I'll be using the first post to showcase any new download, and as an archive for all the downloadable content of the thread. Also spoilered the original post.
Newest Download
TSC Fleet (3rd Page)
Downloads
My Custom Sprite Folder
Latest Update: 8/29/2011
Compatible, and necessary for any release made after 8/29/2011.
Terran Systems Coalition Fleet
Latest Update: 8/29/2011
Ships Included:
Titan Class Ships
Dreadnought Class Ships
Cruiser Class Ships
Frigate Class Ships
Strike Craft and Space Platforms
Minelayers
ORIGINAL POST:
Spoiler!
First, I'll introduce myself, I'm Machine, and I'll be using this thread to post random ships, related or not. I'm from Chile, so sorry if I don't make sense sometimes as English is not my first language. I'm 21 years old and a biochemistry student.
The following vessels (and mechs) are not really for a particular fleet, but I tried to keep a similar style between them (mainly a gray hull, with red decorations, a dark green team colour, and also the ability to transform in the bigger ships), in the event I decide to include them into an actual fleet. Well they kinda are a fleet, an unnamed fleet...
Variant Mechs:
Variants, yes that's their name, can be customized in several ways depending on the battlefield conditions; I had made 4 versions, however I lost the "Gunslinger" due to it being overwritten accidentally by the "Swordsman"
Brawler Variant:
Close combat specialized load out, it features a head machinegun and two heat knuckles, it also has a stronger armour, so it's able to withstand more punishment.
Gunner Variant:
Long range-mid range specialized suit, it features a weaker armour than the Brawler, a railgun pistol and a nuclear bazooka.
Swordsman Variant:
Damage oriented Variant, it has the weakest armour and it operates well at any range. It has the fastest fire rate, and the heat sword does as much damage as the Brawler's heat knuckles. Yet, due to its weaker armour it's less likely to survive in close combat. (note: the spin up of the chaingun was not intentional, but looks nifty).
Gunslinger Variant:
Remade the Gunslinger, it has 2 blaster pistols a head vulcan (like all the other Variants), and 2 mini missile launchers.
Ships:
Drones depicted here, are meant to be small disposable ships spawned by the Leviathan Flagship, and Behemoth Assault Carrier (which is still unfinished).
The Remora is meant to be a small patrol ship, and its deployed state is meant as a signalling mode.
Manta Corvette:
The Manta is a small ship, it can enter a defensive mode by covering its nose. It's usually used as a escort for larger ships.
Name Pending:
An unnamed vessel, it has two versions a militarized mine-layer (it lays the "MINE" you saw previously ) and a fuel tanker which has two simple animations, one in which it throws the fuel tank, and another where it opens to reload at a fuel station (both pictured at the same time in the second image)
Hydra Gunship:
The original Hydra was meant to be an atmospheric vessel, a huge helicopter specialized in troop deployment and air support. However it's successor was equipped with thrusters so it could operate in space being able to perform as a dropship in addition to it's original purposes.
Stingray Destroyer:
The Stingray is the main ship in the fleet, it's able to transform from a frontal assault pattern to a broadside quite quickly, it's main cannon however is able to turn 360º so it can be used in both configurations. Its back missile launchers are meant to describe big curves so the missiles can reach the undefended rear of the enemy ships (Click the image to see a battlefield demonstration).
It was meant to have a booster or projector module, however in the image it has a nano matrix, I just forgot to change it.
Dragon Cruiser:
Preview
Preview
Well I mainly just made it after seeing STARSTRUCK's Vritra; I had to make something similar, that could also make a full circle, as pictured in the second image. However I don't feel it belongs with the rest of the ships, since it doesn't really transform, it's barely animated, besides the head section railgun sections that experience recoil when fired, and its thrusters are blue instead of red. (By clicking the first image, you can see an image showing its caterpillar movement).
Leviathan Dreadnought:
The Leviathan, it's meant to look older than the rest of the ships, however it packs the most advanced weaponry, after being refitted several times. More than anything this ship is meant for siege or destroying big slow targets, it sports a main tesla cannon, 2 nuclear torpedo launchers in it's head section, it also has 1 chaingun and a plasma cannon in each prong, in the rear is has 8 demeter drone launchers and 8 missile launchers, positioned to describe curved trajectories (as seen in the picture when you click the image). As modules, it includes 2 nano matrixes and its deployed state is meant to deploy Fighter Drones.
BTW, I would like some pointers about how the game centers custom sprites (specially on the Y axis, I already know how to center turrets on the X axis), as I've been making some, and it seems I can't get them right .
