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Open the spoiler to check them out.
Allright, all ships except that little civi miner are fixed. why not the civvie? CBF to do it tonight.
Spoiler!
Military

Mess class PT boat*
Size: 60
Mass: 3600/3600
Energy: 400/550
Section HP: 1570
Speed: 2.5
Acceleration: 0.07
Turning: 1.08
Power Core
1x Ultra-light
Propulsion
1x Light
Armament
1x Heavy Vulcan
1x CIWS Gun
A fairly big patrol boat. armed enough to act as a commerce raider in teams of 2-3.

Pipe class destroyer*
Size: 90
Mass: 8100/8100
Energy: 1010/1200
Section HP: 2930
Speed: 3.02
Acceleration: 0.07
Turning: 0.9
Power Core
1x Standard
Propulsion
1x Heavy
Armament
2x Heavy Autocannon
1x Vulcan
2x CIWS Gun
A pretty funky little destroyer suited to escorting larger ships and cargo convoys. Fairly lightly armed, it is pretty tough frontally and can get away if need be. In numbers it can also be used as a effective picket.

Plastic class missile destroyer*
Size: 115
Mass: 13225/13225
Energy: 1310/1850
Section HP: 3180
Speed: 2.13
Acceleration: 0.05
Turning: 0.79
Power Core
1x Heavy
Propulsion
2x Standard
Armament
4x Heavy Missile Array
1x CIWS Gun
A destroyer capable of punching well above its weight in some situations. armed with 4 heavy missile racks it is capable and other destroyers and light cruisers. Wondering why it looks longer? It was done so it didnt become hugely fail after a core position fix to bring it in line with meta 2 rules.

Silicone class EW destroyer*
Size: 100
Mass: 10000/10000
Energy: 1310/1850
Section HP: 2325
Speed: 0.9
Acceleration: 0.03
Turning: 0.39
Power Core
1x Heavy
Propulsion
1x Light
Armament
1x Autocannon
1x CIWS Gun
Modules
1x Large Sensor Array
1x Heavy ECM Module
I *was* making a cruiser... but then i realised i probably could use a EW ship a bit more. so here it is. Im not sure exactly how effective the sensor package will be though, and im wondering if i should expand the ship to accomodate more sensors. The center radar dish spins. (thats the large sens array) Pity its hopeless against even a patrol boat... but hey, who said its meant to be capable in combat too?

Bore class cruiser*
Size: 135
Mass: 18225/18225
Energy: 1680/1850
Section HP: 8185
Speed: 1.82
Acceleration: 0.04
Turning: 0.6
Power Core
1x Heavy
Propulsion
2x Ultra-Light
1x Heavy
Armament
6x Heavy Autocannon
2x Heavy Missile Array
4x CIWS Gun
A medium sized cruiser designed to be able to engage a wide range of targets with its 6 autocannons and 2 heavy missile launchers. it has strong frontal armor, but weak rear armor. it is also fast and maneuverable for its size. After combat testing, the second to rear autocannon was changed to face aft like it originally did.

Gore class cruiser*
Size: 130
Mass: 16900/16900
Energy: 1600/1850
Section HP: 3890
Speed: 1.6
Acceleration: 0.05
Turning: 0.69
Power Core
1x Heavy
Propulsion
3x Light
Armament
7x Heavy Missile Array
2x CIWS Gun
The mean bastard of cruisers. leave it alone and it will shred allmost anything. pity the armor sucks. anything bigger then a mean stare will take this cruiser out, but not getting killed while doing that would require a few PD ships. It also has no rear firepower.
Civilians

Steeldite X2 miner
Size: 75
Mass: 5625/5625
Energy: 520/550
Section HP: 3000
Speed: 1.6
Acceleration: 0.05
Turning: 0.69
Power Core
1x Ultra-light
Propulsion
1x Light
Armament
1x CIWS Gun
Modules
1x Mining Module
A small, well armored civilian miner. The drill automatically extends/retracts. just press /

Top to bottom :
Mess class
Pipe class
Plastic class
Silicone class


A small formation of cruisers with a destroyer tucked in there.

