Hey guys, I'm new, but I've always been playing around with BSF's Shipbuilder and I also happen to be a common unregistered user for over 2 years. Since I heard (and hopefully) BFS will be redesigned by next year, I felt glad for the community. I recently re-installed BFS for the countless time. It just keeps me coming back for the shipbuilder. I was playing SPAZ (Is it taboo to mention that ?), and I keep remembering the good ol' BFS. So I took SPAZ and threw it away, brought in my favorite top-down indie game back to my PC.
The forum's now a lot less active, but nevertheless it isn't dead . I've been seeing Anna and most of the notable members are still active .
So ummm, back to topic. I have no name for the ship, main reason being I can't figure out how to properly weaponize it. There is a total of about 7 weapon hard-points that I have no idea what to put into. C&Cs about the ship will be gladly accepted.
EDIT :: Built another ship it's barely weaponized. I guess it's a laser frigate. BTW in case it isn't obvious it's a broadside firing ship. No name too, and no actual fleet to fit into. I know the Sensor/Com array side is sort of awkward, what do you guys think I should do ? Should I build a whole section so that it wouldn't look that symmetric ? or fit it out with modules/weapons ? [Renamed thread]
A Merc's stop shop.
Moderators: th15, Moderators
Re: A Merc's stop shop.
I like that bottom one alot more. It has character and looks well thought out.
Re: A Merc's stop shop.
Thanks for the wonderful feedback. I will be trying to make a fleet and I will probably be altering the broadside firing ship a bit too.