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Re: Some of my first ships

Posted: Tue Aug 20, 2013 12:47 pm
by Majicnanas
Meh, it could still use some work.

Re: Some of my first ships

Posted: Tue Aug 20, 2013 4:34 pm
by Ristyo
Ok please gimme suggestions

Re: Some of my first ships

Posted: Thu Aug 22, 2013 6:10 am
by Zalausai
The sprites that you're using are rectangular. By themselves, they look flat bland and boring. Try adding some kae_shn sprites or replace some current sprites with them.

Re: Some of my first ships

Posted: Thu Aug 22, 2013 6:52 am
by Ristyo
Oh, so that's the problem

Re: Some of my first ships

Posted: Thu Aug 22, 2013 4:16 pm
by Zalausai
It's not really a problem. However some of the very best ships use the shiny sprites with some of the dst ones you are using added in.

May I add a few sprites to it? Most people gain experience faster through watching demonstration. Showing it with some small changes is the next best thing that I can think of.

The ship is good as it is, though. Pure dst sprites are kinda frowned upon in the forum game "DGW".
You are free to decline this offer.
If you accept, you'll need to upload the ship's sb4 file.

Re: Some of my first ships

Posted: Thu Aug 22, 2013 5:23 pm
by Ristyo
I accept, so i can learn and improve.
Here is the file

EDIT : I changed the .sb4 file because the SS_windows are not on the right folder, is it supposed to be in the custom sprites folder without a folder itself?
Also i think you are referring to the bigger ship because the small one uses pure kae_shn.

Re: Some of my first ships

Posted: Thu Aug 22, 2013 7:57 pm
by Zalausai
Right, they're just floating in the custom sprites folder. Also right, I am referring to the big ship. Give me a day (maybe two if the new baby is super fussy) and I'll make a few adjustments while retaining the original design.

Re: Some of my first ships

Posted: Thu Aug 22, 2013 9:30 pm
by Ristyo
Take your time, also maybe I am really late but congrats on your new baby

Re: Some of my first ships

Posted: Fri Aug 23, 2013 5:27 am
by Zalausai
Here is the modified version as promised. Ahead of schedule.

Original
Original
Original
Modified
Modified
Things addressed. . .
Some kae_shn sprites added
Some sections were far enough apart to create a hole through the ship, moved some sections closer together to fix.
Proper Fraxy "glowballs" added. (They were in the wrong location, they belong in the "Fraxy Sprites" folder. New ones have been created in the proper destination)
Colors finished and shaded to illustrate depth.
Wing appearance strengthened.
Turret corrected, driving weapon had a turning speed of 0, it is now 1.
Missiles corrected, now with 135 degree firing arc and 15 speed. They were going through targets.
Turret, twin turret, wing guns given 180 arc range.
"Glowballs" added to show shine in some places.
Weapon projectiles colored to match the trim of the ship.

Enjoy.
Herolef.zip
Custom Sprites, sb4, and shp files
(30.21 KiB) Downloaded 194 times
This file uses Doodads v1.03

Re: Some of my first ships

Posted: Fri Aug 23, 2013 12:40 pm
by CryoSleep
Woah zal you just made it look badass although the middle sections still look flat.

Re: Some of my first ships

Posted: Fri Aug 23, 2013 1:56 pm
by Zalausai
I've always had a problem with flat things. I'm getting better at it. This one is mainly the sprites. The only thing I'm not pleased with are the shines in the wing supports. They may be a step too bright.

I put in some decent effort. Lets hope the client enjoys the upgrade.

Re: Some of my first ships

Posted: Fri Aug 23, 2013 2:40 pm
by Ristyo
Woah that is awesome, thanks zal.
Oh btw what client, the game client?

Re: Some of my first ships

Posted: Fri Aug 23, 2013 4:15 pm
by Zalausai
You are the client. Someone who receives a service (demonstration)

Re: Some of my first ships

Posted: Fri Aug 23, 2013 7:23 pm
by Ristyo
I forgot to mention that the laser projectiles use laser from WFTU or DGW, so if u look at the weapon's damage and range they are modified to fit the specs Arcalane wrote.

Re: Some of my first ships

Posted: Fri Aug 23, 2013 8:24 pm
by Zalausai
That was left unchanged.