Mess class PT boat*
Size: 60
Mass: 3600/3600
Energy: 400/550
Section HP: 1570
Speed: 2.5
Acceleration: 0.07
Turning: 1.08
Power Core
1x Ultra-light
Propulsion
1x Light
Armament
1x Heavy Vulcan
1x CIWS Gun
A fairly big patrol boat. armed enough to act as a commerce raider in teams of 2-3.

Pipe class destroyer*
Size: 90
Mass: 8100/8100
Energy: 1010/1200
Section HP: 2930
Speed: 3.02
Acceleration: 0.07
Turning: 0.9
Power Core
1x Standard
Propulsion
1x Heavy
Armament
2x Heavy Autocannon
1x Vulcan
2x CIWS Gun
A pretty funky little destroyer suited to escorting larger ships and cargo convoys. Fairly lightly armed, it is pretty tough frontally and can get away if need be. In numbers it can also be used as a effective picket.

Plastic class missile destroyer*
Size: 115
Mass: 13225/13225
Energy: 1310/1850
Section HP: 3180
Speed: 2.13
Acceleration: 0.05
Turning: 0.79
Power Core
1x Heavy
Propulsion
2x Standard
Armament
4x Heavy Missile Array
1x CIWS Gun
A destroyer capable of punching well above its weight in some situations. armed with 4 heavy missile racks it is capable and other destroyers and light cruisers. Wondering why it looks longer? It was done so it didnt become hugely fail after a core position fix to bring it in line with meta 2 rules.

Silicone class EW destroyer*
Size: 100
Mass: 10000/10000
Energy: 1310/1850
Section HP: 2325
Speed: 0.9
Acceleration: 0.03
Turning: 0.39
Power Core
1x Heavy
Propulsion
1x Light
Armament
1x Autocannon
1x CIWS Gun
Modules
1x Large Sensor Array
1x Heavy ECM Module
I *was* making a cruiser... but then i realised i probably could use a EW ship a bit more. so here it is. Im not sure exactly how effective the sensor package will be though, and im wondering if i should expand the ship to accomodate more sensors. The center radar dish spins. (thats the large sens array) Pity its hopeless against even a patrol boat... but hey, who said its meant to be capable in combat too?


Bore class cruiser*
Size: 135
Mass: 18225/18225
Energy: 1680/1850
Section HP: 8185
Speed: 1.82
Acceleration: 0.04
Turning: 0.6
Power Core
1x Heavy
Propulsion
2x Ultra-Light
1x Heavy
Armament
6x Heavy Autocannon
2x Heavy Missile Array
4x CIWS Gun
A medium sized cruiser designed to be able to engage a wide range of targets with its 6 autocannons and 2 heavy missile launchers. it has strong frontal armor, but weak rear armor. it is also fast and maneuverable for its size. After combat testing, the second to rear autocannon was changed to face aft like it originally did.

Gore class cruiser*
Size: 130
Mass: 16900/16900
Energy: 1600/1850
Section HP: 3890
Speed: 1.6
Acceleration: 0.05
Turning: 0.69
Power Core
1x Heavy
Propulsion
3x Light
Armament
7x Heavy Missile Array
2x CIWS Gun
The mean bastard of cruisers. leave it alone and it will shred allmost anything. pity the armor sucks. anything bigger then a mean stare will take this cruiser out, but not getting killed while doing that would require a few PD ships. It also has no rear firepower.
Civilians

Steeldite X2 miner
Size: 75
Mass: 5625/5625
Energy: 520/550
Section HP: 3000
Speed: 1.6
Acceleration: 0.05
Turning: 0.69
Power Core
1x Ultra-light
Propulsion
1x Light
Armament
1x CIWS Gun
Modules
1x Mining Module
A small, well armored civilian miner. The drill automatically extends/retracts. just press /

Top to bottom :
Mess class
Pipe class
Plastic class
Silicone class


A small formation of cruisers with a destroyer tucked in there.
- Zoojoo meta 2 pack v1.04.zip
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