WYRDYSM GAMES

Home of Battleships Forever
It is currently Mon Oct 23, 2017 6:41 am

All times are UTC + 8 hours




Forum locked This topic is locked, you cannot edit posts or make further replies.  [ 33 posts ]  Go to page Previous  1, 2, 3  Next
Author Message
 Post subject:
PostPosted: Tue Jan 13, 2009 11:44 am 
Offline
Commander
Commander
User avatar

Joined: Wed Feb 20, 2008 1:59 am
Posts: 214
Location: Canada
Kaelis wrote:
Lord-General Thunder wrote:
Purely out of curiosity, are you going to implement a way for us to share our ships again? Right now its a hassle.

Elaborate, please?

Well, right now we have to send over the file system we used plus the ship file itself. Previously, we could send over a single file that you could just load stuff from.

Now, I understand that it probably won't ever be that simple again (and even if it became that simple, I can't see it being pretty :P) but were you going to implement something that would simplify that somewhat?

_________________
Image


Top
 Profile  
 
 Post subject:
PostPosted: Tue Jan 13, 2009 4:47 pm 
Offline
Pseudofeline Overlord
User avatar

Joined: Thu Sep 13, 2007 10:37 am
Posts: 4034
Location: UK
In other words you want an easier way of distributing the custom sprites. Probably not gonna happen.

_________________
  /l、
゙(゚、 。 7
 l、゙ ~ヽ
 じしf_, )ノ


Top
 Profile  
 
 Post subject:
PostPosted: Tue Jan 13, 2009 4:59 pm 
Offline
Captain
Captain

Joined: Fri Nov 09, 2007 3:13 am
Posts: 395
Just send archives. :roll:


Top
 Profile  
 
 Post subject:
PostPosted: Tue Jan 13, 2009 5:54 pm 
Offline
Moderator
User avatar

Joined: Fri Dec 14, 2007 4:46 am
Posts: 1590
derekiv wrote:
Can we get an easy way to get motion screenshots?

You know about the frame capture function in SM, right?

Arcalane wrote:
In other words you want an easier way of distributing the custom sprites. Probably not gonna happen.

Well, i implemented a function that lets you save all the sprites currently used by your ships (section, weapon and doodad sprites, bullet sprites, thruster flare) into a separate folder with a proper directory structure. So you just use it, zip the folder, send it along with sb4/shp, and the receiver just unpacks it into his custom sprites dir.

I don't think itll get much simplier than that, though. The only other option would be to include custom sprites into sb4/shp, which would implies a total reworking of those formats into binary finals, and is a waste of resources anyway.


Top
 Profile  
 
 Post subject:
PostPosted: Tue Jan 13, 2009 6:41 pm 
Offline
Captain
Captain

Joined: Fri Nov 09, 2007 3:13 am
Posts: 395
Most BSF players are dedicated enough to work with archives. It just takes a minute at most anyway. If anything the bigger download sizes are a problem, hosting-wise.


Top
 Profile  
 
 Post subject:
PostPosted: Tue Jan 13, 2009 9:14 pm 
Offline
Moderator
User avatar

Joined: Fri Dec 14, 2007 4:46 am
Posts: 1590
Not if you keep the sprites small, simple (few colors) and properly saved (png). For example, all my sections (there are 170) take 60kb.


Top
 Profile  
 
 Post subject:
PostPosted: Wed Jan 14, 2009 12:27 am 
Offline
Captain
Captain

Joined: Thu Jul 31, 2008 11:19 pm
Posts: 269
Location: Taipei, Taiwan
Let me post some of my stuff I made:

Image
Image
Image
Image
Image
Image

Definately not too innovative among others' work, but I am sure they will put some people into awe and shock.

_________________
-CheesyErwin.
The one who makes the best[Claim disputed] mechas with BSF currently. (And the creator of the Sabot Cannon of the BSFCE.)