Also sorry about the chunky gifs, the Leviathan transforms slowly so I frame skipped its gif, and to reduce filesize I made the gifs stop for a while in each state for both the Stingray and the Leviathan. And dunno what's wrong with the Swordsman's gif it shows fine in my computer.
DOWNLOAD
Included ships and mechs previews. The download includes 2 versions of each ship, a teamcoloured version, and a non teamcoloured version (no TC). In the previews, team colour was set as dark blue.
The following vessels (and mechs) are not really for a particular fleet, but I tried to keep a similar style between them (mainly a gray hull, with red decorations, a dark green team colour, and also the ability to transform in the bigger ships), in the event I decide to include them into an actual fleet. Well they kinda are a fleet, an unnamed fleet...
Variant Mechs:
Variants, yes that's their name, can be customized in several ways depending on the battlefield conditions; I had made 4 versions, however I lost the "Gunslinger" due to it being overwritten accidentally by the "Swordsman"
Brawler Variant:
Close combat specialized load out, it features a head machinegun and two heat knuckles, it also has a stronger armour, so it's able to withstand more punishment.
Gunner Variant:
Long range-mid range specialized suit, it features a weaker armour than the Brawler, a railgun pistol and a nuclear bazooka.
Swordsman Variant:
Damage oriented Variant, it has the weakest armour and it operates well at any range. It has the fastest fire rate, and the heat sword does as much damage as the Brawler's heat knuckles. Yet, due to its weaker armour it's less likely to survive in close combat. (note: the spin up of the chaingun was not intentional, but looks nifty).
Gunslinger Variant:
Remade the Gunslinger, it has 2 blaster pistols a head vulcan (like all the other Variants), and 2 mini missile launchers.
Ships:
Drones depicted here, are meant to be small disposable ships spawned by the Leviathan Flagship, and Behemoth Assault Carrier (which is still unfinished).
The Remora is meant to be a small patrol ship, and its deployed state is meant as a signalling mode.
Manta Corvette:
The Manta is a small ship, it can enter a defensive mode by covering its nose. It's usually used as a escort for larger ships.
Name Pending:
An unnamed vessel, it has two versions a militarized mine-layer (it lays the "MINE" you saw previously ) and a fuel tanker which has two simple animations, one in which it throws the fuel tank, and another where it opens to reload at a fuel station (both pictured at the same time in the second image)
Hydra Gunship:
The original Hydra was meant to be an atmospheric vessel, a huge helicopter specialized in troop deployment and air support. However it's successor was equipped with thrusters so it could operate in space being able to perform as a dropship in addition to it's original purposes.
Stingray Destroyer:
The Stingray is the main ship in the fleet, it's able to transform from a frontal assault pattern to a broadside quite quickly, it's main cannon however is able to turn 360º so it can be used in both configurations. Its back missile launchers are meant to describe big curves so the missiles can reach the undefended rear of the enemy ships (Click the image to see a battlefield demonstration).
It was meant to have a booster or projector module, however in the image it has a nano matrix, I just forgot to change it.
Dragon Cruiser:
Preview
Preview
Well I mainly just made it after seeing STARSTRUCK's Vritra; I had to make something similar, that could also make a full circle, as pictured in the second image. However I don't feel it belongs with the rest of the ships, since it doesn't really transform, it's barely animated, besides the head section railgun sections that experience recoil when fired, and its thrusters are blue instead of red. (By clicking the first image, you can see an image showing its caterpillar movement).
Leviathan Dreadnought:
The Leviathan, it's meant to look older than the rest of the ships, however it packs the most advanced weaponry, after being refitted several times. More than anything this ship is meant for siege or destroying big slow targets, it sports a main tesla cannon, 2 nuclear torpedo launchers in it's head section, it also has 1 chaingun and a plasma cannon in each prong, in the rear is has 8 demeter drone launchers and 8 missile launchers, positioned to describe curved trajectories (as seen in the picture when you click the image). As modules, it includes 2 nano matrixes and its deployed state is meant to deploy Fighter Drones.
BTW, I would like some pointers about how the game centers custom sprites (specially on the Y axis, I already know how to center turrets on the X axis), as I've been making some, and it seems I can't get them right .
Also sorry about the chunky gifs, the Leviathan transforms slowly so I frame skipped its gif, and to reduce filesize I made the gifs stop for a while in each state for both the Stingray and the Leviathan. And dunno what's wrong with the Swordsman's gif it shows fine in my computer.
DOWNLOAD
Included ships and mechs previews. The download includes 2 versions of each ship, a teamcoloured version, and a non teamcoloured version (no TC). In the previews, team colour was set as dark blue.