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What do you think?
Great! :D 12%  12%  [ 2 ]
Good. :lol: 0%  0%  [ 0 ]
ok. :| 65%  65%  [ 11 ]
Bad. :roll: 18%  18%  [ 3 ]
Horable! :cry: 6%  6%  [ 1 ]
Total votes : 17
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 Post subject: Arms Enterprise.
PostPosted: Fri Aug 13, 2010 10:43 pm 
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Lieutenant, Junior Grade
Lieutenant, Junior Grade
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Joined: Wed Jun 10, 2009 5:03 pm
Posts: 22
Location: Australia
Ok! After lurking, looking, gaining inspiration and teaching my self how to use ship maker: i have fianaly made a good fleet!

Attachment:
File comment: The Glock Mk. I

The slightly older is far more sutable for longer
ranges and comes at 449,990 Bucks; Fly away!

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Attachment:
File comment: The Glock Mk. II

For the low price of 499,990 Bucks, you can own a glock today!
The latist model has a short range misile luancher to deal with
pesky pirate raiders and a good set of Cannons to back it up!

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Attachment:
File comment: The Beretta

A new a interesting craft for only 249,990 Bucks!
The craft is a striped down glock that has
dual-short range-burst fire cannons on the front!

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Attachment:
File comment: The Winchester Hell Fire

For only 2,499,990 Bucks this ship can be yours!
With a supreme amount of fire power and
looks, this ship is very deadly!

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SMscreen07.png [ 22.95 KiB | Viewed 450 times ]


Attachment:
File comment: The Winchester Ranger

With a longer range than its counter part and a better
defense, you can get it for just 1,999,990 Bucks!

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SMscreen08.png [ 25.54 KiB | Viewed 450 times ]


Attachment:
File comment: The Magnum

For 7,499,990 Bucks, this ship is very overwhelming and
cheap! With that many mistiles i wouldnt even try to win!

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Attachment:
File comment: Download link!
Arms Enterprise.zip [11.41 KiB]
Downloaded 44 times


Last edited by Terry007abc on Sat Aug 14, 2010 1:10 pm, edited 4 times in total.

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 Post subject: Re: Arms Enterprise.
PostPosted: Sat Aug 14, 2010 12:39 am 
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Rear Admiral
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Joined: Mon Dec 03, 2007 4:32 am
Posts: 852
I see you were able to immediately jump into the SWA-style sprites and using HM-style weapons. You should be commended for this.

The ships are solid, though their designs are uninspired. Weapon placement seems logical, and you avoided weapon spam on most of the ships.

There is some section repetition for the sides of the larger vessels, and you seem to be keeping yourself limited to a very small selection of sections entirely composed of the SWA versions of the default 1st panel sections. This is hurting your ship design and preventing you from possibly doing more interesting things with their shape and internals.

You might want to consider using shading on the gray sections. You are using a uniform gray for all your ships, not to mention the only other colour being the teal. The colour scheme is fine but you must realize your ships end up looking flat as a result.

Using combination of this single shade and the simple block shapes will not serve you forever. But you probably realized this by now. I suggest that you actively do your best to get rid of that habit as you further to expand the shipbuilding techniques and methods at your disposal.

_________________
Realism, seriously? It's a space ship game. Realism was thrown out the window a long time ago.


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 Post subject:
PostPosted: Sat Aug 14, 2010 1:03 pm 
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Lieutenant, Junior Grade
Lieutenant, Junior Grade
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Joined: Wed Jun 10, 2009 5:03 pm
Posts: 22
Location: Australia
I want the uniform armor on the bigger ships but i do need 1 more color! Add green to them?


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