My First Uploaded Ship, Criticism appreciated!

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Ambitious Builder
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Re: My First Uploaded Ship, Criticism appreciated!

Post by Ambitious Builder »

I'm Exited to see the finished design
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CryoSleep
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Re: My First Uploaded Ship, Criticism appreciated!

Post by CryoSleep »

Hey if you want all sections (with a few missing sprites)
DL the shipmaker repack from the custom sprites thread
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Doogie12
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Re: My First Uploaded Ship, Criticism appreciated!

Post by Doogie12 »

The repack, for some reason, doesn't have teamstripes or SS windows.
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Ambitious Builder
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Re: My First Uploaded Ship, Criticism appreciated!

Post by Ambitious Builder »

It is missing a few other (not full packs just particular sprites) things,
the teamstripe is the only one ive missed/missplaced so far
Doogie12
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Re: My First Uploaded Ship, Criticism appreciated!

Post by Doogie12 »

There's a better upload in this link.
viewtopic.php?f=2&t=6920#p122713
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Ambitious Builder
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Re: My First Uploaded Ship, Criticism appreciated!

Post by Ambitious Builder »

Thanks doogie got a few new things but the teamstripe is still missing.


edit: the error says the teamstripe should be in the custom sprites folder nothing more specific is this correct?
Doogie12
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Re: My First Uploaded Ship, Criticism appreciated!

Post by Doogie12 »

Yea, just in the main folder.
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Satin181
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Re: My First Uploaded Ship, Criticism appreciated!

Post by Satin181 »

Its Done!


:D

Image
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Satin181
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Re: My First Uploaded Ship, Criticism appreciated!

Post by Satin181 »

And now I can't spawn it....



___________________________________________
ERROR in
action number 1
of Create Event
for object __newobject1119:

In script nTur2:
Error in code at line 24:
l_section[argument6].l_child[l_section[argument6].l_childnum] = l_weapon[wj]

at position 4: Unknown variable l_section or array index out of bounds

___________________________________________
ERROR in
action number 1
of Step Event
for object ctr_BeamTurrets:

Error in code at line 45:
if dc_group != -1 && l_owner.dc_controlled then

at position 23: Unknown variable l_owner

___________________________________________
ERROR in
action number 1
of Step Event
for object ctr_BeamTurrets:

Error in code at line 45:
if dc_group != -1 && l_owner.dc_controlled then

at position 23: Unknown variable l_owner

___________________________________________
ERROR in
action number 1
of Step Event
for object ThrusterEx:

Error in code at line 1:
image_angle = rs_owner.image_angle-rs_owner.l_angle + l_special6

at position 24: Unknown variable image_angle

___________________________________________
ERROR in
action number 1
of Step Event
for object ThrusterEx:

Error in code at line 1:
image_angle = rs_owner.image_angle-rs_owner.l_angle + l_special6

at position 24: Unknown variable image_angle

___________________________________________
ERROR in
action number 1
of Step Event
for object ThrusterEx:

Error in code at line 1:
image_angle = rs_owner.image_angle-rs_owner.l_angle + l_special6

at position 24: Unknown variable image_angle

___________________________________________
ERROR in
action number 1
of Step Event
for object ThrusterEx:

Error in code at line 1:
image_angle = rs_owner.image_angle-rs_owner.l_angle + l_special6

at position 24: Unknown variable image_angle

___________________________________________
ERROR in
action number 1
of Step Event
for object ctr_BeamTurrets:

Error in code at line 45:
if dc_group != -1 && l_owner.dc_controlled then

at position 23: Unknown variable l_owner

___________________________________________
ERROR in
action number 1
of Step Event
for object TwinAutocannon:

Error in code at line 45:
if dc_group != -1 && l_owner.dc_controlled then

at position 23: Unknown variable l_owner

___________________________________________
ERROR in
action number 1
of Step Event
for object TwinAutocannon:

Error in code at line 45:
if dc_group != -1 && l_owner.dc_controlled then

at position 23: Unknown variable l_owner

___________________________________________
ERROR in
action number 1
of End Step Event
for object ShipSection:

Error in code at line 275:
image_angle = l_owner.image_angle + l_angle + rs_rotang

at position 20: Unknown variable l_owner

___________________________________________
ERROR in
action number 1
of End Step Event
for object ShipSection:

Error in code at line 275:
image_angle = l_owner.image_angle + l_angle + rs_rotang

at position 20: Unknown variable l_owner

___________________________________________
ERROR in
action number 1
of End Step Event
for object ShipSection:

Error in code at line 275:
image_angle = l_owner.image_angle + l_angle + rs_rotang

at position 20: Unknown variable l_owner

___________________________________________
ERROR in
action number 1
of End Step Event
for object ShipSection:

Error in code at line 275:
image_angle = l_owner.image_angle + l_angle + rs_rotang

at position 20: Unknown variable l_owner

___________________________________________
ERROR in
action number 1
of End Step Event
for object ShipSection:

Error in code at line 275:
image_angle = l_owner.image_angle + l_angle + rs_rotang

at position 20: Unknown variable l_owner

___________________________________________
ERROR in
action number 1
of End Step Event
for object ShipSection:

Error in code at line 275:
image_angle = l_owner.image_angle + l_angle + rs_rotang

at position 20: Unknown variable l_owner

___________________________________________
ERROR in
action number 1
of End Step Event
for object ShipSection:

Error in code at line 275:
image_angle = l_owner.image_angle + l_angle + rs_rotang

at position 20: Unknown variable l_owner

___________________________________________
ERROR in
action number 1
of End Step Event
for object ShipSection:

Error in code at line 275:
image_angle = l_owner.image_angle + l_angle + rs_rotang

at position 20: Unknown variable l_owner

___________________________________________
ERROR in
action number 1
of End Step Event
for object ShipSection:

Error in code at line 275:
image_angle = l_owner.image_angle + l_angle + rs_rotang

at position 20: Unknown variable l_owner
If you can dodge my ships you can dodge a ball.
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CryoSleep
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Re: My First Uploaded Ship, Criticism appreciated!

Post by CryoSleep »

Don't mirror while weapon is depthed, mirror it first then depth it
Creations
Cryoware Enterprises, where ideas go
Cryoware Heavy Yards, Heavy ships
Delphinus Gulf Wars (Formerly War for the Universe)
Coalition of Terra
Quote of the occasion: It takes one man to change the world
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Zalausai
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Re: My First Uploaded Ship, Criticism appreciated!

Post by Zalausai »

You can color weapons too. You just can't use the number pad, you have to click the little square.

You may want to try removing the weapons and thrusters. I know its alot. Save it under a different name and try to load it. If it works, you'll have to add the pieces back one by one. Personally, I avoid mirroring at all costs. It takes more work to copy the ship's other half, but there are so many less errors now.
Has written a series of tutorials for the newbies
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DerpCactusDerp
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Re: My First Uploaded Ship, Criticism appreciated!

Post by DerpCactusDerp »

Nice, waaaaay better than even my best attempts with stock sprites and large ships. The weapons thing cuold be solved that way, but for some reason, the two Vulcans in front don't bother meh. Keep up that work, it's great!
Now working on those nice needle beamers. Beware!
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