Gunmax - Anna's Random Ship Repository

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Anna
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Gunmax - Anna's Random Ship Repository

Post by Anna »

Hello everyone. I made a thing. I'm going to make more things. Here's the first thing.

In Justice:
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Motorcycle Detective Gunmax
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Re: Gunmax

Post by Motorcycle Detective Gunmax »

Here's another thing I'm working on. I made a skeletal under-structure completely at random, then started building over it. It's kinda weird right now, and a work in progress. Posting because I'm going to bed and need to work tomorrow, so probably won't be able to continue work on it until then:

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HorseMonster
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Re: Gunmax

Post by HorseMonster »

Those are pretty good things, good job on making them.
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Re: Gunmax

Post by shamrocksoldier »

these are wonderful for a newbie. Great job man!
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Re: Gunmax

Post by R0ni »

The one on below especially. Very nice.
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Re: Gunmax

Post by Doogie12 »

The blue overstructure could use a bit of work, as it currently seems haphazard right now. Simply changing the color of certain sections might do the trick.
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Motorcycle Detective Gunmax
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Re: Gunmax

Post by Motorcycle Detective Gunmax »

I'm really not liking the overstructure at all and haven't been able to finish it to my satisfaction, so I'm rebuilding it. Thanks for all the feedback, guys.

I never said I was a newbie, though. I'll have something new to post later maybe.
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Motorcycle Detective Gunmax
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Re: Gunmax

Post by Motorcycle Detective Gunmax »

Image

So, I decided that what was the point of having an understructure if you're going to cover it up completely? And also the overstructure was bad. So I did something else.
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Re: Gunmax

Post by Preacher »

better but needs more depthing and section flow, some of the sections just don't look right, stick to the blockier sections, I think they look more functional which suits the overall look of the ship. Some doodads to break up that blue wouldn't go amiss either, all in all excellent work :)
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Motorcycle Detective Gunmax
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Re: Gunmax

Post by Motorcycle Detective Gunmax »

Preacher wrote:section flow
You literally don't know what that term means if you're using it to refer to this ship, which, by its very nature, is meant to lack "flow" because it's a junky, blocky thing. Not to mention that a newbie just wouldn't know what the hell you mean by that phrase. You used it without context or clarification and it was useless as a critique.

Will take some of your other advice into consideration, though. Will post updated version later, the image I posted is in no way the final product.
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Re: Gunmax

Post by Deltaflyer »

I'm not a fan of the new one, I'll be honest. The depthing between the shades of blue seems inconsistent to me, in that there is a few peculiar parts of the ship in which the colouring of higher pieces looks darker than lower ones. The grey understructure is somewhat displeasing in it's seemingly random construction, however I'm not a massive fan of understructures or ships constructed in this fashion with glaring understructures. On a positive note, I do like some of the section usage, and the use of repetition throughout the ship. In addition to this, it is a massive improvement over the ship's first incarnation.

The very first ship in the OP is stunning, just stunning. The balance between colour and monochromatic shades is brilliantly captured, and the windows serve to really make the ship look functional, whilst still retaining a pleasing aestethic of somewhat delicate yet deadly design. I particularly like (again) the use of repetition, which in this case reminds me heavily of some of Anna' ships. The section flow is really good given the contrast between large, empty 'over-armour' pieces and the small, intricate monochrome ones. This first ship, I have literally no criticisms with.
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Motorcycle Detective Gunmax
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Re: Gunmax

Post by Motorcycle Detective Gunmax »

Deltaflyer wrote:The depthing between the shades of blue seems inconsistent to me, in that there is a few peculiar parts of the ship in which the colouring of higher pieces looks darker than lower ones.
Blame Kaelis. It's hardly my fault that his shiny sections are all varying shades grey and thus I need a palette of half a dozen shades of blue to be able to actually get colours to look properly depthed.
Deltaflyer wrote:The grey understructure is somewhat displeasing in it's seemingly random construction, however I'm not a massive fan of understructures or ships constructed in this fashion with glaring understructures.
The construction isn't really random. Each part in my head has some function or purpose. It's meant to look very junky and industrial, and I can understand why some people would be turned off by that.

As a whole, this ship I'm currently working on is experimental, to see if I can make certain things work. I'm happy with what I have so far (the version I'm working on at the moment has the depthing somewhat improved on and some sections that didn't fit switched out), but it's still not finished, and even when I have finished it, I can understand why some people may not be keen on it.
Deltaflyer wrote:I particularly like (again) the use of repetition, which in this case reminds me heavily of some of Anna' ships.
I cannot imagine why.
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Motorcycle Detective Gunmax
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Re: Gunmax

Post by Motorcycle Detective Gunmax »

Image
Still not completely finished, but closer to it.
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Re: Gunmax

Post by Doogie12 »

That is a lot better. The doodads really help break the overly grey center that you had previously. I'm getting the feeling that you're an old member.
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Motorcycle Detective Gunmax
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Re: Gunmax

Post by Motorcycle Detective Gunmax »

Old? Man, that's harsh. My hair isn't going grey or anything. :(

Anyway, I guess I've finished the ship.
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