War for the Universe: Battle of 'Daike'
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- Necrontyr1998
- Rear Admiral
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- Joined: Fri Jul 27, 2012 3:30 am
War for the Universe: Battle of 'Daike'
So, after disusing how WFTU battles should work we have come to this conclusion:
. Before each battle the combatants must decide and agree on each others forces.
. An encounter file will be created once all the fleets are decided on.
This way, everyone will be happy with fleet compositions and the battle can be re/played by anyone.
The battle of 'Daike'
After the Novian/SAR close victory in the 'Solouka' system, the path is open to 'Daike' and the 'partical cannon' blueprint. Mior and Ratai forces gather in defense of the industrial worlds and prepare for the inevitable invasion force. Great pressure was put on the Novian fleet command when they returned empty handed, the high counsel had expected an easy route in and out of the Mior territory. But they had sorely underestimated their opponents. Now with the whips of their masters behind them, the fleet yet again masses on the edge of Mior space ready to attack. The Mior were also disappointed at the lack of preparedness of their forces and the patrols handling of the situation. The Ratai were none too pleased either, calling the destruction of their two battle-carriers "An unacceptable loss". They won't let such an attack happen again.....
Fleet Compositions:
Notice: Dead-line for selecting fleets is 20 hours from this thread being posted (that should be long enough!).
Novian-SAR invasion force
Novians:
2x 'Eternity' Dreadnought
1x 'Atheist' Battle-carrier
2x 'Redemptor' Battleship
1x 'Salvation' heavy cruiser
SAR:
Pending
Mior-Ratai Defense force
Mior:
1x 'Gargoyle Di' class
2x 'Arasaw' class
1x 'Ossuary' class
2x 'Minaret' class
Ratai:
1x 'Whitestar' battle-carrier
1x 'Dragonfly' light cruiser
2x 'Teus' destroyers
3x 'Hammerhead' frigates
. Before each battle the combatants must decide and agree on each others forces.
. An encounter file will be created once all the fleets are decided on.
This way, everyone will be happy with fleet compositions and the battle can be re/played by anyone.
The battle of 'Daike'
After the Novian/SAR close victory in the 'Solouka' system, the path is open to 'Daike' and the 'partical cannon' blueprint. Mior and Ratai forces gather in defense of the industrial worlds and prepare for the inevitable invasion force. Great pressure was put on the Novian fleet command when they returned empty handed, the high counsel had expected an easy route in and out of the Mior territory. But they had sorely underestimated their opponents. Now with the whips of their masters behind them, the fleet yet again masses on the edge of Mior space ready to attack. The Mior were also disappointed at the lack of preparedness of their forces and the patrols handling of the situation. The Ratai were none too pleased either, calling the destruction of their two battle-carriers "An unacceptable loss". They won't let such an attack happen again.....
Fleet Compositions:
Notice: Dead-line for selecting fleets is 20 hours from this thread being posted (that should be long enough!).
Novian-SAR invasion force
Novians:
2x 'Eternity' Dreadnought
1x 'Atheist' Battle-carrier
2x 'Redemptor' Battleship
1x 'Salvation' heavy cruiser
SAR:
Pending
Mior-Ratai Defense force
Mior:
1x 'Gargoyle Di' class
2x 'Arasaw' class
1x 'Ossuary' class
2x 'Minaret' class
Ratai:
1x 'Whitestar' battle-carrier
1x 'Dragonfly' light cruiser
2x 'Teus' destroyers
3x 'Hammerhead' frigates
Last edited by Necrontyr1998 on Mon Mar 11, 2013 7:00 am, edited 1 time in total.
Deus Est Mechanicus
Owner of 'The Novian Empire', a Delphinius Gulf Wars faction.
Fleet Version 1.8 is finally available for download!
viewtopic.php?f=70&t=7081
Owner of 'The Novian Empire', a Delphinius Gulf Wars faction.
Fleet Version 1.8 is finally available for download!
viewtopic.php?f=70&t=7081
Re: War for the Universe: Battle of 'Daike'
Is there a limit to this? If it was in Mioran territory there would be a massive (relative term) navy.
naysayers will be shot
- Necrontyr1998
- Rear Admiral
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- Joined: Fri Jul 27, 2012 3:30 am
Re: War for the Universe: Battle of 'Daike'
Well last time there were 9 ships per side (not counting fighters and bombers from carriers) and that worked OK but we will have to let R0ni have a few more little ships. As long as the fleets are balanced (sorta) and not stupidly huge, I suppose it doesn't matters.
Deus Est Mechanicus
Owner of 'The Novian Empire', a Delphinius Gulf Wars faction.
Fleet Version 1.8 is finally available for download!
viewtopic.php?f=70&t=7081
Owner of 'The Novian Empire', a Delphinius Gulf Wars faction.
Fleet Version 1.8 is finally available for download!
viewtopic.php?f=70&t=7081
Re: War for the Universe: Battle of 'Daike'
2 Arasaws, An Ossuary to nullify ECM arrays (suck it calvin), a Gargoyle Di, and 2 Minarets.
naysayers will be shot
- Necrontyr1998
- Rear Admiral
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Re: War for the Universe: Battle of 'Daike'
Hmm, in that case I'll up my fleet by 1 'Eternity' and a 'Salvation'. That seem fair?
Deus Est Mechanicus
Owner of 'The Novian Empire', a Delphinius Gulf Wars faction.
