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UHF fleet

Posted: Mon May 07, 2012 5:48 pm
by ZombieBane12
the humans began to rebuild earth and make newer ships to repel each attacks from the corrupted emperor of the signa'ri
so far they built these ships.

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Name: Vanir Class Corvette
Description:Having a considerable fire power sometimes works alone or in fleets. the most built ship in the UHF new captains start with this ship for its balanced stats.

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Name:Maul Class Frigate
Description:The maul was an old design made to exploit cannon technology then was putted down for reasons then its back on service to exploit plasma torpedo's

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Name:Basilisk Class Destroyer
Description: This ship was called basilisk because this ship is armed to the teeth protects larger vessels against flankers while still putting up a fight.

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Name:Aello Class Fighter
Description:the main fighter of the fleet. (can't think of anything)

Re: UHF fleet

Posted: Mon May 07, 2012 8:32 pm
by Doogie12
Those middle two are really cluttered

Re: UHF fleet

Posted: Mon May 07, 2012 9:17 pm
by ZombieBane12
yeah sorry about that its really cluttered to become hulky for their thick armor

Re: UHF fleet

Posted: Mon May 07, 2012 11:53 pm
by ZombieBane12
working on new ships im gonna post it tomorrow

Re: UHF fleet

Posted: Tue May 08, 2012 1:15 pm
by ZombieBane12
new ship! i guess this is cluttered allot
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Name:Turtle Class Heavy Dronecarrier
Description:This heavy weight thing is just like a mobile beehive and has a thick armor surrounding it making it a good distraction annoying little drones doesn't do much anything at all.

Re: UHF fleet

Posted: Tue May 08, 2012 5:16 pm
by ZombieBane12
here some ship ive been working for awhile still not done i wanted to know where the thruster flare is.
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Re: UHF fleet

Posted: Wed May 09, 2012 12:57 am
by shamrocksoldier
The bottom one looks quite nice actually. the on just above wouldn't be so cluttered if you used DST nocolor sprites instead of the orange ones. interesting design though. keep em coming!

Re: UHF fleet

Posted: Thu May 10, 2012 11:27 am
by ZombieBane12
the brown ship made me bored so i just turned it red an layered it with some metal
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im almost done with it but i need the ss_windows and ss_windows3 and hm_x_sensors cause i don't have it

Re: UHF fleet

Posted: Thu May 10, 2012 3:33 pm
by ZombieBane12
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Name:Brigand class cruiser
Description:The Brigand was the newer design of the crusader the brigand was made to house a large beam enough to cripple a Battle cruiser (believe me cruisers and battle cruisers are different) in exchange for weaker armor to keep the speed of the ship

its just made from my boredom
you can download it if you want

Re: UHF fleet

Posted: Thu May 10, 2012 10:11 pm
by ZombieBane12
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Super heated flame throwa!
first time creating a flame thrower so this is the result

Re: UHF fleet

Posted: Thu May 10, 2012 11:09 pm
by ZombieBane12
The valkyrie
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file tomorrow

Re: UHF fleet

Posted: Thu May 10, 2012 11:21 pm
by kittenpillar100
A mod is going to chop your head of if you keep quad posting...

The ships are okay, the brigand and valkyrie are horribly saturated in the blue areas, and the white just makes it worse. The back and front end of the scorcher don't really fit together, maybe split it into two ships or cut the back off, it would look pretty nice then.

Oh, and if you quad post again I'll personally call the mods on you, have a nice day! :)

Re: UHF fleet

Posted: Sun May 13, 2012 12:28 am
by ZombieBane12
is this a bug or what

ERROR in
action number 1
of End Step Event
for object ctr_Turrets:

Error in code at line 4:

dir = rs_offsetdir + rs_owner.image_angle - rs_owner.l_angle

at position 32: Unknown variable image_angle


ERROR in
action number 1
of Step Event
for object Plasma:

Error in code at line 45:


else if dc_group != -1 && l_owner.dc_controlled then

at position 28: Unknown variable l_owner


ERROR in
action number 1
of End Step Event
for object ShipSection:

Error in code at line 275:

image_angle = l_owner.image_angle + l_angle + rs_rotang

at position 20: Unknown variable l_owner


look ive been doing allot of ship making and this is the first time i encountered this im totally confused about it i don't know if this is a problem with triggers even though i haven't touched it or some problem with any other

Re: UHF fleet

Posted: Sun May 13, 2012 12:38 am
by lionm12
In my opinion you're ships need more detail(doodads and whatnot),what you have done whit you're ships that's just not my style.You should put a little more time in building ships,don't just build one half through and post it.Just keep working at it. :roll:

Re: UHF fleet

Posted: Sun May 13, 2012 5:01 pm
by DanDrester31
Cool Im just a newbie but it looks great in my option