Worlds At War Universe:
The Earth Coaltion
Mars People's Union
The Free City-states of Luna


Top
 Profile  
 
 Post subject:
PostPosted: Wed Jan 14, 2009 4:06 am 
Offline
Captain
Captain

Joined: Fri Nov 09, 2007 3:13 am
Posts: 395
Image
Shows off the new section glows pretty well.


Top
 Profile  
 
 Post subject:
PostPosted: Wed Jan 14, 2009 4:11 am 
Offline
Rear Admiral
Rear Admiral
User avatar

Joined: Mon Dec 03, 2007 4:32 am
Posts: 852
Right now the conversion of sb3 files to sb4 files results in 'blend mode' errors because it converts them all to a number that is not supported.

Will it be fixed upon release or will we need to manually correct our sb3 hulls?


Top
 Profile  
 
 Post subject:
PostPosted: Wed Jan 14, 2009 6:14 am 
Offline
Moderator
User avatar

Joined: Fri Dec 14, 2007 4:46 am
Posts: 1590
Conversion from sb3 to sb4 is not going to happen. Sorry.


Top
 Profile  
 
 Post subject:
PostPosted: Wed Jan 14, 2009 10:12 pm 
Offline
Commander
Commander
User avatar

Joined: Thu Feb 07, 2008 7:56 pm
Posts: 170
Officialy released? Oh this is gona be fun..

Anyway, I'll just post two screenies here aswell, mostly showing what you can do with self made sections;

Image
(This one isnt realy finished though.)


And something Anna hates me for;


Image

_________________
Image


Top
 Profile  
 
 Post subject:
PostPosted: Wed Jan 14, 2009 10:25 pm 
Offline
Captain
Captain
User avatar

Joined: Sun Feb 10, 2008 12:07 pm
Posts: 423
Given how outrageously popular Lizzie's work is on the main forum, making the Hades almost an iconic ship, I nominate this bruiser.

Also, LEGO!!!!11!!!!

_________________
Image


Top
 Profile  
 
 Post subject:
PostPosted: Thu Jan 15, 2009 4:05 am 
Offline
Vice Admiral
Vice Admiral

Joined: Sat Sep 22, 2007 2:28 pm
Posts: 1345
Question: How did it come to pass that the BSFCE release was greenlighted?


Top
 Profile  
 
 Post subject:
PostPosted: Thu Jan 15, 2009 4:12 am 
Offline
Admiral
Admiral
User avatar

Joined: Wed Nov 07, 2007 2:03 pm
Posts: 1685
Venator wrote:
Given how outrageously popular Lizzie's work is on the main forum, making the Hades almost an iconic ship, I nominate this bruiser.

Also, LEGO!!!!11!!!!

I appreciate it but Sean's already rejected my ship due to it "not using enough of the new features". Good luck trying to get him to take it regardless. :|

_________________
Image


Top
 Profile  
 
 Post subject:
PostPosted: Thu Jan 15, 2009 5:21 am 
Offline
Captain
Captain
User avatar

Joined: Sun Feb 10, 2008 12:07 pm
Posts: 423
Lizzie wrote:
Venator wrote:
Given how outrageously popular Lizzie's work is on the main forum, making the Hades almost an iconic ship, I nominate this bruiser.

Also, LEGO!!!!11!!!!

I appreciate it but Sean's already rejected my ship due to it "not using enough of the new features". Good luck trying to get him to take it regardless. :|


His show, his rules, I won't argue with him. I just think it's something recognizable and yet new that people could get behind readily.

_________________
Image


Top
 Profile  
 
Display posts from previous:  Sort by  
Forum locked This topic is locked, you cannot edit posts or make further replies.  [ 33 posts ]  Go to page Previous  1, 2, 3  Next

All times are UTC + 8 hours


Who is online

Users browsing this forum: No registered users and 1 guest


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  
cron
Powered by phpBB® Forum Software © phpBB Group