Let's face it, the main attraction of BSF is building your own ships. Share them! If you need help, check the Shipmaker Info & Help forum a little ways down.
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HorseMonster
Commander
Posts: 236 Joined: Fri Aug 28, 2009 9:24 am
Post
by HorseMonster » Fri Jan 01, 2010 12:49 pm
Throwing around stone sections. I kind of like this, the red glowing bits pulse gently.
Might make a fleet in this style.
Silver Swordsman
Commander
Posts: 247 Joined: Sat Jan 31, 2009 1:38 pm
Location: A clustered inhabitance
Post
by Silver Swordsman » Fri Jan 01, 2010 4:41 pm
In all honesty, I liked the past stone fleet better, unless that first ship isn't done yet.
If admirals hate and trash your ships,
If you can't get it right;
Then off you go, but don't call quits;
Just go make custom sprites.
Solare:
http://www.wyrdysm.com/phpBB3/viewtopic.php?f=2&t=4858
Jokarun
Commander
Posts: 100 Joined: Fri Jan 30, 2009 5:34 am
Location: In your kitchen, Eating your cookies...
Contact:
Post
by Jokarun » Fri Jan 01, 2010 8:29 pm
if the tail of that last ship was a bit longer and if it looked yellow and shiny it'd look exactly like an Ancients drone... I like it
I don't know about you; But I generally don't store games in RAM.
~~Take a cookie~~
J.
Kazutek
Lieutenant Commander
Posts: 59 Joined: Tue Nov 17, 2009 5:56 pm
Post
by Kazutek » Fri Jan 01, 2010 11:54 pm
Looks like the ship from Farscape to me
Doogie12
Admiral
Posts: 1508 Joined: Sun Aug 30, 2009 1:14 am
Location: Castle Anthrax
Post
by Doogie12 » Sat Jan 02, 2010 3:55 am
Want...
did you make those sections yourself? they are beyond legit
naysayers will be shot
HorseMonster
Commander
Posts: 236 Joined: Fri Aug 28, 2009 9:24 am
Post
by HorseMonster » Sun Jan 03, 2010 9:23 am
Silver Swordsman wrote: In all honesty, I liked the past stone fleet better, unless that first ship isn't done yet.
Perhaps you will find this more satisfactory.
InkFox
Lieutenant Commander
Posts: 69 Joined: Tue Jun 23, 2009 3:13 am
Post
by InkFox » Sun Jan 03, 2010 9:27 am
This style is absolutely intriguing...
Loving it either way, no criticism here, though I would like to see the section group expanded, seeing how well your realistic style became big I could see these and the next alien style.
And so I curiously venture into the world of shipbuilding, unsure of what I might find...
Silverware
Commodore
Posts: 626 Joined: Fri Apr 17, 2009 11:50 am
Post
by Silverware » Sun Jan 03, 2010 10:10 am
Very organic looking, sorta like a giant fucking space fish!
Much more interesting than some of the other stone ones youve made, which by themselves look kinda... bland.
But this is rather neat. Good job.
25000st
Captain
Posts: 493 Joined: Mon May 11, 2009 5:05 am
Post
by 25000st » Mon Jan 04, 2010 5:12 am
I like it. I really like the "webbed feet" look. The background however is a bit eye-burnish. Could you make it black?
Other than that, it's good. Keep it up!
Silver Swordsman
Commander
Posts: 247 Joined: Sat Jan 31, 2009 1:38 pm
Location: A clustered inhabitance
Post
by Silver Swordsman » Wed Jan 06, 2010 4:50 pm
Make the tail more spread out, and make the side fins stick closer to the hull. Also recommended is triggers for fin-flapping.
The hull is a bit too thin. Just a bit.
If admirals hate and trash your ships,
If you can't get it right;
Then off you go, but don't call quits;
Just go make custom sprites.
Solare:
http://www.wyrdysm.com/phpBB3/viewtopic.php?f=2&t=4858
jwa8402
Admiral
Posts: 1988 Joined: Tue Feb 26, 2008 9:09 am
Post
by jwa8402 » Thu Jan 07, 2010 2:11 am
Indeed, the light blue and blood red of the first picture in that link are striking, and the design would fit... Although when I first saw these ships I mostly thought B5 Shadows, but I think they've gone in a different direction.
Cycerin
Captain
Posts: 395 Joined: Fri Nov 09, 2007 3:13 am
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by Cycerin » Thu Jan 07, 2010 6:11 am
More contrast on the depth shading would improve the look.
HorseMonster
Commander
Posts: 236 Joined: Fri Aug 28, 2009 9:24 am
Post
by HorseMonster » Thu Jan 07, 2010 8:20 am
Danny420Dale wrote: That looks schw33t. Wonder what it would look like in
Eldar colors ? Shape is already dead-on.
Terrible is how it would look, I tried it in light blue and it made me want to hurl. The green is actually just teamcolour though.