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 Post subject: Patches' New Ships
PostPosted: Mon Oct 11, 2010 6:47 pm 
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Lieutenant, Junior Grade
Lieutenant, Junior Grade
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Joined: Tue Nov 24, 2009 6:04 pm
Posts: 24
I'm not completely sure if these ships are up to scratch, but it does feel right that I should post my first public ships now, after stockpiling the entire Limited Realism set and practically spending hours on experimentation. I haven't got any triggered ships as of yet, but here goes my first design:

Image

Name: Frostbite
Class: Light Cruiser
Armament:
2x 6" Bolt Cannons
2x Pinpricks Interceptors 4"
2x Lancer-type Raycannons 12"


I'm all ears to criticism. In fact, I'm kinda expecting it.

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Shipyard: Admiralty Shipyards
***Current Project***
BF-01 Paracelsus (Beam Fortress)


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 Post subject: Re: Patches' New Ships
PostPosted: Mon Oct 11, 2010 8:40 pm 
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Lieutenant Commander
Lieutenant Commander
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Joined: Mon Jul 26, 2010 9:51 am
Posts: 74
Take a screenshot in preview mode, the parenting lines are distracting. Also, normal zoom, please.

And now for the criticism:

The wings look odd. The parts don't overlap nicely.
There are stacked weapons in the middle,and it doesn't look good.

The color is bad. It seems as if the entire back half is the same shade of grey.

Well, that's all I can spot easily for now. I'll probably come back with some more detail later.

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Atomic Avocado wrote:
Think about section spam like this.
Congrats! Youve been promoted to head designer for a car company! Now for your first design are you going to cover the car in tires? In axles? In bumpers? NO! Your going design something that uses the right parts for the right places.


Orelius's Hopefully Decent Ships!


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