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PostPosted: Fri Nov 18, 2011 4:47 am 
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Lieutenant
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Joined: Mon Mar 30, 2009 12:26 am
Posts: 44
Location: Interhell, a place where time has no meaning.
I'll stab at it.

Dropped 4, added 4.

Killed some front bits to allow for some forward progress. Didn't have enough bits left to cover up the shitty spot I left behind.


Image


Attachments:
Starlite 013.rar [101.23 KiB]
Downloaded 41 times

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Last edited by Battle Titan on Sun Nov 20, 2011 11:41 am, edited 1 time in total.
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PostPosted: Sun Nov 20, 2011 11:33 am 
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Ensign
Ensign

Joined: Tue Dec 21, 2010 11:33 am
Posts: 7
your supposed to, uh post a Download so others can try when your done dude...


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PostPosted: Sun Nov 20, 2011 11:41 am 
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Lieutenant
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Joined: Mon Mar 30, 2009 12:26 am
Posts: 44
Location: Interhell, a place where time has no meaning.
Whops. My bad. All fixed up now

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PostPosted: Sat Nov 26, 2011 12:38 am 
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Joined: Sun Aug 30, 2009 1:14 am
Posts: 1440
Location: Castle Anthrax
Attachment:
SMscreen0285.png
SMscreen0285.png [ 52.17 KiB | Viewed 485 times ]

Attachment:
Starlite 014.zip [46.12 KiB]
Downloaded 41 times

Think its about done?
I hate Black Friday

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PostPosted: Tue Dec 20, 2011 3:48 pm 
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Commodore
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Joined: Mon Mar 24, 2008 5:27 am
Posts: 521
Location: San Diego, CA
A while ago I picked up what was left of this thing and did some rather drastic reworking.
This is what I got.
Image

I feel like this project is probably the most interesting thing that is on these forums currently, and I feel like it'd be a shame to just let it die off. I'll bug SWS about it when he wakes up, either for a new core to work from or seeing if he'd let me make one if he can't be bothered~

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PostPosted: Sat Mar 17, 2012 5:30 pm 
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Ensign
Ensign

Joined: Sat Mar 17, 2012 4:38 pm
Posts: 1
i am pretty new to these forums but not to the game, and i need some help regarding the finished ships that you have made here. When i try to play the ships ingame i get these error messages. But the thing is i think i deleted all of the bugged turrets and all of the spr_bridge instances that i could find. i would really like to play these awesome ships that you have all built.


___________________________________________
ERROR in
action number 1
of Create Event
for object __newobject1016:

Error in code at line 1031:
nTur2(-101,-10,spr_bridge,0,0,0,29)

at position 17: Unknown variable spr_bridge

___________________________________________
ERROR in
action number 1
of Alarm Event for alarm 10
for object ctr_Turrets:

Error in code at line 1:
if (dc_group != -1 && l_owner.dc_controlled) ||

at position 23: Unknown variable l_owner

___________________________________________
ERROR in
action number 1
of Alarm Event for alarm 10
for object ctr_Turrets:

Error in code at line 1:
if (dc_group != -1 && l_owner.dc_controlled) ||

at position 23: Unknown variable l_owner

___________________________________________
ERROR in
action number 1
of Alarm Event for alarm 10
for object ctr_Turrets:

Error in code at line 1:
if (dc_group != -1 && l_owner.dc_controlled) ||

at position 23: Unknown variable l_owner

___________________________________________
ERROR in
action number 1
of Alarm Event for alarm 10
for object ctr_Turrets:

Error in code at line 1:
if (dc_group != -1 && l_owner.dc_controlled) ||

at position 23: Unknown variable l_owner

___________________________________________
ERROR in
action number 1
of Alarm Event for alarm 10
for object ctr_Turrets:

Error in code at line 1:
if (dc_group != -1 && l_owner.dc_controlled) ||

at position 23: Unknown variable l_owner

___________________________________________
ERROR in
action number 1
of Alarm Event for alarm 10
for object ctr_Turrets:

Error in code at line 1:
if (dc_group != -1 && l_owner.dc_controlled) ||

at position 23: Unknown variable l_owner

___________________________________________
ERROR in
action number 1
of Alarm Event for alarm 10
for object ctr_Turrets:

Error in code at line 1:
if (dc_group != -1 && l_owner.dc_controlled) ||

at position 23: Unknown variable l_owner

___________________________________________
ERROR in
action number 1
of Alarm Event for alarm 10
for object ctr_Turrets:

Error in code at line 1:
if (dc_group != -1 && l_owner.dc_controlled) ||

at position 23: Unknown variable l_owner

___________________________________________
ERROR in
action number 1
of Alarm Event for alarm 10
for object ctr_Turrets:

Error in code at line 1:
if (dc_group != -1 && l_owner.dc_controlled) ||

at position 23: Unknown variable l_owner

___________________________________________
ERROR in
action number 1
of Step Event
for object Pulsar:

Error in code at line 46:
if dc_group != -1 && l_owner.dc_controlled then

at position 23: Unknown variable l_owner

___________________________________________
ERROR in
action number 1
of Step Event
for object Pulsar:

Error in code at line 46:
if dc_group != -1 && l_owner.dc_controlled then

at position 23: Unknown variable l_owner

___________________________________________
ERROR in
action number 1
of Step Event
for object ThrusterEx:

Error in code at line 1:
image_angle = rs_owner.image_angle-rs_owner.l_angle + l_special6

at position 24: Unknown variable image_angle


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PostPosted: Mon Mar 19, 2012 12:25 am 
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Vice Admiral
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Joined: Mon Jan 21, 2008 4:34 am
Posts: 1270
Location: Halifax, Canada
From the first post:
Quote:
(I recommend using the ThrusterDX version of BSF)
.
I assume his recommendation was followed so you'll want to get the thruster DX version so you can use the ship.

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