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Re: Probably bad ships.

Posted: Tue May 12, 2015 4:42 pm
by calvin1211
If you want to get different shades of the same colour, one way is to get the RGB values of the colour you want and multiply/divide all 3 values by the same number, then plug the new RGB values into SM to get a lighter/darker shade.

Re: Probably bad ships.

Posted: Wed May 13, 2015 12:51 am
by Mechachoice
Here is my horrible attempt at shading:
Image

Re: Probably bad ships.

Posted: Wed May 13, 2015 1:32 am
by Lukasmah
Mechachoice wrote:Here is my horrible attempt at shading:
Image
A bit too dark for a space background, but decent. There are some problems, but it does have somewhat of a feeling of depth.

Re: Probably bad ships.

Posted: Wed May 13, 2015 1:39 am
by Doogie12
That's actually quite good. I disagree that it is too dark. Now, it has a nice and clean profile that I'm rather fond of.

Re: Probably bad ships.

Posted: Wed May 13, 2015 3:57 am
by Mechachoice
Well, since im bored, i might as well add orange colors.
Image

It's not great, but meh.



edit: I have a problem with the colors when i see them in the game.
I'll show you these pictures:
Shipmaker
Image

In-game
Image

Does anybody know why this is happening?

Re: Probably bad ships.

Posted: Wed May 13, 2015 9:52 pm
by Lukasmah
Go to settings and turn off gradients. That should fix it.

Re: Probably bad ships.

Posted: Thu May 14, 2015 3:50 am
by Mechachoice
Okay, i can't even open the game.


___________________________________________
ERROR in
action number 1
of Other Event: Game Start
for object GUI_MainTitle:

Error defining an external function.


My UAC has been deactivated ages ago,
And the folder of BSF is just on my desktop.

help?

Re: Probably bad ships.

Posted: Thu May 14, 2015 11:50 pm
by Lukasmah
Unfortunately, I don't know what the issue is.

However, you said the BSF folder is on your desktop. I know that BSF doesn't work properly on some operating systems unless placed in a particular directory, so that might be the issue. I don't know where you need to place it, though, and I forgot where I found that info. I believe TH mentioned it somewhere... Except I don't know where.

Re: Probably bad ships.

Posted: Fri May 15, 2015 12:33 am
by Mechachoice
I tried D:, C: and E: and they all don't work.
Running it as a admin doesn't work either.





This is great

Re: Probably bad ships.

Posted: Sat May 16, 2015 1:27 am
by Mechachoice
...

I can start up BSF? What?
Apparantly BSF works when it wants to.

Anyway, i would like to know where i should put weapons on this thing:
Image

Re: Probably bad ships.

Posted: Sat May 16, 2015 1:28 am
by Doogie12
Wow. That is quite a beauty.
Weapons go where they look as unobtrusive as possible.

Re: Probably bad ships.

Posted: Sat May 16, 2015 9:11 pm
by Mechachoice
Well, okay:
Image
The weapon in the middle-left is a turret, just so that you know.

Re: Probably bad ships.

Posted: Sat May 16, 2015 10:15 pm
by Lukasmah
It looks pretty good with weapons and doodads.

Re: Probably bad ships.

Posted: Sat May 16, 2015 11:31 pm
by Mechachoice
Image
A result of my boredom.

Something looks wrong with this... i just don't know what.

Re: Probably bad ships.

Posted: Sat May 16, 2015 11:55 pm
by Doogie12
The wings near the back have a lot of jumbled sections. There isn't much of a cohesion among them.