Fleet Version 1.8 is finally available for download!
viewtopic.php?f=70&t=7081
Owner of 'The Novian Empire', a Delphinius Gulf Wars faction.
Fleet Version 1.8 is finally available for download!
viewtopic.php?f=70&t=7081
Re: War for the Universe: Battle of 'Daike'
Ratai will play support role in this. I suppose this is acceptable amount, since Doogie has larger fleet. I will post all the ships before the battle (or for the battle with .enc file.)
1x White star Battlecarrier (WITH FIGHTERS GOD DAMIT).
1x Dragonfly light cruiser.
2x Teus class Destroyers.
3x Hammerhead frigates.
If you want to drop the "lag", I can.. disable the launch ability and just spawn two wings (8 fighters) as already launched.
1x White star Battlecarrier (WITH FIGHTERS GOD DAMIT).
1x Dragonfly light cruiser.
2x Teus class Destroyers.
3x Hammerhead frigates.
If you want to drop the "lag", I can.. disable the launch ability and just spawn two wings (8 fighters) as already launched.
- Necrontyr1998
- Rear Admiral
- Posts: 972
- Joined: Fri Jul 27, 2012 3:30 am
Re: War for the Universe: Battle of 'Daike'
No, fighters are fine for this one. They were only turned off for the last one because my pc is so slow.
Just Calvin to select his ships now![Very Happy :D](./images/smilies/icon_mrgreen.gif)
Just Calvin to select his ships now
![Very Happy :D](./images/smilies/icon_mrgreen.gif)
Deus Est Mechanicus
Owner of 'The Novian Empire', a Delphinius Gulf Wars faction.
Fleet Version 1.8 is finally available for download!
viewtopic.php?f=70&t=7081
Owner of 'The Novian Empire', a Delphinius Gulf Wars faction.
Fleet Version 1.8 is finally available for download!
viewtopic.php?f=70&t=7081
- TehPlazmon
- Lieutenant Commander
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- Location: Planet Earth
Re: War for the Universe: Battle of 'Daike'
o_o So many battleships....
ZE HULL HAS BEEN BREACHED AND ZE SCIENCE IS LEAKING OUT!
- Necrontyr1998
- Rear Admiral
- Posts: 972
- Joined: Fri Jul 27, 2012 3:30 am
Re: War for the Universe: Battle of 'Daike'
7 hours to go...
Deus Est Mechanicus
Owner of 'The Novian Empire', a Delphinius Gulf Wars faction.
Fleet Version 1.8 is finally available for download!
viewtopic.php?f=70&t=7081
Owner of 'The Novian Empire', a Delphinius Gulf Wars faction.
Fleet Version 1.8 is finally available for download!
viewtopic.php?f=70&t=7081
Re: War for the Universe: Battle of 'Daike'
If the Elapsed time Expires then we have no choice but to use Preset fleet
Creations
Cryoware Enterprises, where ideas go
Cryoware Heavy Yards, Heavy ships
Delphinus Gulf Wars (Formerly War for the Universe)
Coalition of Terra
Quote of the occasion: It takes one man to change the world
Cryoware Enterprises, where ideas go
Cryoware Heavy Yards, Heavy ships
Delphinus Gulf Wars (Formerly War for the Universe)
Coalition of Terra
Quote of the occasion: It takes one man to change the world
Re: War for the Universe: Battle of 'Daike'
Whahaha. Are SAR and Novians even allied for realz?
- Necrontyr1998
- Rear Admiral
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Re: War for the Universe: Battle of 'Daike'
Apparently...
I suppose I'll just have to compensate with more ships
I suppose I'll just have to compensate with more ships
Deus Est Mechanicus
Owner of 'The Novian Empire', a Delphinius Gulf Wars faction.
Fleet Version 1.8 is finally available for download!
viewtopic.php?f=70&t=7081
Owner of 'The Novian Empire', a Delphinius Gulf Wars faction.
Fleet Version 1.8 is finally available for download!
viewtopic.php?f=70&t=7081
Re: War for the Universe: Battle of 'Daike'
( ^ u^)p This will be costly battle for Novians regardless the outcome if they have to supply the whole fleet. Muuhuhu.. muuhuhhuuh...
- calvin1211
- Commodore
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Re: War for the Universe: Battle of 'Daike'
Wait for me dammit.
Re: War for the Universe: Battle of 'Daike'
Uuuuh (o uO)/ Calvin came to save le day!
Edit: by the way, I ran simulation with what there already was... and found dis quite laggy. Should we perhaps reduce number of ships, or then split this into two engagements with about 50% of the selected ships in each. You know.. the battle can rage all over the sector, not just in single point.
EDIT EDIT: By the way, As Ratai has more than 8 and half times larger fleet than Miora, it is obviously strange that they deploy this little. Would it be acceptable that since the Ratai are reserving forces in this battle, in their counter attack (that will follow) MUHUHUHUH... they have way more ships?
Edit: by the way, I ran simulation with what there already was... and found dis quite laggy. Should we perhaps reduce number of ships, or then split this into two engagements with about 50% of the selected ships in each. You know.. the battle can rage all over the sector, not just in single point.
EDIT EDIT: By the way, As Ratai has more than 8 and half times larger fleet than Miora, it is obviously strange that they deploy this little. Would it be acceptable that since the Ratai are reserving forces in this battle, in their counter attack (that will follow) MUHUHUHUH... they have way more ships?