Cold War In-Character Thread

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ArcaneDude
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Post by ArcaneDude »

The Galactic center. Turbulent and dangerous.
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mtheminja
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Post by mtheminja »

Joss wrote:gt1116, ltt a2352, lp73158.
Should be:
Alternate Reality Joss wrote:GJ 1116, LTT 12352, LP731-58.
Don't make the mods guess which system you meant, or they might get nasty and take advantage of it...

Speaking of which, some names are still spelt wrong in the PM list.
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Joss
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Post by Joss »

Thanks.
The below is true...
The above is false....
Cold War Admin Account
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Post by Cold War Admin Account »

Capture of a planet is instantaneous but you have to have at least a station or destroyer in orbit to hold onto it.

I plan to update map. And on the battle: Attackers set formation, then opponents decide on their formation, and battle starts. Then we rerun battle with other AI. In the event of a tie, I make a post say coin-flip over such and such battle. The first person in the battle to call side of coin gets that side and they get to choose whether they are Ally or Enemy AI.
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[color=green]Does this account get a fancy title too???[/color]
Cold War Admin Account
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Post by Cold War Admin Account »

Can people please post ship movements in red and ship production in blue. Would make my life a whole lot easier.


Edit: AND include ship class in movement description

Edit 2: And I'm not gonna keep colonization fleets private for now.


Edit 3: I'm going insane, so just put fleet size and movements in this thread.

Edit 4: Mjolnir and Joss, I need to know ship class
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Mjolnir
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Post by Mjolnir »

They are destroyers.
[img]http://img148.imageshack.us/img148/8666/cylonbasestareyevq0.gif[/img]

Mjolnir, Hammer of Thor. Id like to see you try to kill me, and why would you want to take my stuff, its all crap anyway.
Anarki
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Post by Anarki »

Unconfirmed, but the rumored flagship of the Kiran Alliance, the Rite of Flames, was seen heading towards Procyon.

However, a large group of ships has been sighted heading towards GJ 1116, according to a group of merchants who happened to be intercepted by the fleet.
ArcaneDude
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Post by ArcaneDude »

*ignore this turn, it was incorrect*

I've noticed that falco1209 isn't on the map.
Last edited by ArcaneDude on Wed May 07, 2008 2:23 am, edited 2 times in total.
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And in this Alliance we bestow our hope and will, that the Dogs of War may never harass the people of our homes again, and that it will bring peace, equality and liberty for all in need and despair. One Universe, One Goal. By the Manifest we command this.~ Saren Vil Ush
Shadow Hydra
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Post by Shadow Hydra »

I build 20 fighters, two battleships and a space station at DM-3 1123, and send the frigates to Ross 47.

Is that too much for a turn, or are there limits on how much you do on a turn and how frequent turns are?
Mjolnir
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Post by Mjolnir »

I build 1 frigate.
Last edited by Mjolnir on Wed May 07, 2008 12:34 am, edited 1 time in total.
[img]http://img148.imageshack.us/img148/8666/cylonbasestareyevq0.gif[/img]

Mjolnir, Hammer of Thor. Id like to see you try to kill me, and why would you want to take my stuff, its all crap anyway.
falco1029
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Post by falco1029 »

Each player may construct X points worth of ships per turn, X being equal to the number of systems they control.
Last i checked, That means most of us won't be making much teach turn, let alone 6 destroyers. Did i miss something?

The Falconian Empire's building plans were already sent to you, but other ones will just be mentioned here.

If for some reason we get to build up to the max tell me before the turn's over....
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Joss
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Post by Joss »

Ok this is it.

Fighter - 1 Zeluspower - .5 points- otto
Frigate - 1 Hestiapower - 1 point - cory
Destroyer - 1 Cronuspower - 2 points-clown plec
Battleship - 3 Cronuspower - 4 points-syno
Dreadnought - 6 Cronuspower - 8 points- tiger/bristlenoesed.
Flagship - > 12 Cronuspower - 10 points <LIMIT 1>
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mtheminja
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Post by mtheminja »

Ok, my understanding is that on our first turn, we start with a free Small Space Station in our homeworld. We build 20 points worth of ships/stations in our homeworld. We move them. Turn over. Then, every turn after that, we build X points of ships/stations, and move them. Since we're on our first turn still, we haven't colonized any systems yet, so these orders don't make sense.

'I build 20 fighters, two battleships and a space station at DM-3 1123, and send the frigates to Ross 47.'

'The Vilushan empire constructs 2 Pope class battleships and 6 Bishop class destroyers at L143-23.

The original battlegroup is sent back to Vilvaron (1 Pope, 3 Bishops).'
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ArcaneDude
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Post by ArcaneDude »

My idea, from the original thread, is that X is actually 20, and that you get twenty points for every system you control.

FYI, that was my second turn, as far as I know.

EDIT; sorry, X is the number of systems you control. I was mistaken. That said, my second turn should read;

The Vilushan empire builds 2 Prior class frigates above L143-23

I also rename the system to New Setadi.

1 Pope class battleship (that I had used to colonize the planets) and 2 Bishop class destroyers (2 of the 3,original colonization ships) back to Vilvaron. That leaves 5 destroyers and 2 battleships at Vilvaron, and a destroyer and 2 frigates at New Setadi.

Voila.
Check out The Star Wreck project!
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And in this Alliance we bestow our hope and will, that the Dogs of War may never harass the people of our homes again, and that it will bring peace, equality and liberty for all in need and despair. One Universe, One Goal. By the Manifest we command this.~ Saren Vil Ush
Anty
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Post by Anty »

The tronkin starting fleet consists of :

10 cheetah fighters
3 lynx frigates
2 beehunter frigates
2 lion destroyers
1 cobra battleship

Fleet movement: 1 lion destroyer + 1 lynxe frigate and 3 cheetahs to L722 22


Fleet movement: 1 lion destroyer + 1 lynxe frigate and 3 cheetahs to DM+1 4774

Send cobra battleship + 2 Cheetahs + 1 beehunter to G 158 27



Build guardian small station in the 4 controlled star systems at first oppertunity

GM EDIT: Fleet is twent point balanced. Good
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