A yet unnamed Fleet

Archives for ships and fleets. 'nuff said. Most of the ships here are very very old and will not work in current versions of BSF or SM. You have been warned!

Moderators: th15, Moderators

Alreadyunder
Lieutenant Commander
Lieutenant Commander
Posts: 68
Joined: Sat Nov 24, 2007 10:36 pm

Post by Alreadyunder »

http://www.wyrdysm.com/battleshipsforev ... _Fleet.zip

Have a ball!
Unfortunately most are in green or black, due to fail, but theyre all there.

Thanks for the help guys!

Also, watch out, ive forgotten to mod the range of the Contempts railguns so every other ship outranges them horribly, i really can't be bothered to fixit and rehost just for that, so if i ever add anymore ships, ill fix it along with them :)
Enjoy!

(If you want my colourscheme on them, its primary dark gray, secondary white, tertiary dark blue)
Alreadyunder
Lieutenant Commander
Lieutenant Commander
Posts: 68
Joined: Sat Nov 24, 2007 10:36 pm

Post by Alreadyunder »

-----------------------Clarity spy drone #42962 report recieved at 0840 Standard time today.-----------------------

Several unidentified masses travelling in close formation with purpose through gamma system, unknown origin, unknown purpose. No response to basic efforts at communication. Spy drone forced to retreat after recieving fire from class 4 beam weaponry.
[Enclosed Photographic image taken before drone's retreat]

Image

Intelligence suggests that its our old enemies the Nanz, back for another crack after we 'pacified' them last time. As our ships have grown larger over the years, obviously so have theirs, we will be sending you and your cruiser along with a small escort of light cruisers and destroyers. If they are not looking for negotiation, pacify them again captain. Good luck!



Excuse that, i was bored! Basically these are some opposition i scratched up from somewhere, based of a concept again, these only use beam weaponry, which is focused towards the front, although the turrets on the side 'wings' can rotate to a 200 degree angle. The only human parts are the thrusters, as i found the designs looked wierd(er) without them!

C & C welcome as usual, if you guys so desire ill put them up for download when i finish the fleet!

(I have noticed the stupid colour issue on the largest alien ships wing, mirroring refuses to carry colour across, grr. It will be fixed if i ever put them up for DL.)
Wilbky
Captain
Captain
Posts: 360
Joined: Tue Dec 11, 2007 6:10 pm

Post by Wilbky »

Hey, that looks pretty nice.
[img]http://img177.imageshack.us/img177/7827/ouranhostclubuserbarba9.png[/img]
[img]http://img222.imageshack.us/img222/1041/waffleuserbaroq0.png[/img]
Kaelis
Moderator
Posts: 1590
Joined: Fri Dec 14, 2007 4:46 am

Post by Kaelis »

Wilbky wrote:Hey, that looks pretty nice.
Seconded.
Choines
Lieutenant
Lieutenant
Posts: 44
Joined: Wed Dec 12, 2007 9:30 am

Post by Choines »

They look great, but I think they need more Alien weaponry. Beams can be replaced by a Tachyon stream, or 0-deviation Scatterbeams.
Ayup.
Wilbky
Captain
Captain
Posts: 360
Joined: Tue Dec 11, 2007 6:10 pm

Post by Wilbky »

Pulsars would look nice too.
[img]http://img177.imageshack.us/img177/7827/ouranhostclubuserbarba9.png[/img]
[img]http://img222.imageshack.us/img222/1041/waffleuserbaroq0.png[/img]
error
Lieutenant Commander
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Posts: 92
Joined: Tue Dec 18, 2007 12:39 pm
Location: Illinois

Post by error »

There's some mirroring issues with the ship in the middle, but the fleet looks very nice. Do they have specific roles yet? I see a lot beamers, scatterbeams, and megabeams, but not much variation in terms of role.
[url=http://www.wyrdysm.com/phpBB2/viewtopic.php?t=935]SRN Rigel Shipyards[/url]
Alreadyunder
Lieutenant Commander
Lieutenant Commander
Posts: 68
Joined: Sat Nov 24, 2007 10:36 pm

Post by Alreadyunder »

Well, these are mostly the alien ships of the line, i have the battleship to finish yet, then ill get into the specializations. The smaller ships are very fast though, and perfect for flanking attacks and hitting my terran fleets weaker rear armour.
The larger ships are made to stick in the firing lines long enough to allow the smaller ships to do that, while dishing out a fair bit of damage as well. 1 for 1, class for class, these will always lose vs the terrans though. Theyre adapted for swarm tactics, whereas the Terrans are better in smaller kill groups.
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