admiral
Posts: 972
Joined: Fri Jul 27, 2012 3:30 am

Re: D.A.T Faction

Post by Necrontyr1998 »

Sprites look a bit cluttered and that shield one is (let's face it) horrid. Although the shapes are ok and.... Um.......inventive.
Deus Est Mechanicus

Owner of 'The Novian Empire', a Delphinius Gulf Wars faction.
Fleet Version 1.8 is finally available for download!
viewtopic.php?f=70&t=7081
User avatar
Kendom
Lieutenant
Lieutenant
Posts: 39
Joined: Tue Dec 18, 2012 8:12 pm
Location: In a well known Multiverse

Re: D.A.T Faction

Post by Kendom »

Hey... I also want to know if they pwn good!
Doogie12
Admiral
Admiral
Posts: 1508
Joined: Sun Aug 30, 2009 1:14 am
Location: Castle Anthrax

Re: D.A.T Faction

Post by Doogie12 »

Pwnage means nothing in bsf. Your ships suffer quite severely from weapon spam. Weapon spam is redundant when you realize you can edit the values. The shapes you use are interesting, and I see no terrible mistakes other than the weapon spammage, so I recommend just looking around and seeing what some of the old veterans have done, especially if you want to work with stock sections.
naysayers will be shot
User avatar
Kendom
Lieutenant
Lieutenant
Posts: 39
Joined: Tue Dec 18, 2012 8:12 pm
Location: In a well known Multiverse

Re: D.A.T Faction

Post by Kendom »

I'm done with this faction, It won't get any updates unless there are complains about their performance inside the game.

Thanks.
Doogie12
Admiral
Admiral
Posts: 1508
Joined: Sun Aug 30, 2009 1:14 am
Location: Castle Anthrax

Re: D.A.T Faction

Post by Doogie12 »

Performance? You mean like, guns and such? To be perfectly honest, no one truly cares.
Aesthetics always comes first.
naysayers will be shot
Post Reply