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 Post subject: The NSF
PostPosted: Mon Aug 22, 2011 12:35 pm 
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Lieutenant Commander
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Joined: Thu Aug 18, 2011 10:42 pm
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this is my fleet not much but im making more im open to critcism but not too bad please


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File comment: NSF Hazard
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File comment: NSF Saber
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File comment: NSF Cyborg
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 Post subject: Re: The NSF
PostPosted: Thu Aug 25, 2011 1:40 am 
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Captain
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The first two are halfway decent. The main thing with them is the mixing of stock sections with SW ones. This includes having the core showing. When using SW sprites, this doesn't look good.
The shapes are interesting, and despite some section repetition, put together relatively well.

The third... All I'll say is don't mix the bio sprites with anything else. It never looks good.


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 Post subject: Re: The NSF
PostPosted: Thu Aug 25, 2011 1:47 am 
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the cyborg has hidden weapons but ill make some more
and ill fix my first two

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 Post subject: Re: The NSF
PostPosted: Wed Aug 31, 2011 9:55 am 
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hey guys this is the download for the ships i removd the cyborg and added a bettlestationhttp://www.mediafire.com/?6t4k6bad5k6w1


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File comment: The NSF WarHeart
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 Post subject: Re: The NSF
PostPosted: Wed Aug 31, 2011 12:07 pm 
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FOOLISH SAMURAI
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Kiltric wrote:
The third... All I'll say is don't mix the bio sprites with anything else. It never looks good.


Depends. The zergish ones? SWS made some pretty good cyborgish ships a while back, IIRC. But you have to be really good to pull that sort of thing off.

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 Post subject: Re: The NSF
PostPosted: Wed Aug 31, 2011 12:10 pm 
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the battlestation is just supposed to look cool it dosent do much damage i havent really figured out the health thing for sections... but if i could get it to transform it would and could look amazing

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 Post subject: Re: The NSF
PostPosted: Fri Sep 02, 2011 4:56 am 
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these are pretty good but hide your core or get the meta beta those mesh in pretty well, and as far as an organic/mechanical stuff goes tyrannids fuse that pretty well especially in captured ships

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 Post subject: Re: The NSF
PostPosted: Fri Sep 02, 2011 5:55 am 
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yeah i added peices so it doesn't show the core

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 Post subject: Re: The NSF
PostPosted: Sun Sep 04, 2011 1:40 am 
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With regards to the station, A decent start but the vertical arms either need more detail around the tips where you put the runway type sections, or just make the arms the same. Asymmetrical is usually better if you can pull it off though. If you want good defensive coverage you might consider having the two sets of arms rotate counterclockwise to eachother. Personally I never cared for those huge square sections except as companion cubes so I'd try replacing those, but if not its not terrible. The rest of the fleet looks good, though I'm not liking the front of the first ship at all. Nor the combination of Shiny and the super detailed sections, though its hard to notice at first. Keep trying with the cyborg thing, but one idea would be to shade the normal sections to match the dark cyborg sections.


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 Post subject: Re: The NSF
PostPosted: Sun Sep 04, 2011 9:12 am 
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kk thanks for the advice ill work on the front of the first ship there all work in progresses so your advice is greatly thanked

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 Post subject: Re: The NSF
PostPosted: Sun Sep 04, 2011 11:32 pm 
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Alright. They look pretty good, except for your third ship. I'll leave the whole 'blending' issue aside to people who know what they're talking about, but my main problem with it is the blackness in the shield. That might be with the shield, I don't know, never used them, but it just makes the ship that already wasn't that great look even worse :P

Other than that, can't really think of anything.

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