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 Post subject: Organic for the win.
PostPosted: Sun Apr 15, 2012 6:45 am 
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Bit rusty. Took half an hour to build this tiny thing.

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Last edited by Doogie12 on Sat May 26, 2012 3:22 am, edited 1 time in total.

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 Post subject: Re: I can build!
PostPosted: Sun Apr 15, 2012 6:52 am 
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It's nice though, I can't think of anything to complain about. Hope you're getting back into shipbuilding.

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 Post subject: Re: I can build!
PostPosted: Sun Apr 15, 2012 7:06 am 
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I have to say, its growing on me. Little rusty ball (or in this case rod) of awesomness. The cannon works well and those tiny little mini-trusters look pretty cool. Good overall, hope to see more!

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 Post subject: Re: I can build!
PostPosted: Sun Apr 15, 2012 7:47 am 
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Ooohhhhh, pretty neat. I like it, I need to know though, where do those Colored stripe sprites come from? I've seen them before....

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 Post subject: Re: I can build!
PostPosted: Mon Apr 16, 2012 2:52 am 
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They are teamstripes. Basically a white stripe that is recolored and made translucent to add stripes onto ships. They have other uses too.

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 Post subject: Re: I can build!
PostPosted: Mon Apr 16, 2012 4:57 am 
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Clearly, those two are the same ship. This thing truly had a mind of its own. On the second one you can see those large winglets extending backwards. Those were actually the first thing that I made, so when the front evolved and I decided that they broke the flow I had become attached to them. They are now saved seperately. The first picture is the current edition, as my folders are being dumb and won't let me add stuff at the moment. The first one does have sparkly assault cannons (heavily modified pulsar > blaster)
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Isn't it cute? This is the result of piecing sections together, liking the shape, but realizing theres no where else to go.

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 Post subject: Re: I can build!
PostPosted: Mon Apr 16, 2012 4:58 am 
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I love everything about that first one, especially the angles.

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 Post subject: Re: I can build!
PostPosted: Mon Apr 16, 2012 6:15 am 
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Gotta agree with Chiiro, the first is really good, though the front seems somehow incomplete to me but I think I'm wrong there. For what it's worth, the back wings on the second don't fit well and are done way better on the first (as is everything else that was changed).
The little one's pretty nice too, nothing I can really say about it other than that.

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 Post subject: Re: I can build!
PostPosted: Tue Apr 17, 2012 1:27 pm 
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Hells yes, Doogie's back in the game.

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 Post subject: Re: I can build!
PostPosted: Sat Apr 21, 2012 7:21 am 
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and this unpolished and unarmed thing
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 Post subject: Re: I can build!
PostPosted: Sat May 05, 2012 8:59 am 
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Polished
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File comment: Vae Victis
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Download later. Haven't got it quite balanced to Tenebrae Spatha or added engine flares.

And a revised dowload of Tenebrae Spatha; now with sexy double-layered engine flares.
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 Post subject: Re: I can build!
PostPosted: Mon May 07, 2012 11:47 pm 
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Wow, the engines on the Spatha look fantastic.

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PostPosted: Sat May 26, 2012 3:20 am 
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Back to organic.
Attachment:
File comment: Insectarok, for lack of a better name.
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Arms and jaws move, similiar to SWS' bees. Tail behaves like a tail. Arms are outfitted with a fusion beam and a flamethrower each, jaws have a generic pulsar and and sparkly torpedo.
THIS SHIP IS FULLY EQUIPPED FOR DC MODE. Left click is beams, right click is flamethrower, middle mouse is pulsar, space is torpedo.
Extremely fun to play with. Flamethrowers are a bit [extremely] temperamental though. The articulated arms provide an aiming challenge with the beams, but who doesn't like a challenge? Sparkly torpedo is easy to aim. Pulsars have no need for aim as they scatter.
Enjoy.

Edit* In case "fusion beams" wasn't obvious enough, you need at least the first mirv beta to use this.\
Edit2* The "eye" glows appear red ingame. Didn't consider that when placing the blue background.

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Last edited by Doogie12 on Sat May 26, 2012 8:15 am, edited 2 times in total.

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 Post subject: Re: Organic for the win.
PostPosted: Sat May 26, 2012 8:06 am 
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I swear, who needs balance when you have that!

Great ship all around, it flows nicely, and the jiggling arms are awesome, the colours go superbly together and the DC mode provides an excellent use of time, by blowing apart everything you've ever made. I'm a little iffy about the purple glows at the front though, apart from that, good work.

Yeah, balance, whats that? We have flamethrowers!

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 Post subject: Re: Organic for the win.
PostPosted: Sun May 27, 2012 8:19 pm 
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They is not purple. They is blood red. However, I didn't think of that when putting a blue background.

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