Random acts of violence with Shipmaker
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- LactoseTolerant
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The back engine is blocky. Very blocky, and shielded by the mecha sprite.
The two circular weapon mounts at the mid of the ship take away any sense of depth when I approached it. So does the one at the rear .
The angled exterior panels don't fit... the trapezoidal shape makes it feel jagged/incomplete.
Other than that, it's pretty solid.
The two circular weapon mounts at the mid of the ship take away any sense of depth when I approached it. So does the one at the rear .
The angled exterior panels don't fit... the trapezoidal shape makes it feel jagged/incomplete.
Other than that, it's pretty solid.
jwa, bearing in mind your desire to keep it fairly similar, I think it would help to remove the forward-most engine section, as well as get rid of the long, flat sections in the very rear so that "square", so to speak, is gone.
In any case, good luck.
edit: just noticed, not sure if you know, but there appears to be a mirroring error as well. Just behind the middle bright blue light and out a little bit. There's a black-ish section on one side and not the other.
edit again: Fair enough Anna. I concede that it was ridiculous and stupid.
However, jwa, the reason for my suggestion was mainly to allow for a different engine layout, so what do you think of something resembling the following?
It would allow for more options but generally maintain the Star Destroyer shape.
Also, I outlined the mirroring error I saw.
In any case, good luck.
edit: just noticed, not sure if you know, but there appears to be a mirroring error as well. Just behind the middle bright blue light and out a little bit. There's a black-ish section on one side and not the other.
Kiltric wrote:It's just an idea.
How about adding something constructive too?Anna wrote:Okay... Jesus Christ.
edit again: Fair enough Anna. I concede that it was ridiculous and stupid.
However, jwa, the reason for my suggestion was mainly to allow for a different engine layout, so what do you think of something resembling the following?
It would allow for more options but generally maintain the Star Destroyer shape.
Also, I outlined the mirroring error I saw.
Last edited by Kiltric on Mon Dec 14, 2009 4:43 am, edited 1 time in total.
- Anna
- The artist formerly known as SilverWingedSeraph
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How about shutting the fuck up you worthless sack of noob?Kiltric wrote:How about adding something constructive too?
Edit: Okay, that was harsh, sorry. But frankly, my commentary was as constructive as I felt like getting, because Jwa's style of shipbuilding clashes terribly with my own, so any suggestions I make are liable to not work. However, your "idea" was, frankly, ridiculous looking.
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- Anna
- The artist formerly known as SilverWingedSeraph
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Remember the advice I gave you once about right angles and avoiding them if at all possible? You seem to have forgotten it, so I thought I'd just repeat it. Those rear engines would probably look quite good if you hadn't added the bits that make them look like big grey lego blocks, man. Another problem I'm seeing here is something else I've warned you against: Using flat, boring BIG sections to fill internals. Smaller sections are almost always better. I'm gonna throw up a picture highlighting the bits I think are well done, and the bits I think you could definitely do without.
Legend:
Red = Bits that definitely need removal and replacement.
Blue = Outlines the strongest, most interesting looking and well made parts of the ship.
Green = Suggestions to make the ship more interesting to look at, and to help remove excessive right angles and long, flat edges.
Legend:
Red = Bits that definitely need removal and replacement.
Blue = Outlines the strongest, most interesting looking and well made parts of the ship.
Green = Suggestions to make the ship more interesting to look at, and to help remove excessive right angles and long, flat edges.
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Gay cute girl and fucking proud of it.
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Gay cute girl and fucking proud of it.
Hmm ok thank you, I think I can accommodate pretty much all of that. As I said I really haven't gotten to the outer armor or shape yet so it will definitely be rounded out but good to know the trouble spots.
I got a question about the engines though. What I was trying to do with those squarish parts but give it a base, like the ship extends below that and the engines are mounted on top. So would I be better off eliminating that and shaping exterior armor around the engines? Or making those 'background' sections really dark, so its more obvious the engines are separate and on top? Not sure if I'm being clear, but regardless now I know where to start, thank you.
I got a question about the engines though. What I was trying to do with those squarish parts but give it a base, like the ship extends below that and the engines are mounted on top. So would I be better off eliminating that and shaping exterior armor around the engines? Or making those 'background' sections really dark, so its more obvious the engines are separate and on top? Not sure if I'm being clear, but regardless now I know where to start, thank you.
- Anna
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Well, if you want to have "background" sections behind the engines, give them interesting details or something. Give it a reason to be there. Otherwise, scrap it and maybe add some armour plating to those engines, because the engines are beautiful and you don't want an ugly-ass background/base ruining them.jwa8402 wrote:I got a question about the engines though. What I was trying to do with those squarish parts but give it a base, like the ship extends below that and the engines are mounted on top. So would I be better off eliminating that and shaping exterior armor around the engines? Or making those 'background' sections really dark, so its more obvious the engines are separate and on top? Not sure if I'm being clear, but regardless now I know where to start, thank you.
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Gay cute girl and fucking proud of it.
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Ok so I tried to fix some of those big problem areas, not sure if I made them too cluttered instead... The engines are pretty much as I was envisioning them, though I'm split about whether to add any more armor plates over them. Some of the structure may change as I try to lower the section count since its over 200. Once I get that lower, I'll be able to do something about those right angles. Also have to go back and reshade everything, or at least add glows. If I'm still going in the wrong direction with this, let me know.
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Indeed it is, I laughed my ass off.god froggy wrote:Definitley. Quite an advance from "sack of shit" or just "noob".parameciumkid wrote:I'm compelled to say that, while not taking any sides here, "sack of noob" is a pretty hilarious diss.
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jwa, yes
In my mind, any further nitpicks come down to taste rather than quality. This ship is, objectively, great. Unless there's something about it that bothers you, I'd say put it in the trophy case and start another.