okay. so, i had been working on a sort of campaign type thing for BSF. It involves an up gradable player ship and many enemies with differnet abilities and strengths; as well as bosses. however for the time being i have given up with it and am now handing it off to the community to hopefully be finished someday.
http://www.mediafire.com/?sdbhz5re6jd9e07
that is a download for EVERYTHING it contains, except sprites.
but don't worry it uses kae's shiney sprites which i would assume everyone has.
there ARE a few customized text sprites, but, that isnt really important
if you are wondering how it is setup look below
---------------------------------------------
upgrade system-
a base level is created and then modified withe each player ship upgrade
and saved as 3 different levels.
ship types-
tank= a beefy ship with not too much damage to do.
spam= a small ship with average firepower, but almost no defense
statics= structures that do not move and can annoy the player by spawning ships or simply adding a gun to the enemy
bosses=hard enemies with a structured system to take them down.
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the rest is up to the community since i will be DELETING this from my hard-drive.
good luck community
Interactive player campaign!
Moderators: th15, Moderators
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- Commander
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Interactive player campaign!
i am 93.6665% pure randomness.
- shamrocksoldier
- Commander
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Re: Interactive player campaign!
I'm a little confused on how this works....
UNGW Fleet:viewtopic.php?f=2&t=6452
The War for the colonies:viewtopic.php?f=2&t=6454
Bessie Braddock: “Sir, you are drunk.”
Churchill: “Madam, you are ugly. But In the morning, I shall be sober.”
The War for the colonies:viewtopic.php?f=2&t=6454
Bessie Braddock: “Sir, you are drunk.”
Churchill: “Madam, you are ugly. But In the morning, I shall be sober.”
- ZombieBane12
- Lieutenant Commander
- Posts: 57
- Joined: Fri Apr 20, 2012 11:29 pm
Re: Interactive player campaign!
I Agree i too don't get it it feels like there is no story
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