So, yeah, I am new here, and I decided to post my first two ships that I built:
The Saber:
Primary role is to give heavy fire support to friendly ships-requires protection, as it can't take much hits
The Scutum:
Primary role is to shield Sabers from attacks-defectors helps make a nearly impenetrable shield if used correctly.
First time doing this... need critique
Moderators: th15, Moderators
Re: First time doing this... need critique
I actually like those quite a bit. You should, however, use w to depth weapons and set module to alpha of zero. Otherwise you're off to a great start.
naysayers will be shot
Re: First time doing this... need critique
Ooo, thanks.
I can't figure out how to add a custom skin to modules (I now assume that it's impossible, since there is no "custom sprite" within the modules) But making modules disappear will do.
EDIT: How do you add exhausts to engines?
I can't figure out how to add a custom skin to modules (I now assume that it's impossible, since there is no "custom sprite" within the modules) But making modules disappear will do.
EDIT: How do you add exhausts to engines?
Re: First time doing this... need critique
nice ships, i like the asymmetry, and again you might work on weopon placement and some section work is a bit off but these ar wonderful ships, and you can ad an exhaust like a section (there are several nice sprites for this) if you want a steady glow type, or use the thruster/thrusterx for exhaust during movement, and if you set it up right mix it and do both.
The courageus don't live forever,
Th cowardly don't live at all.
Th cowardly don't live at all.
Re: First time doing this... need critique
Regarding the "weapon placement" comment...Rookie wrote:nice ships, i like the asymmetry, and again you might work on weopon placement and some section work is a bit off but these ar wonderful ships, and you can ad an exhaust like a section (there are several nice sprites for this) if you want a steady glow type, or use the thruster/thrusterx for exhaust during movement, and if you set it up right mix it and do both.
...can you give me an example?
- ZombieBane12
- Lieutenant Commander
- Posts: 57
- Joined: Fri Apr 20, 2012 11:29 pm
Re: First time doing this... need critique
weapon placement eh.... i think i can give you one (im lazy so ill post my war for the universe ship)
- Attachments
-
- SMscreen011.png (12.87 KiB) Viewed 5813 times
To rule a country of a thousand chariots, there must be reverent attention to business, and sincerity; economy in expenditure, and love for men; and the employment of the people at the proper seasons. -Confucius
Re: First time doing this... need critique
Ah, I see.
I have to go angle my weapons.
I have to go angle my weapons.
Re: First time doing this... need critique
You might also try depthing (press W with weopon selected), and general movement of weopons helps, expiriment a little bit is a comment ive been reading a lot.
Ps: about war for the universe, ive been working on other things don't have anything in progress.
Ps: about war for the universe, ive been working on other things don't have anything in progress.
The courageus don't live forever,
Th cowardly don't live at all.
Th cowardly don't live at all.
- HorseMonster
- Commander
- Posts: 236
- Joined: Fri Aug 28, 2009 9:24 am
Re: First time doing this... need critique
By the way, you should probably be aware that if you mirror your ship after depthing weapons it'll break the ship and it won't load properly in game, so mirror first and depth each weapon afterward.